Adapting music to web, fixing scripts, fixing bug in initial state

This commit is contained in:
Vladislav Khorev committed 2026-07-24 23:58:29 +03:00
1 parent c3f449b999
commit 5ecf5fb9d7
43 files changed
+875 -388

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+46 -15
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@@ -6,6 +6,13 @@
#include <android/log.h>
#endif
namespace FRG
{
extern const char* CONST_MUSIC_ZIP_FILE;
extern const char* CONST_ZIP_FILE;
}
#ifdef __EMSCRIPTEN__
AudioPlayerAsync::AudioPlayerAsync() {}
@@ -92,9 +99,10 @@ void AudioPlayerAsync::playSoundAsync(const std::string& filePath, int loops, in
}
if (!sound) {
#ifdef __ANDROID__
//#ifdef __ANDROID__
std::vector<char> buffer = FRG::readFile(filePath);
//Sounds are loaded from regular resource file
std::vector<char> buffer = FRG::readFileFromZIP(filePath, FRG::CONST_ZIP_FILE);
if (buffer.empty()) {
FRG::logger() << "Failed to read sound file into buffer: " << filePath << std::endl;
@@ -108,9 +116,9 @@ void AudioPlayerAsync::playSoundAsync(const std::string& filePath, int loops, in
sound = Mix_LoadWAV_RW(rw, 1); // 1 means it will free rw automatically
//FRG::logger() << "sound = Mix_LoadWAV_RW(rw, 1); just fired " << std::endl;
#else
sound = Mix_LoadWAV(filePath.c_str());
#endif
//#else
// sound = Mix_LoadWAV(filePath.c_str());
//#endif
if (!sound) {
FRG::logger() << "Failed to load sound " << filePath << ": " << Mix_GetError() << std::endl;
return;
@@ -144,6 +152,10 @@ void AudioPlayerAsync::playMusicAsync(const std::string& filePath, int loops) {
currentTrack = filePath;
if (!musicEnabled_) return;
if ((strlen(FRG::CONST_MUSIC_ZIP_FILE)>0) && !FRG::zipFileExists(FRG::CONST_MUSIC_ZIP_FILE)) {
return;
}
auto task = [this, filePath, loops]() {
Mix_HaltMusic();
if (currentMusic_) {
@@ -153,17 +165,17 @@ void AudioPlayerAsync::playMusicAsync(const std::string& filePath, int loops) {
currentMusicData_.clear();
Mix_Music* music = nullptr;
#ifdef __ANDROID__
currentMusicData_ = FRG::readFile(filePath);
//#ifdef __ANDROID__
currentMusicData_ = FRG::readFileFromZIP(filePath, FRG::CONST_MUSIC_ZIP_FILE);
if (!currentMusicData_.empty()) {
SDL_RWops* rw = SDL_RWFromMem(currentMusicData_.data(), currentMusicData_.size());
if (rw) {
music = Mix_LoadMUS_RW(rw, 1);
}
}
#else
music = Mix_LoadMUS(filePath.c_str());
#endif
//#else
// music = Mix_LoadMUS(filePath.c_str());
//#endif
if (!music) {
FRG::logger() << "Failed to load music " << filePath << ": " << Mix_GetError() << std::endl;
@@ -268,11 +280,30 @@ void AudioPlayerAsync::setSoundVolume(int volume) {
}
void AudioPlayerAsync::crossFadeMusicAsync(const std::string& filePath, int fadeDurationMs, int loops) {
FRG::logger() << "crossFadeMusicAsync called step 1" << std::endl;
if (!initialized) return;
FRG::logger() << "crossFadeMusicAsync called step 1.1" << std::endl;
if ((strlen(FRG::CONST_MUSIC_ZIP_FILE) > 0) && !FRG::zipFileExists(FRG::CONST_MUSIC_ZIP_FILE)) {
FRG::logger() << "crossFadeMusicAsync called step 1.2" << std::endl;
return;
}
FRG::logger() << "crossFadeMusicAsync called step 1.3" << std::endl;
if (filePath == currentTrack) return;
FRG::logger() << "crossFadeMusicAsync called step 1.4" << std::endl;
currentTrack = filePath;
if (!musicEnabled_) return;
FRG::logger() << "crossFadeMusicAsync called step 2" << std::endl;
FRG::logger() << "crossFadeMusicAsync called step 3" << std::endl;
auto task = [this, filePath, fadeDurationMs, loops]() {
#ifdef __EMSCRIPTEN__
Mix_HaltMusic();
@@ -287,17 +318,17 @@ void AudioPlayerAsync::crossFadeMusicAsync(const std::string& filePath, int fade
currentMusicData_.clear();
#endif
Mix_Music* music = nullptr;
#ifdef __ANDROID__
currentMusicData_ = FRG::readFile(filePath);
//#ifdef __ANDROID__
currentMusicData_ = FRG::readFileFromZIP(filePath, FRG::CONST_MUSIC_ZIP_FILE);
if (!currentMusicData_.empty()) {
SDL_RWops* rw = SDL_RWFromMem(currentMusicData_.data(), currentMusicData_.size());
if (rw) {
music = Mix_LoadMUS_RW(rw, 1);
}
}
#else
music = Mix_LoadMUS(filePath.c_str());
#endif
//#else
// music = Mix_LoadMUS(filePath.c_str());
//#endif
if (!music) {
FRG::logger() << "Failed to load music " << filePath << ": " << Mix_GetError() << std::endl;
return;
+2 -2
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@@ -438,11 +438,11 @@ void Character::update(int64_t deltaMs, const CharacterResolver& resolver) {
if (audioPlayer) {
if (state.isPlayer)
{
audioPlayer->playSoundAsync("audio/547041__cogfirestudios__hit-swing-sword-small-3.ogg");
audioPlayer->playSoundAsync("resources/audio/547041__cogfirestudios__hit-swing-sword-small-3.ogg");
}
else
{
audioPlayer->playSoundAsync("audio/13925__adcbicycle__21.ogg");
audioPlayer->playSoundAsync("resources/audio/13925__adcbicycle__21.ogg");
}
}
}
+1 -1
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@@ -23,7 +23,7 @@ int Environment::height = CONST_DEFAULT_HEIGHT;
float Environment::zoom = DEFAULT_ZOOM;
bool Environment::enableLogging = false;
bool Environment::enableLogging = true;
SDL_Window* Environment::window = nullptr;
+103 -27
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@@ -36,8 +36,10 @@ namespace FRG
#ifdef EMSCRIPTEN
const char* CONST_ZIP_FILE = "resources.zip";
const char* CONST_MUSIC_ZIP_FILE = "music.zip";
#else
const char* CONST_ZIP_FILE = "";
const char* CONST_MUSIC_ZIP_FILE = "";
#endif
float x = 0;
@@ -47,25 +49,29 @@ namespace FRG
#ifdef EMSCRIPTEN
Game* Game::s_instance = nullptr;
// Коллбэк успешной загрузки resources.zip
void Game::onResourcesZipLoaded(unsigned /*handle*/, void* /*userData*/, const char* /*filename*/) {
logger() << "Resources.zip loaded successfully--0" << std::endl;
logger() << "Resources.zip downloaded successfully to VFS" << std::endl;
// Синхронизируем MemFS -> IndexedDB, чтобы файл сохранился между сессиями браузера
FRG::emscriptenSyncFs();
if (s_instance) {
s_instance->resourcesDownloadProgress = 1.0f;
// Builds the loadSteps queue (cheap, no GL work); the actual loading
// happens one step per frame in Game::update() so the browser tab
// keeps repainting/responding instead of freezing for the whole load.
s_instance->setupPart2();
}
}
void Game::onResourcesZipError(unsigned /*handle*/, void* /*userData*/, int /*httpStatus*/) {
logger() << "Failed to download resources.zip" << std::endl;
void Game::onResourcesZipError(unsigned /*handle*/, void* /*userData*/, int httpStatus) {
logger() << "Failed to download resources.zip, HTTP status: " << httpStatus << std::endl;
// Можно обработать ошибку или предложить пользователю перезагрузить страницу
}
void Game::onResourcesZipProgress(unsigned /*handle*/, void* /*userData*/, int percentComplete) {
if (s_instance)
s_instance->resourcesDownloadProgress = percentComplete / 100.0f;
}
#endif
Location* Game::currentLocation() const {
@@ -133,12 +139,53 @@ namespace FRG
loadingMesh.RefreshVBO();
#ifdef EMSCRIPTEN
// Asynchronously download resources.zip; setupPart2() is called on completion.
