Fixing particles

This commit is contained in:
Vladislav Khorev committed 2026-03-08 19:07:02 +03:00
1 parent 9da3cc4401
commit 59b5bea540
11 files changed
+182 -123

No files matched your search

+2 -3
View File
@@ -334,8 +334,10 @@ namespace ZL
glClearColor(0.0f, 0.0f, 1.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
//processTickCount();
drawScene();
processTickCount();
//std::this_thread::sleep_for(std::chrono::milliseconds(50));
SDL_GL_SwapWindow(ZL::Environment::window);
}
@@ -390,19 +392,16 @@ namespace ZL
int mx = static_cast<int>(event.tfinger.x * Environment::projectionWidth);
int my = static_cast<int>(event.tfinger.y * Environment::projectionHeight);
handleDown(static_cast<int64_t>(event.tfinger.fingerId), mx, my);
//std::cout << "Finger down: id=" << event.tfinger.fingerId << " x=" << mx << " y=" << my << std::endl;
}
else if (event.type == SDL_FINGERUP) {
int mx = static_cast<int>(event.tfinger.x * Environment::projectionWidth);
int my = static_cast<int>(event.tfinger.y * Environment::projectionHeight);
handleUp(static_cast<int64_t>(event.tfinger.fingerId), mx, my);
//std::cout << "Finger up: id=" << event.tfinger.fingerId << " x=" << mx << " y=" << my << std::endl;
}
else if (event.type == SDL_FINGERMOTION) {
int mx = static_cast<int>(event.tfinger.x * Environment::projectionWidth);
int my = static_cast<int>(event.tfinger.y * Environment::projectionHeight);
handleMotion(static_cast<int64_t>(event.tfinger.fingerId), mx, my);
//std::cout << "Finger motion: id=" << event.tfinger.fingerId << " x=" << mx << " y=" << my << std::endl;
}
#endif