Adapting music to web, fixing scripts, fixing bug in initial state

This commit is contained in:
Vladislav Khorev 2026-07-24 23:58:29 +03:00
parent c3f449b999
commit 5ecf5fb9d7
43 changed files with 875 additions and 388 deletions

View File

@ -290,7 +290,7 @@ endif()
# =========================================== # ===========================================
set(RUNTIME_RESOURCE_DIRS set(RUNTIME_RESOURCE_DIRS
"resources" "resources"
"audio" "music"
) )
foreach(resdir IN LISTS RUNTIME_RESOURCE_DIRS) foreach(resdir IN LISTS RUNTIME_RESOURCE_DIRS)

View File

@ -8,7 +8,7 @@ if(NOT CMAKE_MAKE_PROGRAM AND WIN32)
endif() endif()
endif() endif()
project(bishkek-witcher LANGUAGES C CXX) project(ShadowOverBishkekDemo LANGUAGES C CXX)
option(OPTIMIZE_WEB_RESOURCES "Resize PNG images for web build (requires Python3 + Pillow)" ON) option(OPTIMIZE_WEB_RESOURCES "Resize PNG images for web build (requires Python3 + Pillow)" ON)
@ -152,10 +152,10 @@ set(SOURCES
../src/render/UiQuad.h ../src/render/UiQuad.h
) )
add_executable(bishkek-witcher ${SOURCES}) add_executable(ShadowOverBishkekDemo ${SOURCES})
# Настройка путей к инклудам (используем скачанные исходники) # Настройка путей к инклудам (используем скачанные исходники)
target_include_directories(bishkek-witcher PRIVATE target_include_directories(ShadowOverBishkekDemo PRIVATE
../src ../src
../thirdparty/eigen-5.0.0 ../thirdparty/eigen-5.0.0
../thirdparty/boost_1_90_0 ../thirdparty/boost_1_90_0
@ -170,7 +170,7 @@ set(ENABLE_COMMONCRYPTO OFF CACHE BOOL "" FORCE)
add_subdirectory("../thirdparty/libzip-1.11.4" libzip-build) add_subdirectory("../thirdparty/libzip-1.11.4" libzip-build)
target_link_libraries(bishkek-witcher PRIVATE zip z lua_static websocket.js) target_link_libraries(ShadowOverBishkekDemo PRIVATE zip z lua_static websocket.js)
# Эмскриптен-флаги # Эмскриптен-флаги
set(EMSCRIPTEN_FLAGS set(EMSCRIPTEN_FLAGS
@ -187,7 +187,7 @@ set(EMSCRIPTEN_FLAGS
"-DNETWORK" "-DNETWORK"
) )
target_compile_options(bishkek-witcher PRIVATE ${EMSCRIPTEN_FLAGS} "-O2") target_compile_options(ShadowOverBishkekDemo PRIVATE ${EMSCRIPTEN_FLAGS} "-O2")
# Only loading.png and the shaders used before resources.zip is ready are preloaded. # Only loading.png and the shaders used before resources.zip is ready are preloaded.
# resources.zip is downloaded asynchronously at runtime and served as a separate file. # resources.zip is downloaded asynchronously at runtime and served as a separate file.
@ -205,15 +205,14 @@ set(EMSCRIPTEN_LINK_FLAGS
"--preload-file ${CMAKE_CURRENT_SOURCE_DIR}/../resources/start_uni_interior.lua@resources/start_uni_interior.lua" "--preload-file ${CMAKE_CURRENT_SOURCE_DIR}/../resources/start_uni_interior.lua@resources/start_uni_interior.lua"
"--preload-file ${CMAKE_CURRENT_SOURCE_DIR}/../resources/start_uni_exterior.lua@resources/start_uni_exterior.lua" "--preload-file ${CMAKE_CURRENT_SOURCE_DIR}/../resources/start_uni_exterior.lua@resources/start_uni_exterior.lua"
"--preload-file ${CMAKE_CURRENT_SOURCE_DIR}/../resources/start_dorm.lua@resources/start_dorm.lua" "--preload-file ${CMAKE_CURRENT_SOURCE_DIR}/../resources/start_dorm.lua@resources/start_dorm.lua"
"--preload-file ${CMAKE_CURRENT_SOURCE_DIR}/../audio@audio"
) )
# Применяем настройки линковки # Применяем настройки линковки
target_link_options(bishkek-witcher PRIVATE ${EMSCRIPTEN_LINK_FLAGS}) target_link_options(ShadowOverBishkekDemo PRIVATE ${EMSCRIPTEN_LINK_FLAGS})
# Для совместимости со старыми версиями CMake, если target_link_options недостаточно # Для совместимости со старыми версиями CMake, если target_link_options недостаточно
string(REPLACE ";" " " EMSCRIPTEN_LINK_FLAGS_STR "${EMSCRIPTEN_LINK_FLAGS}") string(REPLACE ";" " " EMSCRIPTEN_LINK_FLAGS_STR "${EMSCRIPTEN_LINK_FLAGS}")
set_target_properties(bishkek-witcher PROPERTIES set_target_properties(ShadowOverBishkekDemo PROPERTIES
LINK_FLAGS "${EMSCRIPTEN_LINK_FLAGS_STR}" LINK_FLAGS "${EMSCRIPTEN_LINK_FLAGS_STR}"
SUFFIX ".html" SUFFIX ".html"
) )
@ -257,23 +256,40 @@ else()
) )
endif() endif()
# music resources
set(MUSIC_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../music")
set(MUSIC_ZIP "${CMAKE_CURRENT_BINARY_DIR}/music.zip")
get_filename_component(MUSIC_PARENT_DIR "${CMAKE_CURRENT_SOURCE_DIR}/.." ABSOLUTE)
add_custom_command(
OUTPUT "${MUSIC_ZIP}"
COMMAND ${CMAKE_COMMAND} -E tar "cf" "${MUSIC_ZIP}" --format=zip "music"
WORKING_DIRECTORY "${MUSIC_PARENT_DIR}"
DEPENDS "${MUSIC_PARENT_DIR}/music"
)
add_custom_target(pack_resources DEPENDS "${RESOURCES_ZIP}") add_custom_target(pack_resources DEPENDS "${RESOURCES_ZIP}")
add_dependencies(bishkek-witcher pack_resources) add_dependencies(ShadowOverBishkekDemo pack_resources)
add_custom_target(pack_music DEPENDS "${MUSIC_ZIP}")
add_dependencies(ShadowOverBishkekDemo pack_music)
# Определяем путь к директории установки (относительно папки билда) # Определяем путь к директории установки (относительно папки билда)
set(CMAKE_INSTALL_PREFIX "${CMAKE_BINARY_DIR}/public") set(CMAKE_INSTALL_PREFIX "${CMAKE_BINARY_DIR}/public")
# 1. Устанавливаем основной HTML файл # 1. Устанавливаем основной HTML файл
install(TARGETS bishkek-witcher install(TARGETS ShadowOverBishkekDemo
RUNTIME DESTINATION . RUNTIME DESTINATION .
) )
# 2. Устанавливаем сопутствующие файлы (JS, WASM и сгенерированный архив данных) # 2. Устанавливаем сопутствующие файлы (JS, WASM и сгенерированный архив данных)
install(FILES install(FILES
"${CMAKE_CURRENT_BINARY_DIR}/bishkek-witcher.js" "${CMAKE_CURRENT_BINARY_DIR}/ShadowOverBishkekDemo.js"
"${CMAKE_CURRENT_BINARY_DIR}/bishkek-witcher.wasm" "${CMAKE_CURRENT_BINARY_DIR}/ShadowOverBishkekDemo.wasm"
"${CMAKE_CURRENT_BINARY_DIR}/bishkek-witcher.data" "${CMAKE_CURRENT_BINARY_DIR}/ShadowOverBishkekDemo.data"
DESTINATION . DESTINATION .
) )
@ -283,8 +299,9 @@ install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/index.html"
# resources.zip is served separately and downloaded asynchronously at runtime # resources.zip is served separately and downloaded asynchronously at runtime
install(FILES "${RESOURCES_ZIP}" DESTINATION .) install(FILES "${RESOURCES_ZIP}" DESTINATION .)
install(FILES "${MUSIC_ZIP}" DESTINATION .)
add_custom_command(TARGET bishkek-witcher POST_BUILD add_custom_command(TARGET ShadowOverBishkekDemo POST_BUILD
COMMAND ${CMAKE_COMMAND} --install . COMMAND ${CMAKE_COMMAND} --install .
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}" WORKING_DIRECTORY "${CMAKE_BINARY_DIR}"
COMMENT "Automatically deploying to public directory..." COMMENT "Automatically deploying to public directory..."