// The loading screen stays visible until the download finishes.
s_instance = this;
logger() << "Load resurces step 1-" << std::endl;
emscripten_async_wget2("resources.zip", "resources.zip", "GET", nullptr, nullptr,
onResourcesZipLoaded, onResourcesZipError, onResourcesZipProgress);
std::string resPath = FRG::getPersistentResourcePath("resources.zip");
std::string musicPath = FRG::getPersistentResourcePath("music.zip");
// 1. Проверяем ресурсы (resources.zip)
if (FRG::isZipValid(resPath)) {
logger() << "[Load] Valid resources.zip found in IndexedDB cache: " << resPath << std::endl;
resourcesDownloadProgress = 1.0f;
// Архив уже есть и цел — переходим сразу к разбору/загрузке
setupPart2();
}
else {
logger() << "[Load] Resources.zip missing or corrupt. Downloading to: " << resPath << std::endl;
// Скачиваем сразу в постоянный путь /offline/resources.zip
emscripten_async_wget2(
"resources.zip", // URL на сервере
resPath.c_str(), // Назначение в VFS Emscripten
"GET",
nullptr,
nullptr,
onResourcesZipLoaded,
onResourcesZipError,
onResourcesZipProgress
);
}
/*
// 2. Проверяем музыку (music.zip)
if (FRG::isZipValid(musicPath)) {
logger() << "[Load] Valid music.zip found in IndexedDB cache." << std::endl;
}
else {
logger() << "[Load] Music.zip missing or corrupt. Downloading to: " << musicPath << std::endl;
emscripten_async_wget2(
"music.zip",
musicPath.c_str(),
"GET",
nullptr,
nullptr,
onMusicZipLoaded,
onMusicZipError,
onMusicZipProgress
);
}*/
#else
// Builds the loadSteps queue (cheap, no GL work); the actual loading
// happens one step per frame in Game::update() so the window keeps
@@ -299,12 +346,12 @@ namespace FRG
menuManager.onItemPickedUp(itemId);
const Item* item = ItemRegistry::instance().findById(itemId);
if (item) menuManager.showToast(menuManager.toastTextureItemAdded, item->name);
audioPlayer->playSoundAsync("audio/831642__ienba__generic-game-pick-up.ogg");
audioPlayer->playSoundAsync("resources/audio/831642__ienba__generic-game-pick-up.ogg");
};
gameState.inventory.onItemRemoved = [this](const std::string& itemId) {
const Item* item = ItemRegistry::instance().findById(itemId);
if (item) menuManager.showToast(menuManager.toastTextureItemRemoved, item->name);
audioPlayer->playSoundAsync("audio/831642__ienba__generic-game-pick-up.ogg");
audioPlayer->playSoundAsync("resources/audio/831642__ienba__generic-game-pick-up.ogg");
};
// Wire phone dialogue start function so MenuManager can trigger dialogues.
@@ -344,7 +391,8 @@ namespace FRG
performResetToInitialState();
gameState.currentLocationName = "location_dorm";
currentLocation()->scriptEngine.callLocationEnterCallback();
this->audioPlayer->crossFadeMusicAsync("audio/obshaga.ogg");
this->audioPlayer->crossFadeMusicAsync("music/obshaga.ogg");
menuManager.lastMusicTrack = "music/obshaga.ogg";
});
};
@@ -392,7 +440,8 @@ namespace FRG
loadSteps.push([this]() {
menuManager.loadSettings();
audioPlayer->crossFadeMusicAsync("audio/main menu final.ogg");
audioPlayer->crossFadeMusicAsync("music/main menu final.ogg");
menuManager.lastMusicTrack = "music/main menu final.ogg";
});
@@ -465,7 +514,21 @@ namespace FRG
void Game::performResetToInitialState() {
const std::string path = "resources/config/start_state.json";
const std::string content = FRG::readTextFile(path);
std::vector<char> fileData;
if (strlen(CONST_ZIP_FILE) > 0)
{
fileData = readFileFromZIP(path, CONST_ZIP_FILE);
}
else
{
fileData = readFile(path);
}
std::string content(fileData.begin(), fileData.end());
//const std::vector<char> contentVector = FRG::readFileFromZIP();
//const std::string content = FRG::readTextFile(path);
if (!content.empty()) {
try {
nlohmann::json root = nlohmann::json::parse(content);
@@ -485,10 +548,14 @@ namespace FRG
rearmDormOneShotCallbacks();
return;
} catch (const std::exception& e) {
std::cerr << "[reset] Failed to parse " << path << ": " << e.what()
logger() << "[reset] Failed to parse " << path << ": " << e.what()
<< " -- falling back to full rebuild" << std::endl;
}
}
else
{
logger() << "File " << path << " is empty -- falling back to full rebuild" << std::endl;
}
performFullReset();
}
@@ -616,10 +683,12 @@ namespace FRG
}
gameState.locations["uni_interior"]->requestDarklandsPlayBattleMusic = [this]() {
audioPlayer->crossFadeMusicFromPositionAsync("audio/bishkek fight.ogg");
audioPlayer->crossFadeMusicFromPositionAsync("music/bishkek fight.ogg");
menuManager.lastMusicTrack = "music/bishkek fight.ogg";
};
gameState.locations["uni_interior"]->requestDarklandsPlayNormalMusic = [this]() {
audioPlayer->crossFadeMusicFromPositionAsync("audio/bishkek fight calm.ogg");
audioPlayer->crossFadeMusicFromPositionAsync("music/bishkek fight calm.ogg");
menuManager.lastMusicTrack = "music/bishkek fight calm.ogg";
};
}
@@ -1679,7 +1748,7 @@ namespace FRG
return false;
}
audioPlayer->playSoundAsync("audio/459618__n-lerche__blow.ogg");
audioPlayer->playSoundAsync("resources/audio/459618__n-lerche__blow.ogg");
if (darklandsFlashActive) return false;
darklandsFlashActive = true;
darklandsFlashFadingIn = true;
@@ -1715,7 +1784,8 @@ namespace FRG
currentLocation()->scriptEngine.callTriggerNightEnterCallback();
}
audioPlayer->crossFadeMusicAsync("audio/bishkek night.ogg");
audioPlayer->crossFadeMusicAsync("music/bishkek night.ogg");
menuManager.lastMusicTrack = "music/bishkek night.ogg";
} else {
gameState.isDarklands = !gameState.isDarklands;
@@ -1725,11 +1795,13 @@ namespace FRG
if (gameState.isDarklands)
{
audioPlayer->crossFadeMusicAsync("audio/bishkek fight calm.ogg");
audioPlayer->crossFadeMusicAsync("music/bishkek fight calm.ogg");
menuManager.lastMusicTrack = "music/bishkek fight calm.ogg";
}
else
{
audioPlayer->crossFadeMusicAsync("audio/bishkek night.ogg");
audioPlayer->crossFadeMusicAsync("music/bishkek night.ogg");
menuManager.lastMusicTrack = "music/bishkek night.ogg";
}
if (currentLocation()) {
@@ -1845,20 +1917,24 @@ namespace FRG
if (gameState.isDarklands)
{
audioPlayer->crossFadeMusicAsync("audio/bishkek fight calm.ogg");
audioPlayer->crossFadeMusicAsync("music/bishkek fight calm.ogg");
menuManager.lastMusicTrack = "music/bishkek fight calm.ogg";
}
else if (gameState.isNight)
{
audioPlayer->crossFadeMusicAsync("audio/bishkek night.ogg");
audioPlayer->crossFadeMusicAsync("music/bishkek night.ogg");
menuManager.lastMusicTrack = "music/bishkek night.ogg";
}
else
{
if (gameState.currentLocationName == "location_dorm") {
audioPlayer->crossFadeMusicAsync("audio/obshaga.ogg");
audioPlayer->crossFadeMusicAsync("music/obshaga.ogg");
menuManager.lastMusicTrack = "music/obshaga.ogg";
}
else
{
audioPlayer->crossFadeMusicAsync("audio/bishkek univer day.ogg");
audioPlayer->crossFadeMusicAsync("music/bishkek univer day.ogg");
menuManager.lastMusicTrack = "music/bishkek univer day.ogg";
}
}
}
+4 -1
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@@ -82,6 +82,10 @@ namespace FRG {
MenuManager menuManager;
void activateSlowMoEffect();
#ifdef EMSCRIPTEN
static Game* s_instance;
#endif
private:
// Unified pointer handling: mouse-left and a single touch share one path.
