added projectile collision and some fixed
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@@ -9,7 +9,7 @@
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"lifeTimeRange": [200.0, 800.0],
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"emissionRate": 50.0,
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"maxParticles": 5,
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"particleSize": 0.5,
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"particleSize": 2,
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"biasX": 0.1,
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"shaderProgramName": "default"
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}
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