File diff suppressed because one or more lines are too long

View File

@ -39,7 +39,7 @@
function loadGameScript() { function loadGameScript() {
var s = document.createElement('script'); var s = document.createElement('script');
s.src = 'bishkek-witcher.js'; s.src = 'ShadowOverBishkekDemo.js';
s.async = true; s.async = true;
document.body.appendChild(s); document.body.appendChild(s);
} }

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@ -1,2 +0,0 @@
<!doctypehtml><html lang=en-us><head><meta charset=utf-8><meta content="text/html; charset=utf-8"http-equiv=Content-Type><title>Emscripten-Generated Code</title><style>body{font-family:arial;margin:0;padding:none}.emscripten{padding-right:0;margin-left:auto;margin-right:auto;display:block}div.emscripten{text-align:center}div.emscripten_border{border:1px solid #000}canvas.emscripten{border:0 none;background-color:#000}#emscripten_logo{display:inline-block;margin:0;padding:6px;width:265px}.spinner{height:30px;width:30px;margin:0;margin-top:20px;margin-left:20px;display:inline-block;vertical-align:top;-webkit-animation:rotation .8s linear infinite;-moz-animation:rotation .8s linear infinite;-o-animation:rotation .8s linear infinite;animation:rotation .8s linear infinite;border-left:5px solid #ebebeb;border-right:5px solid #ebebeb;border-bottom:5px solid #ebebeb;border-top:5px solid #787878;border-radius:100%;background-color:#bdd72e}@-webkit-keyframes rotation{from{-webkit-transform:rotate(0)}to{-webkit-transform:rotate(360deg)}}@-moz-keyframes rotation{from{-moz-transform:rotate(0)}to{-moz-transform:rotate(360deg)}}@-o-keyframes rotation{from{-o-transform:rotate(0)}to{-o-transform:rotate(360deg)}}@keyframes rotation{from{transform:rotate(0)}to{transform:rotate(360deg)}}#status{display:inline-block;vertical-align:top;margin-top:30px;margin-left:20px;font-weight:700;color:#787878}#progress{height:20px;width:300px}#controls{display:inline-block;float:right;vertical-align:top;margin-top:30px;margin-right:20px}#output{width:100%;height:200px;margin:0 auto;margin-top:10px;border-left:0;border-right:0px;padding-left:0;padding-right:0;display:block;background-color:#000;color:#fff;font-family:'Lucida Console',Monaco,monospace;outline:0}</style></head><body><script src="https://cdn.jsdelivr.net/npm/eruda"></script>
<script>eruda.init();</script><a href=http://emscripten.org><img id=emscripten_logo src=""></a><div class=spinner id=spinner></div><div class=emscripten id=status>Downloading...</div><span id=controls><span><input type=checkbox id=resize>Resize canvas</span> <span><input type=checkbox id=pointerLock checked>Lock/hide mouse pointer    </span><span><input type=button onclick='Module.requestFullscreen(document.getElementById("pointerLock").checked,document.getElementById("resize").checked)'value=Fullscreen></span></span><div class=emscripten><progress hidden id=progress max=100 value=0></progress></div><div class=emscripten_border><canvas class=emscripten id=canvas oncontextmenu=event.preventDefault() tabindex=-1></canvas></div><textarea id=output rows=8></textarea><script>var statusElement=document.getElementById("status"),progressElement=document.getElementById("progress"),spinnerElement=document.getElementById("spinner"),canvasElement=document.getElementById("canvas"),outputElement=document.getElementById("output");outputElement&&(outputElement.value=""),canvasElement.addEventListener("webglcontextlost",(e=>{alert("WebGL context lost. You will need to reload the page."),e.preventDefault()}),!1);var Module={print(...e){if(console.log(...e),outputElement){var t=e.join(" ");outputElement.value+=t+"\n",outputElement.scrollTop=outputElement.scrollHeight}},canvas:canvasElement,setStatus(e){if(Module.setStatus.last||(Module.setStatus.last={time:Date.now(),text:""}),e!==Module.setStatus.last.text){var t=e.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/),n=Date.now();t&&n-Module.setStatus.last.time<30||(Module.setStatus.last.time=n,Module.setStatus.last.text=e,t?(e=t[1],progressElement.value=100*parseInt(t[2]),progressElement.max=100*parseInt(t[4]),progressElement.hidden=!1,spinnerElement.hidden=!1):(progressElement.value=null,progressElement.max=null,progressElement.hidden=!0,e||(spinnerElement.style.display="none")),statusElement.innerHTML=e)}},totalDependencies:0,monitorRunDependencies(e){this.totalDependencies=Math.max(this.totalDependencies,e),Module.setStatus(e?"Preparing... ("+(this.totalDependencies-e)+"/"+this.totalDependencies+")":"All downloads complete.")}};Module.setStatus("Downloading..."),window.onerror=e=>{Module.setStatus("Exception thrown, see JavaScript console"),spinnerElement.style.display="none",Module.setStatus=e=>{e&&console.error("[post-exception status] "+e)}}</script><script async src="space-game001.js" crossorigin="anonymous"></script></body></html>

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@ -1,200 +0,0 @@
<!DOCTYPE html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no, viewport-fit=cover">
<title>Sky Trek Tales</title>
<style>
body, html {
margin: 0; padding: 0; width: 100%; height: 100%;
overflow: hidden; background-color: #000;
position: fixed;
}
#canvas {
display: block;
position: absolute;
top: 0; left: 0;
width: 100vw; height: 100vh;
border: none;
}
#fs-button {
position: absolute;
top: 10px; right: 10px;
padding: 10px;
z-index: 10;
background: rgba(255,255,255,0.3);
color: white; border: 1px solid white;
cursor: pointer;
font-family: sans-serif;
border-radius: 5px;
}
#status { color: white; position: absolute; top: 50%; left: 50%; transform: translate(-50%, -50%); }
/* Nick modal */
#nickOverlay {
position: absolute;
inset: 0;
display: flex;
align-items: center;
justify-content: center;
background: rgba(0,0,0,0.85);
z-index: 9999;
}
#nickBox {
background: #111;
border: 1px solid #444;
padding: 24px;
width: 320px;
box-shadow: 0 8px 24px rgba(0,0,0,0.6);
text-align: center;
}
#nickBox h2 { margin: 0 0 12px 0; font-size: 18px; color: #eee; }
#nickBox input[type="text"] {
width: 100%;
padding: 10px;
font-size: 16px;
box-sizing: border-box;
margin-bottom: 12px;
border: 1px solid #333;
background: #000;
color: #fff;
}
#nickBox button {
padding: 10px 16px;
font-size: 16px;
background: #2a9fd6;
border: none;
color: #fff;
cursor: pointer;
}
</style>
</head>
<body>
<button id="fs-button">Fullscreen</button>
<div id="status">Downloading...</div>
<canvas id="canvas" oncontextmenu="event.preventDefault()" tabindex="-1"></canvas>
<div id="nickOverlay" style="display:none;">
<div id="nickBox">
<h2>Enter your nickname</h2>
<input id="nickInput" type="text" maxlength="32" placeholder="Player" />
<div>
<button id="nickSubmit">Start</button>
</div>
</div>
</div>
<script>
// Utility: подготовить глобальный Module до загрузки Emscripten-скрипта
function prepareModuleEnvironment() {
window.Module = window.Module || {};
var canvasEl = document.getElementById('canvas');
// Устанавливаем canvas для Emscripten, чтобы createContext не падал
window.Module.canvas = canvasEl;
// Подготовим заглушку setStatus, если ещё нет
window.Module.setStatus = window.Module.setStatus || function (text) {
var statusElement = document.getElementById("status");
statusElement.innerHTML = text;
statusElement.style.display = text ? 'block' : 'none';
};
}
// Show overlay only if no nickname saved.
function loadGameScript() {
var s = document.createElement('script');
s.src = 'space-game001.js';
s.async = true;
document.body.appendChild(s);
}
function showNickOverlay() {
var overlay = document.getElementById('nickOverlay');
overlay.style.display = 'flex';
var input = document.getElementById('nickInput');
input.focus();
}
function hideNickOverlay() {
var overlay = document.getElementById('nickOverlay');
overlay.style.display = 'none';
}
function saveNickAndStart(nick) {
try {
if (!nick || nick.trim() === '') nick = 'Player';
localStorage.setItem('spacegame_nick', nick);
} catch (e) {
console.warn('localStorage not available', e);
}
hideNickOverlay();
// перед загрузкой скрипта гарантируем, что Module.canvas задан
prepareModuleEnvironment();
loadGameScript();
}
document.getElementById('fs-button').addEventListener('click', function() {
if (!document.fullscreenElement) {
document.documentElement.requestFullscreen().catch(function(e) {
console.error('Fullscreen error: ' + e.message);
});
} else {
document.exitFullscreen();
}
});
document.addEventListener('DOMContentLoaded', function() {
// Готовим Module сразу — даже если откроется модалка, поле canvas будет доступно для скрипта (если он загружается позже)
prepareModuleEnvironment();
var stored = null;
try {
stored = localStorage.getItem('spacegame_nick');
} catch (e) {
console.warn('localStorage not available', e);
}
if (stored && stored.trim() !== '') {
// Nick is present — start immediately
loadGameScript();
} else {
// Show modal to request nickname before loading WASM
showNickOverlay();
var submit = document.getElementById('nickSubmit');
var input = document.getElementById('nickInput');
submit.addEventListener('click', function() {
saveNickAndStart(input.value);
});
input.addEventListener('input', function() {
// Strip any character that is not a-z, A-Z, 0-9 or space
var pos = this.selectionStart;
var cleaned = this.value.replace(/[^a-zA-Z0-9 ]/g, '');
if (cleaned !== this.value) {
this.value = cleaned;
this.setSelectionRange(pos - 1, pos - 1);
}
});
input.addEventListener('keydown', function(e) {
if (e.key === 'Enter') {
saveNickAndStart(input.value);
}
});
}
});
window.addEventListener("orientationchange", function() {
// Chrome на Android обновляет innerWidth/Height не мгновенно.
// Ждем завершения анимации поворота.
setTimeout(() => {
// В Emscripten это вызовет ваш onWindowResized в C++
window.dispatchEvent(new Event('resize'));
}, 200);
});
</script>
</body>
</html>