@@ -160,7 +164,6 @@ namespace FRG {
int countNonUiPointers() const;
#ifdef EMSCRIPTEN
static Game* s_instance;
static void onResourcesZipLoaded(unsigned handle, void* userData, const char* filename);
static void onResourcesZipError(unsigned handle, void* userData, int httpStatus);
static void onResourcesZipProgress(unsigned handle, void* userData, int percentComplete);
+29
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@@ -83,29 +83,40 @@ void GameState::save(nlohmann::json& out) const
void GameState::load(const nlohmann::json& in)
{
//logger() << "GameState::load step 1" << std::endl;
// --- World ---
currentLocationName = in.value("currentLocationName", currentLocationName);
isDarklands = in.value("isDarklands", isDarklands);
isNight = in.value("isNight", isNight);
isDawn = in.value("isDawn", isDawn);
//() << "GameState::load step 2" << std::endl;
// --- Player resources ---
playerHp = in.value("playerHp", playerHp);
playerMaxHp = in.value("playerMaxHp", playerMaxHp);
money = in.value("money", money);
//logger() << "GameState::load step 3" << std::endl;
// --- Script globals ---
globalInts.clear();
if (in.contains("globalInts") && in["globalInts"].is_object()) {
for (const auto& [k, v] : in["globalInts"].items())
globalInts[k] = v.get<int>();
}
//logger() << "GameState::load step 4" << std::endl;
globalFloats.clear();
if (in.contains("globalFloats") && in["globalFloats"].is_object()) {
for (const auto& [k, v] : in["globalFloats"].items())
globalFloats[k] = v.get<float>();
}
//logger() << "GameState::load step 5" << std::endl;
// --- Tutorial ---
tutorialStep = static_cast<TutorialStep>(in.value("tutorialStep", static_cast<int>(tutorialStep)));
uniIntTutorialState = static_cast<UniIntTutorialState>(in.value("uniIntTutorialState", static_cast<int>(uniIntTutorialState)));
@@ -115,15 +126,21 @@ void GameState::load(const nlohmann::json& in)
tutorialJournalScreenOpened = in.value("tutorialJournalScreenOpened", tutorialJournalScreenOpened);
tutorialNeedOpenTaxiScreen = in.value("tutorialNeedOpenTaxiScreen", tutorialNeedOpenTaxiScreen);
//logger() << "GameState::load step 6" << std::endl;
// --- Phone / chat ---
if (in.contains("chatUnread") && in["chatUnread"].is_array()) {
for (int i = 0; i < 3 && i < static_cast<int>(in["chatUnread"].size()); ++i)
chatUnread[i] = in["chatUnread"][i].get<bool>();
}
//logger() << "GameState::load step 7" << std::endl;
if (in.contains("chatPreviewMsg") && in["chatPreviewMsg"].is_array()) {
for (int i = 0; i < 3 && i < static_cast<int>(in["chatPreviewMsg"].size()); ++i)
chatPreviewMsg[i] = in["chatPreviewMsg"][i].get<std::string>();
}
//logger() << "GameState::load step 8" << std::endl;
if (in.contains("chatHistory") && in["chatHistory"].is_array()) {
for (int i = 0; i < 3 && i < static_cast<int>(in["chatHistory"].size()); ++i) {
chatHistory[i].clear();
@@ -136,26 +153,38 @@ void GameState::load(const nlohmann::json& in)
}
}
}
}
//logger() << "GameState::load step 8" << std::endl;
// --- Inventory ---
if (in.contains("inventory")) inventory.load(in["inventory"]);
//logger() << "GameState::load step 9" << std::endl;
// --- Quest journal ---
if (in.contains("questJournal")) questJournal.load(in["questJournal"]);
logger() << "GameState::load step 10" << std::endl;
// --- Locations ---
if (in.contains("locations") && in["locations"].is_object()) {
for (const auto& [name, locJson] : in["locations"].items()) {
//logger() << "GameState::load step 10.1: " << name << std::endl;
auto it = locations.find(name);
if (it != locations.end() && it->second) {
it->second->load(locJson);
}
}
}
//logger() << "GameState::load step 11" << std::endl;
// --- Taxi ---
taxiIsCalled = in.value("taxiIsCalled", taxiIsCalled);
//logger() << "GameState::load step 12" << std::endl;
}
} // namespace FRG
+26
View File
@@ -2147,10 +2147,13 @@ namespace FRG
void Location::load(const nlohmann::json& in)
{
//logger() << "Location::load step 1" << std::endl;
// Location-level state
if (in.contains("locationState")) {
state.load(in["locationState"]);
}
//logger() << "Location::load step 2" << std::endl;
// Re-sync navigation pointer from restored index
if (state.activeNavigationIndex >= 0 &&
@@ -2159,6 +2162,8 @@ namespace FRG
navigation = &navigationMaps[state.activeNavigationIndex];
}
//logger() << "Location::load step 3" << std::endl;
// Restore trigger zone runtime state (by id)
if (in.contains("triggerZoneState") && in["triggerZoneState"].is_object()) {
const auto& tzs = in["triggerZoneState"];
@@ -2169,6 +2174,7 @@ namespace FRG
}
}
}
//logger() << "Location::load step 4" << std::endl;
// Restore teleport zone runtime state (by id)
if (in.contains("teleportZoneState") && in["teleportZoneState"].is_object()) {
@@ -2180,11 +2186,15 @@ namespace FRG
}
}
//logger() << "Location::load step 5" << std::endl;
// Player character state
if (player && in.contains("playerState")) {
player->state.load(in["playerState"]);
}
//logger() << "Location::load step 6" << std::endl;
// NPC states
if (in.contains("npcStates") && in["npcStates"].is_array()) {
const auto& arr = in["npcStates"];
@@ -2195,6 +2205,8 @@ namespace FRG
}
}
//logger() << "Location::load step 7" << std::endl;
// Interactive object states
if (in.contains("interactiveObjectStates") && in["interactiveObjectStates"].is_array()) {
const auto& arr = in["interactiveObjectStates"];
@@ -2202,17 +2214,23 @@ namespace FRG
interactiveObjects[i].state.load(arr[i]);
}
}
//logger() << "Location::load step 8" << std::endl;
// Dialogue runtime state
if (in.contains("dialogueState")) {
dialogueSystem.loadDialogueState(in["dialogueState"]);
}
//logger() << "Location::load step 9" << std::endl;
// Lua globals
if (in.contains("scriptGlobals")) {
scriptEngine.loadScriptGlobals(in["scriptGlobals"]);
}
//logger() << "Location::load step 10" << std::endl;
// Re-wire in-flight, one-shot Lua callbacks (walk-arrival / animation-complete)
// that were serialized by name. Must run after scriptEngine has already run the
// location's script (guaranteed: Location::setup() always runs before load())
@@ -2220,16 +2238,24 @@ namespace FRG
if (player && !player->state.onArrivedCallbackName.empty()) {
scriptEngine.rehydrateNamedCallback(player->state.onArrivedCallbackName, player->state.onArrivedCallback);
}
//logger() << "Location::load step 11" << std::endl;
for (auto& npc : npcs) {
if (npc && !npc->state.onArrivedCallbackName.empty()) {
scriptEngine.rehydrateNamedCallback(npc->state.onArrivedCallbackName, npc->state.onArrivedCallback);
}
}
//logger() << "Location::load step 12" << std::endl;
for (auto& intObj : interactiveObjects) {
if (intObj.state.isAnimating && intObj.state.animTask && !intObj.state.animTask->onCompleteName.empty()) {
scriptEngine.rehydrateNamedCallback(intObj.state.animTask->onCompleteName, intObj.state.animTask->onComplete);
}
}
//logger() << "Location::load step 13" << std::endl;
}
} // namespace FRG
+23 -13
View File
@@ -107,6 +107,8 @@ void LocationState::save(nlohmann::json& out) const
void LocationState::load(const nlohmann::json& in)
{
//logger() << "LocationState::load step 1" << std::endl;
cameraAzimuth = in.value("cameraAzimuth", cameraAzimuth);
cameraInclination = in.value("cameraInclination", cameraInclination);
@@ -122,6 +124,8 @@ void LocationState::load(const nlohmann::json& in)
tutorialInteractiveObjectsLocked = in.value("tutorialInteractiveObjectsLocked", false);
//logger() << "LocationState::load step 2" << std::endl;
nlohmann::json taxiJson = in["taxi"];
taxiArrivedCallbackCalled = taxiJson.value("taxiArrivedCallbackCalled", false);
@@ -136,20 +140,18 @@ void LocationState::load(const nlohmann::json& in)
taxiCarJson.value("positionZ", 0.f)
);
//logger() << "LocationState::load step 3" << std::endl;
taxiCar.rotation = taxiCarJson.value("rotation", 0.f);
taxiCar.velocity = taxiCarJson.value("velocity", 0.f);
taxiCar.steeringAngle = taxiCarJson.value("steeringAngle", 0.f);
/*taxiCar.acceleration = taxiCarJson.value("acceleration", 20.f);
