Working on new scene

This commit is contained in:
Vladislav Khorev committed 2026-04-01 12:03:16 +03:00
1 parent beac06fd45
commit 5364b97235
16 files changed
+19356 -202

No files matched your search

+3 -15
View File
@@ -15,6 +15,7 @@ namespace ZL {
{
}
/*
void MenuManager::setupMenu()
{
mainMenuRoot = loadUiFromFile("resources/config/main_menu.json", renderer, CONST_ZIP_FILE);
@@ -256,12 +257,7 @@ namespace ZL {
}
/*
auto velocityTv = uiManager.findTextView("velocityText");
if (velocityTv) {
velocityTv->rect.x = 10.0f;
velocityTv->rect.y = static_cast<float>(Environment::height) - velocityTv->rect.h - 10.0f;
}*/
uiManager.setButtonPressCallback("shootButton", [this](const std::string&) {
if (onFirePressed) onFirePressed();
@@ -317,14 +313,6 @@ namespace ZL {
});
/*
uiManager.setSliderCallback("velocitySlider", [this](const std::string&, float value) {
int newVel = static_cast<int>(roundf(value * 10));
if (newVel > 2) newVel = 2;
if (newVel != Environment::shipState.selectedVelocity) {
if (onVelocityChanged) onVelocityChanged(newVel);
}
});*/
}
// ── State: GameOver ──────────────────────────────────────────────────────
@@ -399,6 +387,6 @@ namespace ZL {
if (state == GameState::Gameplay) {
enterConnectionLost();
}
}
}*/
} // namespace ZL