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@ -232,7 +232,7 @@ if (WIN32)
endif() endif()
# Копирование ресурсов локально # Копирование ресурсов локально
set(RUNTIME_RESOURCE_DIRS "resources" "audio") set(RUNTIME_RESOURCE_DIRS "resources" "music")
foreach(resdir IN LISTS RUNTIME_RESOURCE_DIRS) foreach(resdir IN LISTS RUNTIME_RESOURCE_DIRS)
add_custom_command(TARGET ShadowOverBishkekDemo POST_BUILD add_custom_command(TARGET ShadowOverBishkekDemo POST_BUILD
COMMAND ${CMAKE_COMMAND} -E echo "Copying ${resdir} to runtime folders..." COMMAND ${CMAKE_COMMAND} -E echo "Copying ${resdir} to runtime folders..."

BIN
resources/audio/13925__adcbicycle__21.ogg (Stored with Git LFS) Normal file

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resources/audio/255571__stradie__flipping-paper.ogg (Stored with Git LFS) Normal file

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resources/audio/398751__anthousai__door-lock-01.ogg (Stored with Git LFS) Normal file

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resources/audio/459618__n-lerche__blow.ogg (Stored with Git LFS) Normal file

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resources/audio/537061__imafoley__message-pop-sound.ogg (Stored with Git LFS) Normal file

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resources/audio/587036__antoineromo__bed-sheets.ogg (Stored with Git LFS) Normal file

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resources/audio/702171__foxfire__door-opening.ogg (Stored with Git LFS) Normal file

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resources/audio/78564__joedeshon__alarm_clock_ticking_02.ogg (Stored with Git LFS) Normal file

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resources/audio/831642__ienba__generic-game-pick-up.ogg (Stored with Git LFS) Normal file

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resources/audio/sound_bag001.ogg (Stored with Git LFS) Normal file

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resources/audio/sound_bag_close.ogg (Stored with Git LFS) Normal file

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@ -1122,9 +1122,9 @@
"waypointReachRadius": 3.0, "waypointReachRadius": 3.0,
"waypoints": [] "waypoints": []
}, },
"taxiCarTriggerPositionX": -1.7014118346046923e+38, "taxiCarTriggerPositionX": 0.0,
"taxiCarTriggerPositionY": -1.7014118346046923e+38, "taxiCarTriggerPositionY": 0.0,
"taxiCarTriggerPositionZ": -1.7014118346046923e+38, "taxiCarTriggerPositionZ": 0.0,
"taxiDefaultWaypoints": [] "taxiDefaultWaypoints": []
}, },
"tutorialInteractiveObjectsLocked": false "tutorialInteractiveObjectsLocked": false
@ -1476,7 +1476,6 @@
"morning_can_open_door_index": 0, "morning_can_open_door_index": 0,
"morning_did_open_door_index": 0, "morning_did_open_door_index": 0,
"player_hold_book": false, "player_hold_book": false,
"player_hold_knife": false,
"teacher_arrived_to_library": false, "teacher_arrived_to_library": false,
"teacher_door_opened": false, "teacher_door_opened": false,
"teacher_told_about_book": false, "teacher_told_about_book": false,
@ -1652,7 +1651,7 @@
} }
] ]
}, },
"savedAt": "2026-07-14 14:00", "savedAt": "2026-07-24 23:40",
"taxiIsCalled": false, "taxiIsCalled": false,
"tutorialJournalPickedUp": false, "tutorialJournalPickedUp": false,
"tutorialJournalScreenOpened": false, "tutorialJournalScreenOpened": false,

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@ -0,0 +1,131 @@
{
"root": {
"type": "FrameLayout",
"width": "match_parent",
"height": "match_parent",
"children": [
{
"type": "StaticImage",
"name": "settingsBkg",
"width": 2992,
"height": 1632,
"horizontal_gravity": "center",
"vertical_gravity": "center",
"texture": "resources/w/ui/img/main/MenuBkg001_v001.png"
},
{
"type": "LinearLayout",
"orientation": "vertical",
"horizontal_gravity": "center",
"vertical_gravity": "center",
"horizontal_align": "left",
"width": 500,
"height": 600,
"spacing": 20,
"children": [
{
"type": "TextView",
"name": "settingsTitleText",
"width": 500,
"height": 60,
"text": "Настройки",
"fontSize": 40,
"textCentered": true,
"color": [1.0, 1.0, 1.0, 1.0]
},
{
"type": "TextView",
"name": "noMusicText1",
"width": 500,
"height": 40,
"text": "Настройки музыки отсутствуют.",
"fontSize": 32,
"textCentered": false,
"topAligned": true,
"paddingX": 10,
"color": [1.0, 1.0, 1.0, 1.0]
},
{
"type": "TextView",
"name": "noMusicText2",
"width": 500,
"height": 40,
"text": "Пакет с музыкой не установлен.",
"fontSize": 32,
"textCentered": false,
"topAligned": true,
"paddingX": 10,
"color": [1.0, 1.0, 1.0, 1.0]
},
{
"type": "TextButton",
"name": "musicDownloadButton",
"width": 500,
"height": 40,
"text": "Нажмите сюда, чтобы скачать и установить музыку (30 MB).",
"fontSize": 32,
"textCentered": true,
"color": [1.0, 1.0, 1.0, 1.0]
},
{
"type": "TextView",
"name": "soundVolumeText",
"width": 500,
"height": 40,
"text": "Громкость звука: 80",
"fontSize": 32,
"textCentered": false,
"topAligned": true,
"paddingX": 10,
"color": [1.0, 1.0, 1.0, 1.0]
},
{
"type": "Slider",
"name": "soundVolumeSlider",
"width": 500,
"height": 40,
"orientation": "horizontal",
"value": 0.625,
"interactive": true,
"textures": {
"track": "resources/loadingProgressBarFrame.png",
"knob": "resources/loadingProgressBar.png"
}
},
{
"type": "TextButton",
"name": "soundToggleButton",
"width": 500,
"height": 40,
"text": "Звук: ВКЛ",
"fontSize": 32,
"textCentered": true,
"color": [1.0, 1.0, 1.0, 1.0]
},
{
"type": "TextButton",
"name": "graphicsButton",
"width": 500,
"height": 60,
"text": "Настройки графики",
"fontSize": 40,
"textCentered": true,
"color": [1.0, 1.0, 1.0, 1.0]
}
]
},
{
"type": "TextButton",
"name": "settingsBackButton",
"horizontal_gravity": "center",
"vertical_gravity": "bottom",
"y": 40,
"width": 200,
"height": 60,
"text": "Назад",
"fontSize": 40,
"textCentered": true
}
]
}
}