taxiCar.friction = taxiCarJson.value("friction", 6.f);
taxiCar.maxSpeed = taxiCarJson.value("maxSpeed", 24.f);
taxiCar.maxReverseSpeed = taxiCarJson.value("maxReverseSpeed", 8.f);
taxiCar.turnRate = taxiCarJson.value("turnRate", 1.8f);
taxiCar.maxSteerAngle = taxiCarJson.value("maxSteerAngle", 0.6f);*/
taxiCar.mode = static_cast<NpcCar::Mode>(taxiCarJson.value("mode", 0));
//logger() << "LocationState::load step 4" << std::endl;
taxiCar.waypoints.clear();
if (taxiCarJson.contains("waypoints") && taxiCarJson["waypoints"].is_array()) {
for (int i = 0; i < static_cast<int>(taxiCarJson["waypoints"].size()); ++i)
@@ -160,6 +162,8 @@ void LocationState::load(const nlohmann::json& in)
));
}
//logger() << "LocationState::load step 5" << std::endl;
taxiCar.currentWaypoint = taxiCarJson.value("currentWaypoint", 0);
taxiCar.waypointReachRadius = taxiCarJson.value("waypointReachRadius", 3.f);
taxiCar.wheelAngle = taxiCarJson.value("wheelAngle", 0.f);
@@ -167,6 +171,8 @@ void LocationState::load(const nlohmann::json& in)
//--------- Taxi initial state -----
//logger() << "LocationState::load step 6" << std::endl;
nlohmann::json taxiCarInitialStateJson = taxiJson["taxiCarInitialState"];
taxiCarInitialState.position = Eigen::Vector3f(
@@ -180,15 +186,12 @@ void LocationState::load(const nlohmann::json& in)
taxiCarInitialState.velocity = taxiCarInitialStateJson.value("velocity", 0.f);
taxiCarInitialState.steeringAngle = taxiCarInitialStateJson.value("steeringAngle", 0.f);
/*
taxiCarInitialState.acceleration = taxiCarInitialStateJson.value("acceleration", 20.f);
taxiCarInitialState.friction = taxiCarInitialStateJson.value("friction", 6.f);
taxiCarInitialState.maxSpeed = taxiCarInitialStateJson.value("maxSpeed", 24.f);
taxiCarInitialState.maxReverseSpeed = taxiCarInitialStateJson.value("maxReverseSpeed", 8.f);
taxiCarInitialState.turnRate = taxiCarInitialStateJson.value("turnRate", 1.8f);
taxiCarInitialState.maxSteerAngle = taxiCarInitialStateJson.value("maxSteerAngle", 0.6f);*/
taxiCarInitialState.mode = static_cast<NpcCar::Mode>(taxiCarInitialStateJson.value("mode", 0));
//logger() << "LocationState::load step 7" << std::endl;
taxiCarInitialState.waypoints.clear();
if (taxiCarInitialStateJson.contains("waypoints") && taxiCarInitialStateJson["waypoints"].is_array()) {
for (int i = 0; i < static_cast<int>(taxiCarInitialStateJson["waypoints"].size()); ++i)
@@ -199,11 +202,14 @@ void LocationState::load(const nlohmann::json& in)
));
}
//logger() << "LocationState::load step 8" << std::endl;
taxiCarInitialState.currentWaypoint = taxiCarInitialStateJson.value("currentWaypoint", 0);
taxiCarInitialState.waypointReachRadius = taxiCarInitialStateJson.value("waypointReachRadius", 3.f);
taxiCarInitialState.wheelAngle = taxiCarInitialStateJson.value("wheelAngle", 0.f);
taxiCarWaypoints.clear();
if (taxiJson.contains("taxiDefaultWaypoints") && taxiJson["taxiDefaultWaypoints"].is_array()) {
for (int i = 0; i < static_cast<int>(taxiJson["taxiDefaultWaypoints"].size()); ++i)
@@ -214,6 +220,7 @@ void LocationState::load(const nlohmann::json& in)
));
}
//logger() << "LocationState::load step 9" << std::endl;
taxiCarTriggerPosition = Eigen::Vector3f(
taxiJson.value("taxiCarTriggerPositionX", 0.f),
@@ -221,6 +228,9 @@ void LocationState::load(const nlohmann::json& in)
taxiJson.value("taxiCarTriggerPositionZ", 0.f)
);
//logger() << "LocationState::load step 10" << std::endl;
}
} // namespace FRG
+1 -1
View File
@@ -31,7 +31,7 @@ struct LocationState : public ISaveable {
NpcCar taxiCarInitialState;
NpcCar taxiCar;
bool taxiArrivedCallbackCalled = false;
Vector3f taxiCarTriggerPosition;
Vector3f taxiCarTriggerPosition = Vector3f(0,0,0);
std::vector<Vector3f> taxiCarWaypoints;
// (trigger/teleport zone runtime flags are serialised by id directly in Location::save/load)
+324 -89
View File
@@ -10,8 +10,16 @@
#include <string>
#include <SDL.h>
#ifdef __EMSCRIPTEN__
#include <emscripten.h>
#endif
namespace FRG {
#ifdef __EMSCRIPTEN__
//extern Game* Game::s_instance;
#endif
// Localization
static const std::string EMPTY_LANGUAGE_RU = u8"(пусто)";
static const std::string EMPTY_LANGUAGE_EN = "(empty)";
@@ -19,6 +27,11 @@ namespace FRG {
static const std::string BACK_TO_MAIN_MENU_RU = u8"Вернуться в меню";
static const std::string BACK_TO_MAIN_MENU_EN = "Back to Main Menu";
static const std::string MUSIC_DOWNLOAD_ERROR_RU = u8"Ошибка скачивания музыки";
static const std::string MUSIC_DOWNLOAD_NOT_STARTED_RU = u8"Нажмите сюда, чтобы скачать и установить музыку (27 MB).";
static const std::string MUSIC_DOWNLOAD_PROGRESS_PREFIX_RU = u8"Загрузка музыки: ";
//static const std::string MUSIC_DOWNLOAD_COMPLETED_RU = u8"Музыка успешно загружена.";
static int questStatusPriority(Quest::QuestStatus status) {
switch (status) {
@@ -112,6 +125,78 @@ namespace FRG {
}
}
#ifdef __EMSCRIPTEN__
// Коллбэк успешной загрузки music.zip
void MenuManager::onMusicZipLoaded(unsigned /*handle*/, void* /*userData*/, const char* /*filename*/) {
logger() << "File music.zip downloaded successfully to VFS" << std::endl;
FRG::emscriptenSyncFs();
if (Game::s_instance != nullptr)
{
Game::s_instance->menuManager.musicDownloadProgress = 1.f;
Game::s_instance->menuManager.musicDownloadStarted = false;
Game::s_instance->menuManager.musicDownloadError = false;
logger() << "onMusicZipLoaded step 2: " << Game::s_instance->menuManager.lastMusicTrack << std::endl;
if (Game::s_instance->menuManager.lastMusicTrack != "")
{
logger() << "onMusicZipLoaded step 3" << std::endl;
Game::s_instance->menuManager.audioPlayer_.crossFadeMusicAsync(Game::s_instance->menuManager.lastMusicTrack);
}
logger() << "onMusicZipLoaded step 4" << std::endl;
if (Game::s_instance->menuManager.playerInSettingsNoMusic)
{
if (Game::s_instance->menuManager.playerInSettingsNoMusicGraphics)
{
Game::s_instance->menuManager.uiManager.popMenu();
Game::s_instance->menuManager.uiManager.popMenu();
Game::s_instance->menuManager.showSettingsScreen();
Game::s_instance->menuManager.showSettingsGraphicsScreen();
Game::s_instance->menuManager.uiManager.updateAllLayouts();
Game::s_instance->menuManager.topUiManager.updateAllLayouts();
}
else
{
Game::s_instance->menuManager.uiManager.popMenu();
Game::s_instance->menuManager.showSettingsScreen();
Game::s_instance->menuManager.uiManager.updateAllLayouts();
Game::s_instance->menuManager.topUiManager.updateAllLayouts();
}
}
Game::s_instance->menuManager.playerInSettingsNoMusic = false;
Game::s_instance->menuManager.playerInSettingsNoMusicGraphics = false;
//Game::s_instance->menuManager.uiManager.setText("musicDownloadButton", musicDownloadCompleted);
}
}
void MenuManager::onMusicZipError(unsigned /*handle*/, void* /*userData*/, int httpStatus) {
logger() << "Failed to download music.zip, HTTP status: " << httpStatus << std::endl;
if (Game::s_instance != nullptr)
{
std::string musicDownloadError = MUSIC_DOWNLOAD_ERROR_RU;
Game::s_instance->menuManager.musicDownloadStarted = false;
Game::s_instance->menuManager.musicDownloadError = true;
Game::s_instance->menuManager.uiManager.setText("musicDownloadButton",
musicDownloadError);
}
}
void MenuManager::onMusicZipProgress(unsigned /*handle*/, void* /*userData*/, int percentComplete) {
// Прогресс для музыки при необходимости
if (Game::s_instance != nullptr)
{
std::string musicDownloadProgressPrefix = MUSIC_DOWNLOAD_PROGRESS_PREFIX_RU;
Game::s_instance->menuManager.musicDownloadProgress = percentComplete / 100.0f;
Game::s_instance->menuManager.uiManager.setText("musicDownloadButton",
musicDownloadProgressPrefix + std::to_string(percentComplete) + "%");
}
}
#endif
MenuManager::MenuManager(Renderer& iRenderer, GameState& gameState, AudioPlayerAsync& audioPlayer) :
renderer(iRenderer),
gameState_(gameState),
@@ -254,7 +339,13 @@ namespace FRG {
creditsScreenRoot = loadLocalizedUi("resources/w/ui/screen_credits.json", zipFile);
portraitCreditsScreenRoot = loadLocalizedUi("resources/w/ui/portrait_screen_credits.json", zipFile);
#ifdef __EMSCRIPTEN__