View File

@ -6,6 +6,13 @@
#include <android/log.h> #include <android/log.h>
#endif #endif
namespace FRG
{
extern const char* CONST_MUSIC_ZIP_FILE;
extern const char* CONST_ZIP_FILE;
}
#ifdef __EMSCRIPTEN__ #ifdef __EMSCRIPTEN__
AudioPlayerAsync::AudioPlayerAsync() {} AudioPlayerAsync::AudioPlayerAsync() {}
@ -92,9 +99,10 @@ void AudioPlayerAsync::playSoundAsync(const std::string& filePath, int loops, in
} }
if (!sound) { if (!sound) {
#ifdef __ANDROID__ //#ifdef __ANDROID__
std::vector<char> buffer = FRG::readFile(filePath); //Sounds are loaded from regular resource file
std::vector<char> buffer = FRG::readFileFromZIP(filePath, FRG::CONST_ZIP_FILE);
if (buffer.empty()) { if (buffer.empty()) {
FRG::logger() << "Failed to read sound file into buffer: " << filePath << std::endl; FRG::logger() << "Failed to read sound file into buffer: " << filePath << std::endl;
@ -108,9 +116,9 @@ void AudioPlayerAsync::playSoundAsync(const std::string& filePath, int loops, in
sound = Mix_LoadWAV_RW(rw, 1); // 1 means it will free rw automatically sound = Mix_LoadWAV_RW(rw, 1); // 1 means it will free rw automatically
//FRG::logger() << "sound = Mix_LoadWAV_RW(rw, 1); just fired " << std::endl; //FRG::logger() << "sound = Mix_LoadWAV_RW(rw, 1); just fired " << std::endl;
#else //#else
sound = Mix_LoadWAV(filePath.c_str()); // sound = Mix_LoadWAV(filePath.c_str());
#endif //#endif
if (!sound) { if (!sound) {
FRG::logger() << "Failed to load sound " << filePath << ": " << Mix_GetError() << std::endl; FRG::logger() << "Failed to load sound " << filePath << ": " << Mix_GetError() << std::endl;
return; return;
@ -144,6 +152,10 @@ void AudioPlayerAsync::playMusicAsync(const std::string& filePath, int loops) {
currentTrack = filePath; currentTrack = filePath;
if (!musicEnabled_) return; if (!musicEnabled_) return;
if ((strlen(FRG::CONST_MUSIC_ZIP_FILE)>0) && !FRG::zipFileExists(FRG::CONST_MUSIC_ZIP_FILE)) {
return;
}
auto task = [this, filePath, loops]() { auto task = [this, filePath, loops]() {
Mix_HaltMusic(); Mix_HaltMusic();
if (currentMusic_) { if (currentMusic_) {
@ -153,17 +165,17 @@ void AudioPlayerAsync::playMusicAsync(const std::string& filePath, int loops) {
currentMusicData_.clear(); currentMusicData_.clear();
Mix_Music* music = nullptr; Mix_Music* music = nullptr;
#ifdef __ANDROID__ //#ifdef __ANDROID__
currentMusicData_ = FRG::readFile(filePath); currentMusicData_ = FRG::readFileFromZIP(filePath, FRG::CONST_MUSIC_ZIP_FILE);
if (!currentMusicData_.empty()) { if (!currentMusicData_.empty()) {
SDL_RWops* rw = SDL_RWFromMem(currentMusicData_.data(), currentMusicData_.size()); SDL_RWops* rw = SDL_RWFromMem(currentMusicData_.data(), currentMusicData_.size());
if (rw) { if (rw) {
music = Mix_LoadMUS_RW(rw, 1); music = Mix_LoadMUS_RW(rw, 1);
} }
} }
#else //#else
music = Mix_LoadMUS(filePath.c_str()); // music = Mix_LoadMUS(filePath.c_str());
#endif //#endif
if (!music) { if (!music) {
FRG::logger() << "Failed to load music " << filePath << ": " << Mix_GetError() << std::endl; FRG::logger() << "Failed to load music " << filePath << ": " << Mix_GetError() << std::endl;
@ -268,11 +280,30 @@ void AudioPlayerAsync::setSoundVolume(int volume) {
} }
void AudioPlayerAsync::crossFadeMusicAsync(const std::string& filePath, int fadeDurationMs, int loops) { void AudioPlayerAsync::crossFadeMusicAsync(const std::string& filePath, int fadeDurationMs, int loops) {
FRG::logger() << "crossFadeMusicAsync called step 1" << std::endl;
if (!initialized) return; if (!initialized) return;
FRG::logger() << "crossFadeMusicAsync called step 1.1" << std::endl;
if ((strlen(FRG::CONST_MUSIC_ZIP_FILE) > 0) && !FRG::zipFileExists(FRG::CONST_MUSIC_ZIP_FILE)) {
FRG::logger() << "crossFadeMusicAsync called step 1.2" << std::endl;
return;
}
FRG::logger() << "crossFadeMusicAsync called step 1.3" << std::endl;
if (filePath == currentTrack) return; if (filePath == currentTrack) return;
FRG::logger() << "crossFadeMusicAsync called step 1.4" << std::endl;
currentTrack = filePath; currentTrack = filePath;
if (!musicEnabled_) return; if (!musicEnabled_) return;
FRG::logger() << "crossFadeMusicAsync called step 2" << std::endl;
FRG::logger() << "crossFadeMusicAsync called step 3" << std::endl;
auto task = [this, filePath, fadeDurationMs, loops]() { auto task = [this, filePath, fadeDurationMs, loops]() {
#ifdef __EMSCRIPTEN__ #ifdef __EMSCRIPTEN__
Mix_HaltMusic(); Mix_HaltMusic();
@ -287,17 +318,17 @@ void AudioPlayerAsync::crossFadeMusicAsync(const std::string& filePath, int fade
currentMusicData_.clear(); currentMusicData_.clear();
#endif #endif
Mix_Music* music = nullptr; Mix_Music* music = nullptr;
#ifdef __ANDROID__ //#ifdef __ANDROID__
currentMusicData_ = FRG::readFile(filePath); currentMusicData_ = FRG::readFileFromZIP(filePath, FRG::CONST_MUSIC_ZIP_FILE);
if (!currentMusicData_.empty()) { if (!currentMusicData_.empty()) {
SDL_RWops* rw = SDL_RWFromMem(currentMusicData_.data(), currentMusicData_.size()); SDL_RWops* rw = SDL_RWFromMem(currentMusicData_.data(), currentMusicData_.size());
if (rw) { if (rw) {
music = Mix_LoadMUS_RW(rw, 1); music = Mix_LoadMUS_RW(rw, 1);
} }
} }
#else //#else
music = Mix_LoadMUS(filePath.c_str()); // music = Mix_LoadMUS(filePath.c_str());
#endif //#endif
if (!music) { if (!music) {
FRG::logger() << "Failed to load music " << filePath << ": " << Mix_GetError() << std::endl; FRG::logger() << "Failed to load music " << filePath << ": " << Mix_GetError() << std::endl;
return; return;

View File

@ -438,11 +438,11 @@ void Character::update(int64_t deltaMs, const CharacterResolver& resolver) {
if (audioPlayer) { if (audioPlayer) {
if (state.isPlayer) if (state.isPlayer)
{ {
audioPlayer->playSoundAsync("audio/547041__cogfirestudios__hit-swing-sword-small-3.ogg"); audioPlayer->playSoundAsync("resources/audio/547041__cogfirestudios__hit-swing-sword-small-3.ogg");
} }
else else
{ {
audioPlayer->playSoundAsync("audio/13925__adcbicycle__21.ogg"); audioPlayer->playSoundAsync("resources/audio/13925__adcbicycle__21.ogg");
} }
} }
} }

View File

@ -23,7 +23,7 @@ int Environment::height = CONST_DEFAULT_HEIGHT;
float Environment::zoom = DEFAULT_ZOOM; float Environment::zoom = DEFAULT_ZOOM;
bool Environment::enableLogging = false; bool Environment::enableLogging = true;
SDL_Window* Environment::window = nullptr; SDL_Window* Environment::window = nullptr;

View File

@ -36,8 +36,10 @@ namespace FRG
#ifdef EMSCRIPTEN #ifdef EMSCRIPTEN
const char* CONST_ZIP_FILE = "resources.zip"; const char* CONST_ZIP_FILE = "resources.zip";
const char* CONST_MUSIC_ZIP_FILE = "music.zip";
#else #else
const char* CONST_ZIP_FILE = ""; const char* CONST_ZIP_FILE = "";
const char* CONST_MUSIC_ZIP_FILE = "";
#endif #endif
float x = 0; float x = 0;
@ -47,25 +49,29 @@ namespace FRG
#ifdef EMSCRIPTEN #ifdef EMSCRIPTEN
Game* Game::s_instance = nullptr; Game* Game::s_instance = nullptr;
// Коллбэк успешной загрузки resources.zip
void Game::onResourcesZipLoaded(unsigned /*handle*/, void* /*userData*/, const char* /*filename*/) { void Game::onResourcesZipLoaded(unsigned /*handle*/, void* /*userData*/, const char* /*filename*/) {
logger() << "Resources.zip loaded successfully--0" << std::endl; logger() << "Resources.zip downloaded successfully to VFS" << std::endl;
// Синхронизируем MemFS -> IndexedDB, чтобы файл сохранился между сессиями браузера
FRG::emscriptenSyncFs();
if (s_instance) { if (s_instance) {
s_instance->resourcesDownloadProgress = 1.0f; s_instance->resourcesDownloadProgress = 1.0f;
// Builds the loadSteps queue (cheap, no GL work); the actual loading
// happens one step per frame in Game::update() so the browser tab
// keeps repainting/responding instead of freezing for the whole load.
s_instance->setupPart2(); s_instance->setupPart2();
} }
} }
void Game::onResourcesZipError(unsigned /*handle*/, void* /*userData*/, int /*httpStatus*/) { void Game::onResourcesZipError(unsigned /*handle*/, void* /*userData*/, int httpStatus) {
logger() << "Failed to download resources.zip" << std::endl; logger() << "Failed to download resources.zip, HTTP status: " << httpStatus << std::endl;
// Можно обработать ошибку или предложить пользователю перезагрузить страницу
} }
void Game::onResourcesZipProgress(unsigned /*handle*/, void* /*userData*/, int percentComplete) { void Game::onResourcesZipProgress(unsigned /*handle*/, void* /*userData*/, int percentComplete) {
if (s_instance) if (s_instance)
s_instance->resourcesDownloadProgress = percentComplete / 100.0f; s_instance->resourcesDownloadProgress = percentComplete / 100.0f;
} }
#endif #endif
Location* Game::currentLocation() const { Location* Game::currentLocation() const {
@ -133,12 +139,53 @@ namespace FRG
loadingMesh.RefreshVBO(); loadingMesh.RefreshVBO();
#ifdef EMSCRIPTEN #ifdef EMSCRIPTEN
// Asynchronously download resources.zip; setupPart2() is called on completion.
// The loading screen stays visible until the download finishes.
s_instance = this; s_instance = this;
logger() << "Load resurces step 1-" << std::endl;
emscripten_async_wget2("resources.zip", "resources.zip", "GET", nullptr, nullptr, std::string resPath = FRG::getPersistentResourcePath("resources.zip");
onResourcesZipLoaded, onResourcesZipError, onResourcesZipProgress); std::string musicPath = FRG::getPersistentResourcePath("music.zip");
// 1. Проверяем ресурсы (resources.zip)
if (FRG::isZipValid(resPath)) {
logger() << "[Load] Valid resources.zip found in IndexedDB cache: " << resPath << std::endl;
resourcesDownloadProgress = 1.0f;
// Архив уже есть и цел — переходим сразу к разбору/загрузке
setupPart2();
}
else {
logger() << "[Load] Resources.zip missing or corrupt. Downloading to: " << resPath << std::endl;
// Скачиваем сразу в постоянный путь /offline/resources.zip
emscripten_async_wget2(
"resources.zip", // URL на сервере
resPath.c_str(), // Назначение в VFS Emscripten
"GET",
nullptr,
nullptr,
onResourcesZipLoaded,
onResourcesZipError,
onResourcesZipProgress
);
}
/*
// 2. Проверяем музыку (music.zip)
if (FRG::isZipValid(musicPath)) {
logger() << "[Load] Valid music.zip found in IndexedDB cache." << std::endl;
}
else {
logger() << "[Load] Music.zip missing or corrupt. Downloading to: " << musicPath << std::endl;
emscripten_async_wget2(
"music.zip",
musicPath.c_str(),
"GET",
nullptr,
nullptr,
onMusicZipLoaded,
onMusicZipError,
onMusicZipProgress
);
}*/
#else #else
// Builds the loadSteps queue (cheap, no GL work); the actual loading // Builds the loadSteps queue (cheap, no GL work); the actual loading
// happens one step per frame in Game::update() so the window keeps // happens one step per frame in Game::update() so the window keeps
@ -299,12 +346,12 @@ namespace FRG
menuManager.onItemPickedUp(itemId); menuManager.onItemPickedUp(itemId);
const Item* item = ItemRegistry::instance().findById(itemId); const Item* item = ItemRegistry::instance().findById(itemId);
if (item) menuManager.showToast(menuManager.toastTextureItemAdded, item->name); if (item) menuManager.showToast(menuManager.toastTextureItemAdded, item->name);
audioPlayer->playSoundAsync("audio/831642__ienba__generic-game-pick-up.ogg"); audioPlayer->playSoundAsync("resources/audio/831642__ienba__generic-game-pick-up.ogg");
}; };
gameState.inventory.onItemRemoved = [this](const std::string& itemId) { gameState.inventory.onItemRemoved = [this](const std::string& itemId) {
const Item* item = ItemRegistry::instance().findById(itemId); const Item* item = ItemRegistry::instance().findById(itemId);
if (item) menuManager.showToast(menuManager.toastTextureItemRemoved, item->name); if (item) menuManager.showToast(menuManager.toastTextureItemRemoved, item->name);
audioPlayer->playSoundAsync("audio/831642__ienba__generic-game-pick-up.ogg"); audioPlayer->playSoundAsync("resources/audio/831642__ienba__generic-game-pick-up.ogg");
}; };
// Wire phone dialogue start function so MenuManager can trigger dialogues. // Wire phone dialogue start function so MenuManager can trigger dialogues.
@ -344,7 +391,8 @@ namespace FRG
performResetToInitialState(); performResetToInitialState();
gameState.currentLocationName = "location_dorm"; gameState.currentLocationName = "location_dorm";
currentLocation()->scriptEngine.callLocationEnterCallback(); currentLocation()->scriptEngine.callLocationEnterCallback();
this->audioPlayer->crossFadeMusicAsync("audio/obshaga.ogg"); this->audioPlayer->crossFadeMusicAsync("music/obshaga.ogg");
menuManager.lastMusicTrack = "music/obshaga.ogg";
}); });
}; };
@ -392,7 +440,8 @@ namespace FRG
loadSteps.push([this]() { loadSteps.push([this]() {
menuManager.loadSettings(); menuManager.loadSettings();
audioPlayer->crossFadeMusicAsync("audio/main menu final.ogg"); audioPlayer->crossFadeMusicAsync("music/main menu final.ogg");
menuManager.lastMusicTrack = "music/main menu final.ogg";
}); });
@ -465,7 +514,21 @@ namespace FRG
void Game::performResetToInitialState() { void Game::performResetToInitialState() {
const std::string path = "resources/config/start_state.json"; const std::string path = "resources/config/start_state.json";
const std::string content = FRG::readTextFile(path);
std::vector<char> fileData;
if (strlen(CONST_ZIP_FILE) > 0)
{
fileData = readFileFromZIP(path, CONST_ZIP_FILE);
}
else
{
fileData = readFile(path);
}
std::string content(fileData.begin(), fileData.end());
//const std::vector<char> contentVector = FRG::readFileFromZIP();
//const std::string content = FRG::readTextFile(path);
if (!content.empty()) { if (!content.empty()) {
try { try {
nlohmann::json root = nlohmann::json::parse(content); nlohmann::json root = nlohmann::json::parse(content);
@ -485,10 +548,14 @@ namespace FRG
rearmDormOneShotCallbacks(); rearmDormOneShotCallbacks();
return; return;
} catch (const std::exception& e) { } catch (const std::exception& e) {
std::cerr << "[reset] Failed to parse " << path << ": " << e.what() logger() << "[reset] Failed to parse " << path << ": " << e.what()
<< " -- falling back to full rebuild" << std::endl; << " -- falling back to full rebuild" << std::endl;
} }
} }
else
{
logger() << "File " << path << " is empty -- falling back to full rebuild" << std::endl;
}
performFullReset(); performFullReset();
} }
@ -616,10 +683,12 @@ namespace FRG
} }
gameState.locations["uni_interior"]->requestDarklandsPlayBattleMusic = [this]() { gameState.locations["uni_interior"]->requestDarklandsPlayBattleMusic = [this]() {
audioPlayer->crossFadeMusicFromPositionAsync("audio/bishkek fight.ogg"); audioPlayer->crossFadeMusicFromPositionAsync("music/bishkek fight.ogg");
menuManager.lastMusicTrack = "music/bishkek fight.ogg";
}; };
gameState.locations["uni_interior"]->requestDarklandsPlayNormalMusic = [this]() { gameState.locations["uni_interior"]->requestDarklandsPlayNormalMusic = [this]() {
audioPlayer->crossFadeMusicFromPositionAsync("audio/bishkek fight calm.ogg"); audioPlayer->crossFadeMusicFromPositionAsync("music/bishkek fight calm.ogg");
menuManager.lastMusicTrack = "music/bishkek fight calm.ogg";
}; };
} }
@ -1679,7 +1748,7 @@ namespace FRG
return false; return false;
} }
audioPlayer->playSoundAsync("audio/459618__n-lerche__blow.ogg"); audioPlayer->playSoundAsync("resources/audio/459618__n-lerche__blow.ogg");
if (darklandsFlashActive) return false; if (darklandsFlashActive) return false;
darklandsFlashActive = true; darklandsFlashActive = true;
darklandsFlashFadingIn = true; darklandsFlashFadingIn = true;
@ -1715,7 +1784,8 @@ namespace FRG
currentLocation()->scriptEngine.callTriggerNightEnterCallback(); currentLocation()->scriptEngine.callTriggerNightEnterCallback();
} }
audioPlayer->crossFadeMusicAsync("audio/bishkek night.ogg"); audioPlayer->crossFadeMusicAsync("music/bishkek night.ogg");
menuManager.lastMusicTrack = "music/bishkek night.ogg";
} else { } else {
gameState.isDarklands = !gameState.isDarklands; gameState.isDarklands = !gameState.isDarklands;
@ -1725,11 +1795,13 @@ namespace FRG
if (gameState.isDarklands) if (gameState.isDarklands)
{ {
audioPlayer->crossFadeMusicAsync("audio/bishkek fight calm.ogg"); audioPlayer->crossFadeMusicAsync("music/bishkek fight calm.ogg");
menuManager.lastMusicTrack = "music/bishkek fight calm.ogg";
} }
else else
{ {
audioPlayer->crossFadeMusicAsync("audio/bishkek night.ogg"); audioPlayer->crossFadeMusicAsync("music/bishkek night.ogg");
menuManager.lastMusicTrack = "music/bishkek night.ogg";
} }
if (currentLocation()) { if (currentLocation()) {
@ -1845,20 +1917,24 @@ namespace FRG
if (gameState.isDarklands) if (gameState.isDarklands)
{ {
audioPlayer->crossFadeMusicAsync("audio/bishkek fight calm.ogg"); audioPlayer->crossFadeMusicAsync("music/bishkek fight calm.ogg");
menuManager.lastMusicTrack = "music/bishkek fight calm.ogg";
} }
else if (gameState.isNight) else if (gameState.isNight)
{ {
audioPlayer->crossFadeMusicAsync("audio/bishkek night.ogg"); audioPlayer->crossFadeMusicAsync("music/bishkek night.ogg");
menuManager.lastMusicTrack = "music/bishkek night.ogg";
} }
else else
{ {
if (gameState.currentLocationName == "location_dorm") { if (gameState.currentLocationName == "location_dorm") {
audioPlayer->crossFadeMusicAsync("audio/obshaga.ogg"); audioPlayer->crossFadeMusicAsync("music/obshaga.ogg");
menuManager.lastMusicTrack = "music/obshaga.ogg";
} }
else else
{ {
audioPlayer->crossFadeMusicAsync("audio/bishkek univer day.ogg"); audioPlayer->crossFadeMusicAsync("music/bishkek univer day.ogg");
menuManager.lastMusicTrack = "music/bishkek univer day.ogg";
} }
} }
} }