settingsScreenNoMusicWebRoot = loadLocalizedUi("resources/w/ui/screen_settings_nomusic_web.json", zipFile);
#endif
settingsScreenRoot = loadLocalizedUi("resources/w/ui/screen_settings.json", zipFile);
settingsGraphicsScreenRoot = loadLocalizedUi("resources/w/ui/screen_settings_graphics.json", zipFile);
languageScreenRoot = loadLocalizedUi("resources/w/ui/screen_language.json", zipFile);
loadSavedGameScreenRoot = loadLocalizedUi("resources/w/ui/screen_load.json", zipFile);
@@ -375,7 +466,8 @@ namespace FRG {
void MenuManager::showMainMenu() {
gameState_.currentLocationName.clear();
audioPlayer_.crossFadeMusicAsync("audio/main menu final.ogg");
audioPlayer_.crossFadeMusicAsync("music/main menu final.ogg");
lastMusicTrack = "music/main menu final.ogg";
uiState_ = GameUiState::MainMenu;
uiManager.clearMenuStack();
@@ -386,36 +478,46 @@ namespace FRG {
uiManager.setTextButtonCallback("menuStartButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
enterGameplay();
});
uiManager.setTextButtonCallback("menuAboutButton", [this](const std::string&) {
showAboutScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
uiManager.setTextButtonCallback("menuCreditsButton", [this](const std::string&) {
showCreditsScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
uiManager.setTextButtonCallback("menuSettingsButton", [this](const std::string&) {
#ifdef __EMSCRIPTEN__
std::string musicPath = FRG::getPersistentResourcePath("music.zip");
if (FRG::isZipValid(musicPath)) {
showSettingsScreen();
}
else {
showSettingsNoMusicWebScreen();
}
#else
showSettingsScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
#endif
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
uiManager.setTextButtonCallback("menuLanguageButton", [this](const std::string&) {
showLanguageScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
uiManager.setTextButtonCallback("menuLoadButton", [this](const std::string&) {
showLoadGameScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
#if !defined(EMSCRIPTEN) && !defined(__ANDROID__)
uiManager.setTextButtonCallback("menuExitButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
Environment::exitGameLoop = true;
});
#else
@@ -426,7 +528,8 @@ namespace FRG {
void MenuManager::showMenuAfterGameCompleted() {
//gameState_.currentLocationName.clear();
audioPlayer_.crossFadeMusicAsync("audio/main menu final.ogg");
audioPlayer_.crossFadeMusicAsync("music/main menu final.ogg");
lastMusicTrack = "music/main menu final.ogg";
uiState_ = GameUiState::MainMenu;
uiManager.clearMenuStack();
@@ -437,36 +540,36 @@ namespace FRG {
uiManager.setTextButtonCallback("menuStartButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
enterGameplay();
});
uiManager.setTextButtonCallback("menuAboutButton", [this](const std::string&) {
showAboutScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
uiManager.setTextButtonCallback("menuCreditsButton", [this](const std::string&) {
showCreditsScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
uiManager.setTextButtonCallback("menuSettingsButton", [this](const std::string&) {
showSettingsScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
uiManager.setTextButtonCallback("menuLanguageButton", [this](const std::string&) {
showLanguageScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
uiManager.setTextButtonCallback("menuLoadButton", [this](const std::string&) {
showLoadGameScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
#ifndef EMSCRIPTEN
uiManager.setTextButtonCallback("menuExitButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
Environment::exitGameLoop = true;
});
#else
@@ -479,21 +582,21 @@ namespace FRG {
uiManager.setTextButtonCallback("aboutBackButton", [this](const std::string&) {
uiManager.popMenu();
uiManager.updateAllLayouts();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
uiManager.setTextButtonCallback("steamButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
SDL_OpenURL("https://store.steampowered.com/app/4801010/");
});
uiManager.setTextButtonCallback("telegramButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
SDL_OpenURL("https://telegram.me/fishrungames");
});
uiManager.setTextButtonCallback("discordButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
SDL_OpenURL("https://discord.gg/S8jgGHXjw");
});
}
@@ -503,29 +606,29 @@ namespace FRG {
uiManager.setTextButtonCallback("aboutBackButton", [this](const std::string&) {
uiManager.popMenu();
uiManager.updateAllLayouts();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
uiManager.setTextButtonCallback("steamButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
SDL_OpenURL("https://store.steampowered.com/app/4801010/");
});
#ifdef __ANDROID__
uiManager.setTextButtonCallback("websiteButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
SDL_OpenURL("https://shadowoverbishkek.com/");
});
#endif
uiManager.setTextButtonCallback("telegramButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
SDL_OpenURL("https://telegram.me/fishrungames");
});
uiManager.setTextButtonCallback("discordButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
SDL_OpenURL("https://discord.gg/S8jgGHXjw");
});
}
@@ -561,7 +664,7 @@ namespace FRG {
isPlayerInCreditsMenu = false;
uiManager.popMenu();
uiManager.updateAllLayouts();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
uiManager.updateAllLayouts();
@@ -577,12 +680,12 @@ namespace FRG {
saveSettings();
uiManager.popMenu();
uiManager.updateAllLayouts();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
uiManager.setTextButtonCallback("graphicsButton", [this](const std::string&) {
showSettingsGraphicsScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
// Set initial slider positions before registering callbacks so
@@ -658,7 +761,7 @@ namespace FRG {
/*uiManager.setTextButtonColor("musicToggleButton", on
? std::array<float, 4>{ 0.2f, 0.9f, 0.2f, 1.0f }
: std::array<float, 4>{ 0.9f, 0.2f, 0.2f, 1.0f });*/
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
uiManager.setTextButtonCallback("soundToggleButton", [this](const std::string&) {
audioPlayer_.setSoundEnabled(!audioPlayer_.isSoundEnabled());
@@ -667,7 +770,7 @@ namespace FRG {
/*uiManager.setTextButtonColor("soundToggleButton", on
? std::array<float, 4>{ 0.2f, 0.9f, 0.2f, 1.0f }
: std::array<float, 4>{ 0.9f, 0.2f, 0.2f, 1.0f });*/
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
}
@@ -676,9 +779,12 @@ namespace FRG {
uiManager.setTextButtonCallback("settingsBackButton", [this](const std::string&) {
saveSettings();
uiManager.popMenu();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
uiManager.updateAllLayouts();
topUiManager.updateAllLayouts();
#ifdef __EMSCRIPTEN__
playerInSettingsNoMusicGraphics = false;
#endif
});
@@ -718,7 +824,7 @@ namespace FRG {
uiManager.setTextButtonCallback("fullScreenToggleButton", [this, refreshFullscreenToggle](const std::string&) {
Environment::setFullscreen(!Environment::isFullscreen);
refreshFullscreenToggle();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
uiManager.updateAllLayouts();
topUiManager.updateAllLayouts();
});
@@ -728,27 +834,148 @@ namespace FRG {
bool newValue = !this->shadowsEnabled;
shadowMapSettingsChangedFunc(newValue);
refreshShadowToggle();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
}
#ifdef __EMSCRIPTEN__
void MenuManager::showSettingsNoMusicWebScreen()
{
playerInSettingsNoMusic = true;
uiManager.pushMenuFromSavedRoot(settingsScreenNoMusicWebRoot);
uiManager.setTextButtonCallback("settingsBackButton", [this](const std::string&) {
saveSettings();
uiManager.popMenu();
uiManager.updateAllLayouts();
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
playerInSettingsNoMusic = false;
});
uiManager.setTextButtonCallback("graphicsButton", [this](const std::string&) {
playerInSettingsNoMusicGraphics = true;
showSettingsGraphicsScreen();
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
// Set initial slider positions before registering callbacks so
// setSliderValue does not fire an unregistered callback.