View File

@ -83,6 +83,10 @@ namespace FRG {
void activateSlowMoEffect(); void activateSlowMoEffect();
#ifdef EMSCRIPTEN
static Game* s_instance;
#endif
private: private:
// Unified pointer handling: mouse-left and a single touch share one path. // Unified pointer handling: mouse-left and a single touch share one path.
// A press becomes a tap (interact / walk-to) on release if it never crossed // A press becomes a tap (interact / walk-to) on release if it never crossed
@ -160,7 +164,6 @@ namespace FRG {
int countNonUiPointers() const; int countNonUiPointers() const;
#ifdef EMSCRIPTEN #ifdef EMSCRIPTEN
static Game* s_instance;
static void onResourcesZipLoaded(unsigned handle, void* userData, const char* filename); static void onResourcesZipLoaded(unsigned handle, void* userData, const char* filename);
static void onResourcesZipError(unsigned handle, void* userData, int httpStatus); static void onResourcesZipError(unsigned handle, void* userData, int httpStatus);
static void onResourcesZipProgress(unsigned handle, void* userData, int percentComplete); static void onResourcesZipProgress(unsigned handle, void* userData, int percentComplete);

View File

@ -83,29 +83,40 @@ void GameState::save(nlohmann::json& out) const
void GameState::load(const nlohmann::json& in) void GameState::load(const nlohmann::json& in)
{ {
//logger() << "GameState::load step 1" << std::endl;
// --- World --- // --- World ---
currentLocationName = in.value("currentLocationName", currentLocationName); currentLocationName = in.value("currentLocationName", currentLocationName);
isDarklands = in.value("isDarklands", isDarklands); isDarklands = in.value("isDarklands", isDarklands);
isNight = in.value("isNight", isNight); isNight = in.value("isNight", isNight);
isDawn = in.value("isDawn", isDawn); isDawn = in.value("isDawn", isDawn);
//() << "GameState::load step 2" << std::endl;
// --- Player resources --- // --- Player resources ---
playerHp = in.value("playerHp", playerHp); playerHp = in.value("playerHp", playerHp);
playerMaxHp = in.value("playerMaxHp", playerMaxHp); playerMaxHp = in.value("playerMaxHp", playerMaxHp);
money = in.value("money", money); money = in.value("money", money);
//logger() << "GameState::load step 3" << std::endl;
// --- Script globals --- // --- Script globals ---
globalInts.clear(); globalInts.clear();
if (in.contains("globalInts") && in["globalInts"].is_object()) { if (in.contains("globalInts") && in["globalInts"].is_object()) {
for (const auto& [k, v] : in["globalInts"].items()) for (const auto& [k, v] : in["globalInts"].items())
globalInts[k] = v.get<int>(); globalInts[k] = v.get<int>();
} }
//logger() << "GameState::load step 4" << std::endl;
globalFloats.clear(); globalFloats.clear();
if (in.contains("globalFloats") && in["globalFloats"].is_object()) { if (in.contains("globalFloats") && in["globalFloats"].is_object()) {
for (const auto& [k, v] : in["globalFloats"].items()) for (const auto& [k, v] : in["globalFloats"].items())
globalFloats[k] = v.get<float>(); globalFloats[k] = v.get<float>();
} }
//logger() << "GameState::load step 5" << std::endl;
// --- Tutorial --- // --- Tutorial ---
tutorialStep = static_cast<TutorialStep>(in.value("tutorialStep", static_cast<int>(tutorialStep))); tutorialStep = static_cast<TutorialStep>(in.value("tutorialStep", static_cast<int>(tutorialStep)));
uniIntTutorialState = static_cast<UniIntTutorialState>(in.value("uniIntTutorialState", static_cast<int>(uniIntTutorialState))); uniIntTutorialState = static_cast<UniIntTutorialState>(in.value("uniIntTutorialState", static_cast<int>(uniIntTutorialState)));
@ -115,15 +126,21 @@ void GameState::load(const nlohmann::json& in)
tutorialJournalScreenOpened = in.value("tutorialJournalScreenOpened", tutorialJournalScreenOpened); tutorialJournalScreenOpened = in.value("tutorialJournalScreenOpened", tutorialJournalScreenOpened);
tutorialNeedOpenTaxiScreen = in.value("tutorialNeedOpenTaxiScreen", tutorialNeedOpenTaxiScreen); tutorialNeedOpenTaxiScreen = in.value("tutorialNeedOpenTaxiScreen", tutorialNeedOpenTaxiScreen);
//logger() << "GameState::load step 6" << std::endl;
// --- Phone / chat --- // --- Phone / chat ---
if (in.contains("chatUnread") && in["chatUnread"].is_array()) { if (in.contains("chatUnread") && in["chatUnread"].is_array()) {
for (int i = 0; i < 3 && i < static_cast<int>(in["chatUnread"].size()); ++i) for (int i = 0; i < 3 && i < static_cast<int>(in["chatUnread"].size()); ++i)
chatUnread[i] = in["chatUnread"][i].get<bool>(); chatUnread[i] = in["chatUnread"][i].get<bool>();
} }
//logger() << "GameState::load step 7" << std::endl;
if (in.contains("chatPreviewMsg") && in["chatPreviewMsg"].is_array()) { if (in.contains("chatPreviewMsg") && in["chatPreviewMsg"].is_array()) {
for (int i = 0; i < 3 && i < static_cast<int>(in["chatPreviewMsg"].size()); ++i) for (int i = 0; i < 3 && i < static_cast<int>(in["chatPreviewMsg"].size()); ++i)
chatPreviewMsg[i] = in["chatPreviewMsg"][i].get<std::string>(); chatPreviewMsg[i] = in["chatPreviewMsg"][i].get<std::string>();
} }
//logger() << "GameState::load step 8" << std::endl;
if (in.contains("chatHistory") && in["chatHistory"].is_array()) { if (in.contains("chatHistory") && in["chatHistory"].is_array()) {
for (int i = 0; i < 3 && i < static_cast<int>(in["chatHistory"].size()); ++i) { for (int i = 0; i < 3 && i < static_cast<int>(in["chatHistory"].size()); ++i) {
chatHistory[i].clear(); chatHistory[i].clear();
@ -136,26 +153,38 @@ void GameState::load(const nlohmann::json& in)
} }
} }
} }
} }
//logger() << "GameState::load step 8" << std::endl;
// --- Inventory --- // --- Inventory ---
if (in.contains("inventory")) inventory.load(in["inventory"]); if (in.contains("inventory")) inventory.load(in["inventory"]);
//logger() << "GameState::load step 9" << std::endl;
// --- Quest journal --- // --- Quest journal ---
if (in.contains("questJournal")) questJournal.load(in["questJournal"]); if (in.contains("questJournal")) questJournal.load(in["questJournal"]);
logger() << "GameState::load step 10" << std::endl;
// --- Locations --- // --- Locations ---
if (in.contains("locations") && in["locations"].is_object()) { if (in.contains("locations") && in["locations"].is_object()) {
for (const auto& [name, locJson] : in["locations"].items()) { for (const auto& [name, locJson] : in["locations"].items()) {
//logger() << "GameState::load step 10.1: " << name << std::endl;
auto it = locations.find(name); auto it = locations.find(name);
if (it != locations.end() && it->second) { if (it != locations.end() && it->second) {
it->second->load(locJson); it->second->load(locJson);
} }
} }
} }
//logger() << "GameState::load step 11" << std::endl;
// --- Taxi --- // --- Taxi ---
taxiIsCalled = in.value("taxiIsCalled", taxiIsCalled); taxiIsCalled = in.value("taxiIsCalled", taxiIsCalled);
//logger() << "GameState::load step 12" << std::endl;
} }
} // namespace FRG } // namespace FRG