const float soundFrac = audioPlayer_.getSoundVolume() / 128.0f;
uiManager.setSliderValue("soundVolumeSlider", soundFrac);
// Localization
if (g_currentLanguage == Language::English)
{
soundVolumePrefix = "Sound volume: ";
soundToggleOn = "Sound: ON";
soundToggleOff = "Sound: OFF";
}
else if (g_currentLanguage == Language::Russian)
{
soundVolumePrefix = u8"Громкость звука: ";
soundToggleOn = u8"Звук: ВКЛ";
soundToggleOff = u8"Звук: ВЫКЛ";
}
static std::string musicDownloadErrorString = u8"Ошибка скачивания музыки";
static std::string musicDownloadNotStartedString = u8"Нажмите сюда, чтобы скачать\nи установить музыку (27 MB).";
static std::string musicDownloadProgressPrefix = u8"Загрузка музыки: ";
// musicDownloadStarted = false;
//musicDownloadError = false;
if (musicDownloadError)
{
uiManager.setText("musicDownloadButton", musicDownloadErrorString);
}
else
{
if (musicDownloadStarted == false)
{
uiManager.setText("musicDownloadButton", musicDownloadNotStartedString);
}
else
{
//uiManager.setText("musicDownloadButton", musicDownloadProgressString);
uiManager.setText("musicDownloadButton",
musicDownloadProgressPrefix + std::to_string(round(musicDownloadProgress*100)) + "%");
}
}
uiManager.setText("soundVolumeText",
soundVolumePrefix + std::to_string(audioPlayer_.getSoundVolume()));
uiManager.setSliderCallback("soundVolumeSlider",
[this](const std::string&, float value) {
const int vol = static_cast<int>(value * 128.0f + 0.5f);
audioPlayer_.setSoundVolume(vol);
uiManager.setText("soundVolumeText",
soundVolumePrefix + std::to_string(vol));
});
// Music on/off toggle — helper to sync button text and color from current state
auto refreshSoundToggle = [this]() {
const bool on = audioPlayer_.isSoundEnabled();
uiManager.setTextButtonText("soundToggleButton", on ? soundToggleOn : soundToggleOff);
/*uiManager.setTextButtonColor("soundToggleButton", on
? std::array<float, 4>{ 0.2f, 0.9f, 0.2f, 1.0f }
: std::array<float, 4>{ 0.9f, 0.2f, 0.2f, 1.0f });*/
};
refreshSoundToggle();
uiManager.setTextButtonCallback("soundToggleButton", [this](const std::string&) {
audioPlayer_.setSoundEnabled(!audioPlayer_.isSoundEnabled());
const bool on = audioPlayer_.isSoundEnabled();
uiManager.setTextButtonText("soundToggleButton", on ? soundToggleOn : soundToggleOff);
/*uiManager.setTextButtonColor("soundToggleButton", on
? std::array<float, 4>{ 0.2f, 0.9f, 0.2f, 1.0f }
: std::array<float, 4>{ 0.9f, 0.2f, 0.2f, 1.0f });*/
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
uiManager.setTextButtonCallback("musicDownloadButton", [this](const std::string&) {
if (musicDownloadStarted) return; // Already downloading, ignore further clicks
musicDownloadStarted = true;
musicDownloadError = false;
std::string musicPath = FRG::getPersistentResourcePath("music.zip");
emscripten_async_wget2(
"music.zip",
musicPath.c_str(),
"GET",
nullptr,
nullptr,
onMusicZipLoaded,
onMusicZipError,
onMusicZipProgress
);
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
}
#endif
void MenuManager::showLanguageScreen() {
uiManager.pushMenuFromSavedRoot(languageScreenRoot);
uiManager.setTextButtonCallback("languageBackButton", [this](const std::string&) {
saveSettings();
uiManager.popMenu();
uiManager.updateAllLayouts();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
uiManager.setTextButtonCallback("languageRussianButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
FRG::g_currentLanguage = FRG::Language::Russian;
reloadLocalizedGameContent();
saveSettings();
});
uiManager.setTextButtonCallback("languageEnglishButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
FRG::g_currentLanguage = FRG::Language::English;
reloadLocalizedGameContent();
saveSettings();
@@ -810,7 +1037,7 @@ namespace FRG {
uiManager.setTextButtonCallback("loadBackButton", [this](const std::string&) {
uiManager.popMenu();
uiManager.updateAllLayouts();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
static const char* kSlotButtons[4] = {
@@ -837,7 +1064,7 @@ namespace FRG {
uiManager.setTextButtonText(kSlotButtons[i], label);
}
uiManager.setTextButtonCallback(kSlotButtons[i], [this, slot](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
if (onLoadGame) onLoadGame(slot);
enterGameplay(true);
});
@@ -850,7 +1077,7 @@ namespace FRG {
uiManager.setTextButtonCallback("saveBackButton", [this](const std::string&) {
uiManager.popMenu();
uiManager.updateAllLayouts();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
static const char* kSlotButtons[4] = {
@@ -896,7 +1123,7 @@ namespace FRG {
? emptyText
: localizedLocationName[info.locationName][FRG::g_currentLanguage] + " " + info.savedAt;
uiManager.setTextButtonText(buttonName, label);
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
}
});
}
@@ -941,7 +1168,7 @@ namespace FRG {
selectInventoryItem(i);
//logger() << "Callback called for button number " << i << " END" << std::endl;
audioPlayer_.playSoundAsync("audio/sound_bag001.ogg");
audioPlayer_.playSoundAsync("resources/audio/sound_bag001.ogg");
});
} else {
uiManager.setNodeVisible(btnName, false);
@@ -953,7 +1180,7 @@ namespace FRG {
selectInventoryItem(0);
}
audioPlayer_.playSoundAsync("audio/sound_bag_open.ogg");
audioPlayer_.playSoundAsync("resources/audio/sound_bag_open.ogg");
}
void MenuManager::selectInventoryItem(int index) {
@@ -1005,7 +1232,7 @@ namespace FRG {
for (int i = 0; i < inventoryMenuStackDepth_; ++i) uiManager.popMenu();
inventoryMenuStackDepth_ = 0;
uiManager.updateAllLayouts();
audioPlayer_.playSoundAsync("audio/sound_bag_close.ogg");
audioPlayer_.playSoundAsync("resources/audio/sound_bag_close.ogg");
}
void MenuManager::openQuestJournal() {
@@ -1021,12 +1248,12 @@ namespace FRG {
uiManager.setButtonCallback("journalExitButton", [this](const std::string&) {
closeQuestJournal();
audioPlayer_.playSoundAsync("audio/656126__itsthegoodstuff__paging-through-book.ogg");
audioPlayer_.playSoundAsync("resources/audio/656126__itsthegoodstuff__paging-through-book.ogg");
});
uiManager.setButtonCallback("journalExitButton2", [this](const std::string&) {
closeQuestJournal();
audioPlayer_.playSoundAsync("audio/656126__itsthegoodstuff__paging-through-book.ogg");
audioPlayer_.playSoundAsync("resources/audio/656126__itsthegoodstuff__paging-through-book.ogg");
});
@@ -1041,7 +1268,7 @@ namespace FRG {
for (int i = 0; i < 9; ++i) {
uiManager.setTextButtonCallback(kItemNames[i], [this, i](const std::string&) {
selectQuestByIndex(i);
audioPlayer_.playSoundAsync("audio/255571__stradie__flipping-paper.ogg");
audioPlayer_.playSoundAsync("resources/audio/255571__stradie__flipping-paper.ogg");
});
}
@@ -1050,7 +1277,7 @@ namespace FRG {
selectQuestByIndex(0);
}
audioPlayer_.playSoundAsync("audio/255571__stradie__flipping-paper.ogg");
audioPlayer_.playSoundAsync("resources/audio/255571__stradie__flipping-paper.ogg");
}
void MenuManager::closeQuestJournal() {
@@ -1101,24 +1328,24 @@ namespace FRG {
uiManager.setButtonCallback("phoneExitButton", [this](const std::string&) {
closePhoneEntirely();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg");
audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
});
uiManager.setButtonCallback("phoneMain", [this](const std::string&) {});
uiManager.setButtonCallback("phoneMessenger", [this](const std::string&) {
openPhoneMessenger();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg");
audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
});
uiManager.setButtonCallback("phoneBank", [this](const std::string&) {
openPhoneBank();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg");
audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
});
uiManager.setButtonCallback("phoneVideo", [this](const std::string&) {