View File

@ -2147,10 +2147,13 @@ namespace FRG
void Location::load(const nlohmann::json& in) void Location::load(const nlohmann::json& in)
{ {
//logger() << "Location::load step 1" << std::endl;
// Location-level state // Location-level state
if (in.contains("locationState")) { if (in.contains("locationState")) {
state.load(in["locationState"]); state.load(in["locationState"]);
} }
//logger() << "Location::load step 2" << std::endl;
// Re-sync navigation pointer from restored index // Re-sync navigation pointer from restored index
if (state.activeNavigationIndex >= 0 && if (state.activeNavigationIndex >= 0 &&
@ -2159,6 +2162,8 @@ namespace FRG
navigation = &navigationMaps[state.activeNavigationIndex]; navigation = &navigationMaps[state.activeNavigationIndex];
} }
//logger() << "Location::load step 3" << std::endl;
// Restore trigger zone runtime state (by id) // Restore trigger zone runtime state (by id)
if (in.contains("triggerZoneState") && in["triggerZoneState"].is_object()) { if (in.contains("triggerZoneState") && in["triggerZoneState"].is_object()) {
const auto& tzs = in["triggerZoneState"]; const auto& tzs = in["triggerZoneState"];
@ -2169,6 +2174,7 @@ namespace FRG
} }
} }
} }
//logger() << "Location::load step 4" << std::endl;
// Restore teleport zone runtime state (by id) // Restore teleport zone runtime state (by id)
if (in.contains("teleportZoneState") && in["teleportZoneState"].is_object()) { if (in.contains("teleportZoneState") && in["teleportZoneState"].is_object()) {
@ -2180,11 +2186,15 @@ namespace FRG
} }
} }
//logger() << "Location::load step 5" << std::endl;
// Player character state // Player character state
if (player && in.contains("playerState")) { if (player && in.contains("playerState")) {
player->state.load(in["playerState"]); player->state.load(in["playerState"]);
} }
//logger() << "Location::load step 6" << std::endl;
// NPC states // NPC states
if (in.contains("npcStates") && in["npcStates"].is_array()) { if (in.contains("npcStates") && in["npcStates"].is_array()) {
const auto& arr = in["npcStates"]; const auto& arr = in["npcStates"];
@ -2195,6 +2205,8 @@ namespace FRG
} }
} }
//logger() << "Location::load step 7" << std::endl;
// Interactive object states // Interactive object states
if (in.contains("interactiveObjectStates") && in["interactiveObjectStates"].is_array()) { if (in.contains("interactiveObjectStates") && in["interactiveObjectStates"].is_array()) {
const auto& arr = in["interactiveObjectStates"]; const auto& arr = in["interactiveObjectStates"];
@ -2202,17 +2214,23 @@ namespace FRG
interactiveObjects[i].state.load(arr[i]); interactiveObjects[i].state.load(arr[i]);
} }
} }
//logger() << "Location::load step 8" << std::endl;
// Dialogue runtime state // Dialogue runtime state
if (in.contains("dialogueState")) { if (in.contains("dialogueState")) {
dialogueSystem.loadDialogueState(in["dialogueState"]); dialogueSystem.loadDialogueState(in["dialogueState"]);
} }
//logger() << "Location::load step 9" << std::endl;
// Lua globals // Lua globals
if (in.contains("scriptGlobals")) { if (in.contains("scriptGlobals")) {
scriptEngine.loadScriptGlobals(in["scriptGlobals"]); scriptEngine.loadScriptGlobals(in["scriptGlobals"]);
} }
//logger() << "Location::load step 10" << std::endl;
// Re-wire in-flight, one-shot Lua callbacks (walk-arrival / animation-complete) // Re-wire in-flight, one-shot Lua callbacks (walk-arrival / animation-complete)
// that were serialized by name. Must run after scriptEngine has already run the // that were serialized by name. Must run after scriptEngine has already run the
// location's script (guaranteed: Location::setup() always runs before load()) // location's script (guaranteed: Location::setup() always runs before load())
@ -2220,16 +2238,24 @@ namespace FRG
if (player && !player->state.onArrivedCallbackName.empty()) { if (player && !player->state.onArrivedCallbackName.empty()) {
scriptEngine.rehydrateNamedCallback(player->state.onArrivedCallbackName, player->state.onArrivedCallback); scriptEngine.rehydrateNamedCallback(player->state.onArrivedCallbackName, player->state.onArrivedCallback);
} }
//logger() << "Location::load step 11" << std::endl;
for (auto& npc : npcs) { for (auto& npc : npcs) {
if (npc && !npc->state.onArrivedCallbackName.empty()) { if (npc && !npc->state.onArrivedCallbackName.empty()) {
scriptEngine.rehydrateNamedCallback(npc->state.onArrivedCallbackName, npc->state.onArrivedCallback); scriptEngine.rehydrateNamedCallback(npc->state.onArrivedCallbackName, npc->state.onArrivedCallback);
} }
} }
//logger() << "Location::load step 12" << std::endl;
for (auto& intObj : interactiveObjects) { for (auto& intObj : interactiveObjects) {
if (intObj.state.isAnimating && intObj.state.animTask && !intObj.state.animTask->onCompleteName.empty()) { if (intObj.state.isAnimating && intObj.state.animTask && !intObj.state.animTask->onCompleteName.empty()) {
scriptEngine.rehydrateNamedCallback(intObj.state.animTask->onCompleteName, intObj.state.animTask->onComplete); scriptEngine.rehydrateNamedCallback(intObj.state.animTask->onCompleteName, intObj.state.animTask->onComplete);
} }
} }
//logger() << "Location::load step 13" << std::endl;
} }
} // namespace FRG } // namespace FRG