openPhoneVideo();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg");
audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
});
uiManager.setButtonCallback("phoneTaxi", [this](const std::string&) {
openPhoneTaxi();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg");
audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
});
if (gameState_.isNight)
@@ -1143,7 +1370,7 @@ namespace FRG {
uiManager.setNodeVisible("phoneTimeDawn", false);
}
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg");
audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
}
void MenuManager::openPhoneMessenger() {
@@ -1161,23 +1388,23 @@ namespace FRG {
uiManager.setButtonCallback("phoneExitButton", [this](const std::string&) {
closePhoneEntirely();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg");
audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
});
uiManager.setButtonCallback("phoneMain", [this](const std::string&) {});
uiManager.setTextButtonCallback("chat1button", [this](const std::string&) {
gameState_.chatUnread[0] = false;
openPhoneChatFromList(0, isPortraitMode() ? verticalPhoneChat1Root : phoneChat1Root);
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg");
audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
});
uiManager.setTextButtonCallback("chat2button", [this](const std::string&) {
gameState_.chatUnread[1] = false;
openPhoneChatFromList(1, isPortraitMode() ? verticalPhoneChat2Root : phoneChat2Root);
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg");
audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
});
uiManager.setTextButtonCallback("chat3button", [this](const std::string&) {
gameState_.chatUnread[2] = false;
openPhoneChatFromList(2, isPortraitMode() ? verticalPhoneChat3Root : phoneChat3Root);
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg");
audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
});
}
@@ -1213,13 +1440,13 @@ namespace FRG {
uiManager.setButtonCallback("phoneExitButton", [this](const std::string&) {
closePhoneEntirely();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg");
audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
});
uiManager.setButtonCallback("phoneMain", [this](const std::string&) {});
uiManager.setButtonCallback("buttonBack", [this](const std::string&) {
uiManager.popMenu();
uiManager.updateAllLayouts();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg");
audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
});
}
@@ -1229,13 +1456,13 @@ namespace FRG {
uiManager.setButtonCallback("phoneExitButton", [this](const std::string&) {
closePhoneEntirely();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg");
audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
});
uiManager.setButtonCallback("phoneMain", [this](const std::string&) {});
uiManager.setButtonCallback("buttonBack", [this](const std::string&) {
uiManager.popMenu();
uiManager.updateAllLayouts();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg");
audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
});
uiManager.setButtonCallback("videoSkip", [this](const std::string&) {
closePhoneEntirely();
@@ -1252,7 +1479,7 @@ namespace FRG {
}
else
{
audioPlayer_.playSoundAsync("audio/78564__joedeshon__alarm_clock_ticking_02.ogg");
audioPlayer_.playSoundAsync("resources/audio/78564__joedeshon__alarm_clock_ticking_02.ogg");
startNightTransitionFunc();
}
}
@@ -1277,13 +1504,13 @@ namespace FRG {
uiManager.setButtonCallback("phoneExitButton", [this](const std::string&) {
closePhoneEntirely();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg");
audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
});
uiManager.setButtonCallback("phoneMain", [this](const std::string&) {});
uiManager.setButtonCallback("buttonBack", [this](const std::string&) {
uiManager.popMenu();
uiManager.updateAllLayouts();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg");
audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
});
uiManager.setButtonCallback("mapGo", [this](const std::string&) {
gameState_.tutorialNeedOpenTaxiScreen = false;
@@ -1298,17 +1525,17 @@ namespace FRG {
gameState_.money -= 500;
closePhoneEntirely();
if (startDialogueFunc) startDialogueFunc("dialog_taxi002");
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg");
audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
}
else
{
closePhoneEntirely();
if (startDialogueFunc) startDialogueFunc("dialog_taxi004");
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg");
audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
}
});
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg");
audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
}
void MenuManager::openPhoneChatFromList(int chatIndex, std::shared_ptr<UiNode> chatRoot) {
@@ -1348,12 +1575,12 @@ namespace FRG {
uiManager.setButtonCallback("phoneExitButton", [this](const std::string&) {
closePhoneScreenFromChat();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg");
audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
});
uiManager.setButtonCallback("phoneMain", [this](const std::string&) {});
uiManager.setTextButtonCallback("chatTitleButton", [this](const std::string&) {
returnToPhoneChatList();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg");
audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
});
if (chatOpenCallback) {
@@ -1437,37 +1664,37 @@ namespace FRG {
}
void MenuManager::showModalMenuScreen() {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
uiManager.pushMenuFromSavedRoot(modalMenuRoot);
uiManager.setButtonCallback("modalExitButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
uiManager.popMenu();
uiManager.updateAllLayouts();
});
uiManager.setButtonCallback("menuCloseButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
uiManager.popMenu();
uiManager.updateAllLayouts();
});
uiManager.setButtonCallback("menuSaveButton", [this](const std::string&) {
showSaveGameScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
uiManager.setButtonCallback("menuLoadButton", [this](const std::string&) {
showLoadGameScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
uiManager.setButtonCallback("menuSettingsButton", [this](const std::string&) {
showSettingsScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
uiManager.setButtonCallback("menuExitButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
uiManager.popMenu();
showMainMenu();
});
@@ -1579,29 +1806,35 @@ namespace FRG {
setupGameplayHudCallbacks();
if (gameState_.isDarklands)
{
audioPlayer_.crossFadeMusicAsync("audio/bishkek fight calm.ogg");
audioPlayer_.crossFadeMusicAsync("music/bishkek fight calm.ogg");
lastMusicTrack = "music/bishkek fight calm.ogg";
}
else if (gameState_.isNight)
{
audioPlayer_.crossFadeMusicAsync("audio/bishkek night.ogg");
audioPlayer_.crossFadeMusicAsync("music/bishkek night.ogg");
lastMusicTrack = "music/bishkek night.ogg";
}
else
{
audioPlayer_.crossFadeMusicAsync("audio/bishkek univer day.ogg");
audioPlayer_.crossFadeMusicAsync("music/bishkek univer day.ogg");
lastMusicTrack = "music/bishkek univer day.ogg";
}
} else if (locationName == "uni_interior") {
applyUniIntHud();
if (gameState_.isDarklands)
{
audioPlayer_.crossFadeMusicAsync("audio/bishkek fight calm.ogg");
audioPlayer_.crossFadeMusicAsync("music/bishkek fight calm.ogg");
lastMusicTrack = "music/bishkek fight calm.ogg";
}
else if (gameState_.isNight)
{
audioPlayer_.crossFadeMusicAsync("audio/bishkek night.ogg");
audioPlayer_.crossFadeMusicAsync("music/bishkek night.ogg");
lastMusicTrack = "music/bishkek night.ogg";
}
else
{
audioPlayer_.crossFadeMusicAsync("audio/bishkek univer day.ogg");
audioPlayer_.crossFadeMusicAsync("music/bishkek univer day.ogg");
lastMusicTrack = "music/bishkek univer day.ogg";
}
} else {
// Returning to dorm: reuse step5ab, suppress already-completed hints
@@ -1611,11 +1844,13 @@ namespace FRG {
if (gameState_.isNight)
{
audioPlayer_.crossFadeMusicAsync("audio/bishkek night.ogg");
audioPlayer_.crossFadeMusicAsync("music/bishkek night.ogg");
lastMusicTrack = "music/bishkek night.ogg";
}
else
{
audioPlayer_.crossFadeMusicAsync("audio/obshaga.ogg");
audioPlayer_.crossFadeMusicAsync("music/obshaga.ogg");
lastMusicTrack = "music/obshaga.ogg";
}
}
}
@@ -1844,12 +2079,12 @@ namespace FRG {
uiManager.setButtonCallback("inventoryExitButton", [this](const std::string&) {
closePortraitInventoryItem();
audioPlayer_.playSoundAsync("audio/sound_bag001.ogg");
audioPlayer_.playSoundAsync("resources/audio/sound_bag001.ogg");
});
uiManager.setButtonCallback("inventoryExitButton2", [this](const std::string&) {
closePortraitInventoryItem();
audioPlayer_.playSoundAsync("audio/sound_bag001.ogg");
audioPlayer_.playSoundAsync("resources/audio/sound_bag001.ogg");
});
uiManager.setButtonCallback("inventoryMain", [this](const std::string&) {});
@@ -1880,12 +2115,12 @@ namespace FRG {
uiManager.setButtonCallback("journalItemExitButton", [this](const std::string&) {
closePortraitJournalItem();
audioPlayer_.playSoundAsync("audio/255571__stradie__flipping-paper.ogg");
audioPlayer_.playSoundAsync("resources/audio/255571__stradie__flipping-paper.ogg");
});
uiManager.setButtonCallback("journalItemExitButton2", [this](const std::string&) {
closeQuestJournal();
audioPlayer_.playSoundAsync("audio/656126__itsthegoodstuff__paging-through-book.ogg");
audioPlayer_.playSoundAsync("resources/audio/656126__itsthegoodstuff__paging-through-book.ogg");
});
@@ -2085,7 +2320,7 @@ namespace FRG {
recomputePhoneChatPositions();
}
chatUiManager.startPopIn(nodeName, 300.0f);
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg");
audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
}
void MenuManager::setDarklandsMode(bool enabled)
+21
View File
@@ -130,7 +130,20 @@ namespace FRG {
std::shared_ptr<Texture> languageLoadingEn;
bool shadowsEnabled = true;
std::string lastMusicTrack;
#ifdef __EMSCRIPTEN__
static void onMusicZipLoaded(unsigned /*handle*/, void* /*userData*/, const char* /*filename*/);
static void onMusicZipError(unsigned /*handle*/, void* /*userData*/, int httpStatus);
static void onMusicZipProgress(unsigned /*handle*/, void* /*userData*/, int percentComplete);
float musicDownloadProgress = 0.0f;
bool musicDownloadStarted = false;
bool musicDownloadError = false;
bool playerInSettingsNoMusic = false;
bool playerInSettingsNoMusicGraphics = false;
#endif
protected:
Renderer& renderer;
@@ -176,6 +189,10 @@ namespace FRG {
void showCreditsScreen();
void showSettingsScreen();
void showSettingsGraphicsScreen();
#ifdef __EMSCRIPTEN__
void showSettingsNoMusicWebScreen();
#endif
void showLanguageScreen();
void showLoadGameScreen();
void showSaveGameScreen();
@@ -268,6 +285,9 @@ namespace FRG {
std::shared_ptr<UiNode> creditsScreenRoot;
std::shared_ptr<UiNode> portraitCreditsScreenRoot;
#ifdef __EMSCRIPTEN__
std::shared_ptr<UiNode> settingsScreenNoMusicWebRoot;
#endif
std::shared_ptr<UiNode> settingsScreenRoot;
std::shared_ptr<UiNode> settingsGraphicsScreenRoot;
std::shared_ptr<UiNode> languageScreenRoot;
@@ -343,6 +363,7 @@ namespace FRG {
std::string fullScreenToggleOff;
std::string shadowToggleOn;
std::string shadowToggleOff;
std::string musicDownloadProgressPrefix;
};
+73 -10
View File
@@ -105,12 +105,20 @@ namespace FRG
}
std::vector<char> readFileFromZIP(const std::string& filename, const std::string& zipfilename) {
if (zipfilename.empty()) {
logger() << "readFileFromZIP: zipfilename empty, reading from file directly..." << std::endl;
return readFile(filename);
}
#ifdef EMSCRIPTEN
std::string webZipFilename = getPersistentResourcePath(zipfilename);
int zipErr = 0;
zip_t* archive = zip_open(zipfilename.c_str(), ZIP_RDONLY, &zipErr);
zip_t* archive = zip_open(webZipFilename.c_str(), ZIP_RDONLY, &zipErr);
if (!archive) {
logger() << "Failed to open ZIP: " << zipfilename << " (error code " << zipErr << ")" << std::endl;
throw std::runtime_error("Failed to open ZIP: " + zipfilename);
logger() << "Failed to open ZIP: " << webZipFilename << " (error code " << zipErr << ")" << std::endl;
throw std::runtime_error("Failed to open ZIP: " + webZipFilename);
}
std::string cleanFilename = filename;
@@ -120,14 +128,14 @@ namespace FRG
zip_stat_init(&fileStat);
if (zip_stat(archive, cleanFilename.c_str(), 0, &fileStat) != 0 || !(fileStat.valid & ZIP_STAT_SIZE)) {
zip_close(archive);
logger() << "Failed to stat file in ZIP: " << cleanFilename << " in " << zipfilename << std::endl;
logger() << "Failed to stat file in ZIP: " << cleanFilename << " in " << webZipFilename << std::endl;
throw std::runtime_error("Can't stat file in ZIP: " + cleanFilename);
}
zip_file_t* zipFile = zip_fopen(archive, cleanFilename.c_str(), 0);
if (!zipFile) {
zip_close(archive);
logger() << "Failed to open file in ZIP: " << cleanFilename << std::endl;
logger() << "Failed to open file in ZIP: " << cleanFilename << " in " << webZipFilename << std::endl;
throw std::runtime_error("Can't open file in ZIP: " + cleanFilename);
}
@@ -146,11 +154,6 @@ namespace FRG
return fileData;
#else
if (zipfilename.empty()) {
std::cerr << "readFileFromZIP: zipfilename empty" << std::endl;
return {};
}
int zipErr = 0;
zip_t* archive = zip_open(zipfilename.c_str(), ZIP_RDONLY, &zipErr);
if (!archive) {
@@ -197,6 +200,39 @@ namespace FRG
#endif
}
bool zipFileExists(const std::string& zipfilename)
{
if (zipfilename.empty()) {
return false;
}
#ifdef EMSCRIPTEN
std::string webZipFilename = getPersistentResourcePath(zipfilename);
int zipErr = 0;
zip_t* archive = zip_open(webZipFilename.c_str(), ZIP_RDONLY, &zipErr);
if (!archive) {
return false;
}
zip_close(archive);
return true;
#else
int zipErr = 0;
zip_t* archive = zip_open(zipfilename.c_str(), ZIP_RDONLY, &zipErr);
if (!archive) {
std::cerr << "readFileFromZIP: zip_open failed for: " << zipfilename
<< " (error code " << zipErr << ")" << std::endl;
return false;
}
zip_close(archive);
return true;
#endif
}
bool findString(const char* in, char* list)
{
size_t thisLength = strlen(in);
@@ -481,4 +517,31 @@ namespace FRG
// Если логирование отключено, возвращаем заглушку.
return g_nullStream;
}
#ifdef __EMSCRIPTEN__
// Получение абсолютного пути к ресурсам в хранилище сохранений (/offline/resources.zip)
std::string getPersistentResourcePath(const std::string& filename) {
namespace fs = std::filesystem;
return (getSaveDirectory() / filename).string();
}
// Проверка целостности zip-файла по указанному пути
bool isZipValid(const std::string& fullPath) {
namespace fs = std::filesystem;
if (!fs::exists(fullPath)) {
return false;
}
int zipErr = 0;
zip_t* archive = zip_open(fullPath.c_str(), ZIP_RDONLY, &zipErr);
if (!archive) {
logger() << "[VFS] ZIP file invalid or corrupted: " << fullPath
<< " (code " << zipErr << ")" << std::endl;
return false;
}
zip_close(archive);
return true;
}
#endif
};
+8
View File
@@ -23,6 +23,8 @@ namespace FRG
std::vector<char> readFileFromZIP(const std::string& filename, const std::string& zipfilename);
bool zipFileExists(const std::string& zipfilename);
bool findString(const char* in, char* list);
std::filesystem::path getSaveDirectory();
@@ -38,4 +40,10 @@ namespace FRG
void initLogger();
std::ostream& logger();
#ifdef __EMSCRIPTEN__
std::string getPersistentResourcePath(const std::string& filename);
bool isZipValid(const std::string& fullPath);
#endif
}