View File

@ -107,6 +107,8 @@ void LocationState::save(nlohmann::json& out) const
void LocationState::load(const nlohmann::json& in) void LocationState::load(const nlohmann::json& in)
{ {
//logger() << "LocationState::load step 1" << std::endl;
cameraAzimuth = in.value("cameraAzimuth", cameraAzimuth); cameraAzimuth = in.value("cameraAzimuth", cameraAzimuth);
cameraInclination = in.value("cameraInclination", cameraInclination); cameraInclination = in.value("cameraInclination", cameraInclination);
@ -122,6 +124,8 @@ void LocationState::load(const nlohmann::json& in)
tutorialInteractiveObjectsLocked = in.value("tutorialInteractiveObjectsLocked", false); tutorialInteractiveObjectsLocked = in.value("tutorialInteractiveObjectsLocked", false);
//logger() << "LocationState::load step 2" << std::endl;
nlohmann::json taxiJson = in["taxi"]; nlohmann::json taxiJson = in["taxi"];
taxiArrivedCallbackCalled = taxiJson.value("taxiArrivedCallbackCalled", false); taxiArrivedCallbackCalled = taxiJson.value("taxiArrivedCallbackCalled", false);
@ -136,20 +140,18 @@ void LocationState::load(const nlohmann::json& in)
taxiCarJson.value("positionZ", 0.f) taxiCarJson.value("positionZ", 0.f)
); );
//logger() << "LocationState::load step 3" << std::endl;
taxiCar.rotation = taxiCarJson.value("rotation", 0.f); taxiCar.rotation = taxiCarJson.value("rotation", 0.f);
taxiCar.velocity = taxiCarJson.value("velocity", 0.f); taxiCar.velocity = taxiCarJson.value("velocity", 0.f);
taxiCar.steeringAngle = taxiCarJson.value("steeringAngle", 0.f); taxiCar.steeringAngle = taxiCarJson.value("steeringAngle", 0.f);
/*taxiCar.acceleration = taxiCarJson.value("acceleration", 20.f);
taxiCar.friction = taxiCarJson.value("friction", 6.f);
taxiCar.maxSpeed = taxiCarJson.value("maxSpeed", 24.f);
taxiCar.maxReverseSpeed = taxiCarJson.value("maxReverseSpeed", 8.f);
taxiCar.turnRate = taxiCarJson.value("turnRate", 1.8f);
taxiCar.maxSteerAngle = taxiCarJson.value("maxSteerAngle", 0.6f);*/
taxiCar.mode = static_cast<NpcCar::Mode>(taxiCarJson.value("mode", 0)); taxiCar.mode = static_cast<NpcCar::Mode>(taxiCarJson.value("mode", 0));
//logger() << "LocationState::load step 4" << std::endl;
taxiCar.waypoints.clear(); taxiCar.waypoints.clear();
if (taxiCarJson.contains("waypoints") && taxiCarJson["waypoints"].is_array()) { if (taxiCarJson.contains("waypoints") && taxiCarJson["waypoints"].is_array()) {
for (int i = 0; i < static_cast<int>(taxiCarJson["waypoints"].size()); ++i) for (int i = 0; i < static_cast<int>(taxiCarJson["waypoints"].size()); ++i)
@ -160,6 +162,8 @@ void LocationState::load(const nlohmann::json& in)
)); ));
} }
//logger() << "LocationState::load step 5" << std::endl;
taxiCar.currentWaypoint = taxiCarJson.value("currentWaypoint", 0); taxiCar.currentWaypoint = taxiCarJson.value("currentWaypoint", 0);
taxiCar.waypointReachRadius = taxiCarJson.value("waypointReachRadius", 3.f); taxiCar.waypointReachRadius = taxiCarJson.value("waypointReachRadius", 3.f);
taxiCar.wheelAngle = taxiCarJson.value("wheelAngle", 0.f); taxiCar.wheelAngle = taxiCarJson.value("wheelAngle", 0.f);
@ -167,6 +171,8 @@ void LocationState::load(const nlohmann::json& in)
//--------- Taxi initial state ----- //--------- Taxi initial state -----
//logger() << "LocationState::load step 6" << std::endl;
nlohmann::json taxiCarInitialStateJson = taxiJson["taxiCarInitialState"]; nlohmann::json taxiCarInitialStateJson = taxiJson["taxiCarInitialState"];
taxiCarInitialState.position = Eigen::Vector3f( taxiCarInitialState.position = Eigen::Vector3f(
@ -180,15 +186,12 @@ void LocationState::load(const nlohmann::json& in)
taxiCarInitialState.velocity = taxiCarInitialStateJson.value("velocity", 0.f); taxiCarInitialState.velocity = taxiCarInitialStateJson.value("velocity", 0.f);
taxiCarInitialState.steeringAngle = taxiCarInitialStateJson.value("steeringAngle", 0.f); taxiCarInitialState.steeringAngle = taxiCarInitialStateJson.value("steeringAngle", 0.f);
/*
taxiCarInitialState.acceleration = taxiCarInitialStateJson.value("acceleration", 20.f);
taxiCarInitialState.friction = taxiCarInitialStateJson.value("friction", 6.f);
taxiCarInitialState.maxSpeed = taxiCarInitialStateJson.value("maxSpeed", 24.f);
taxiCarInitialState.maxReverseSpeed = taxiCarInitialStateJson.value("maxReverseSpeed", 8.f);
taxiCarInitialState.turnRate = taxiCarInitialStateJson.value("turnRate", 1.8f);
taxiCarInitialState.maxSteerAngle = taxiCarInitialStateJson.value("maxSteerAngle", 0.6f);*/
taxiCarInitialState.mode = static_cast<NpcCar::Mode>(taxiCarInitialStateJson.value("mode", 0)); taxiCarInitialState.mode = static_cast<NpcCar::Mode>(taxiCarInitialStateJson.value("mode", 0));
//logger() << "LocationState::load step 7" << std::endl;
taxiCarInitialState.waypoints.clear(); taxiCarInitialState.waypoints.clear();
if (taxiCarInitialStateJson.contains("waypoints") && taxiCarInitialStateJson["waypoints"].is_array()) { if (taxiCarInitialStateJson.contains("waypoints") && taxiCarInitialStateJson["waypoints"].is_array()) {
for (int i = 0; i < static_cast<int>(taxiCarInitialStateJson["waypoints"].size()); ++i) for (int i = 0; i < static_cast<int>(taxiCarInitialStateJson["waypoints"].size()); ++i)
@ -199,11 +202,14 @@ void LocationState::load(const nlohmann::json& in)
)); ));
} }
//logger() << "LocationState::load step 8" << std::endl;
taxiCarInitialState.currentWaypoint = taxiCarInitialStateJson.value("currentWaypoint", 0); taxiCarInitialState.currentWaypoint = taxiCarInitialStateJson.value("currentWaypoint", 0);
taxiCarInitialState.waypointReachRadius = taxiCarInitialStateJson.value("waypointReachRadius", 3.f); taxiCarInitialState.waypointReachRadius = taxiCarInitialStateJson.value("waypointReachRadius", 3.f);
taxiCarInitialState.wheelAngle = taxiCarInitialStateJson.value("wheelAngle", 0.f); taxiCarInitialState.wheelAngle = taxiCarInitialStateJson.value("wheelAngle", 0.f);
taxiCarWaypoints.clear(); taxiCarWaypoints.clear();
if (taxiJson.contains("taxiDefaultWaypoints") && taxiJson["taxiDefaultWaypoints"].is_array()) { if (taxiJson.contains("taxiDefaultWaypoints") && taxiJson["taxiDefaultWaypoints"].is_array()) {
for (int i = 0; i < static_cast<int>(taxiJson["taxiDefaultWaypoints"].size()); ++i) for (int i = 0; i < static_cast<int>(taxiJson["taxiDefaultWaypoints"].size()); ++i)
@ -214,6 +220,7 @@ void LocationState::load(const nlohmann::json& in)
)); ));
} }
//logger() << "LocationState::load step 9" << std::endl;
taxiCarTriggerPosition = Eigen::Vector3f( taxiCarTriggerPosition = Eigen::Vector3f(
taxiJson.value("taxiCarTriggerPositionX", 0.f), taxiJson.value("taxiCarTriggerPositionX", 0.f),
@ -221,6 +228,9 @@ void LocationState::load(const nlohmann::json& in)
taxiJson.value("taxiCarTriggerPositionZ", 0.f) taxiJson.value("taxiCarTriggerPositionZ", 0.f)
); );
//logger() << "LocationState::load step 10" << std::endl;
} }
} // namespace FRG } // namespace FRG

View File

@ -31,7 +31,7 @@ struct LocationState : public ISaveable {
NpcCar taxiCarInitialState; NpcCar taxiCarInitialState;
NpcCar taxiCar; NpcCar taxiCar;
bool taxiArrivedCallbackCalled = false; bool taxiArrivedCallbackCalled = false;
Vector3f taxiCarTriggerPosition; Vector3f taxiCarTriggerPosition = Vector3f(0,0,0);
std::vector<Vector3f> taxiCarWaypoints; std::vector<Vector3f> taxiCarWaypoints;
// (trigger/teleport zone runtime flags are serialised by id directly in Location::save/load) // (trigger/teleport zone runtime flags are serialised by id directly in Location::save/load)

View File

@ -10,8 +10,16 @@
#include <string> #include <string>
#include <SDL.h> #include <SDL.h>
#ifdef __EMSCRIPTEN__
#include <emscripten.h>
#endif
namespace FRG { namespace FRG {
#ifdef __EMSCRIPTEN__
//extern Game* Game::s_instance;
#endif
// Localization // Localization
static const std::string EMPTY_LANGUAGE_RU = u8"(пусто)"; static const std::string EMPTY_LANGUAGE_RU = u8"(пусто)";
static const std::string EMPTY_LANGUAGE_EN = "(empty)"; static const std::string EMPTY_LANGUAGE_EN = "(empty)";
@ -19,6 +27,11 @@ namespace FRG {
static const std::string BACK_TO_MAIN_MENU_RU = u8"Вернуться в меню"; static const std::string BACK_TO_MAIN_MENU_RU = u8"Вернуться в меню";
static const std::string BACK_TO_MAIN_MENU_EN = "Back to Main Menu"; static const std::string BACK_TO_MAIN_MENU_EN = "Back to Main Menu";
static const std::string MUSIC_DOWNLOAD_ERROR_RU = u8"Ошибка скачивания музыки";
static const std::string MUSIC_DOWNLOAD_NOT_STARTED_RU = u8"Нажмите сюда, чтобы скачать и установить музыку (27 MB).";
static const std::string MUSIC_DOWNLOAD_PROGRESS_PREFIX_RU = u8"Загрузка музыки: ";
//static const std::string MUSIC_DOWNLOAD_COMPLETED_RU = u8"Музыка успешно загружена.";
static int questStatusPriority(Quest::QuestStatus status) { static int questStatusPriority(Quest::QuestStatus status) {
switch (status) { switch (status) {
@ -112,6 +125,78 @@ namespace FRG {
} }
} }
#ifdef __EMSCRIPTEN__
// Коллбэк успешной загрузки music.zip
void MenuManager::onMusicZipLoaded(unsigned /*handle*/, void* /*userData*/, const char* /*filename*/) {
logger() << "File music.zip downloaded successfully to VFS" << std::endl;
FRG::emscriptenSyncFs();
if (Game::s_instance != nullptr)
{
Game::s_instance->menuManager.musicDownloadProgress = 1.f;
Game::s_instance->menuManager.musicDownloadStarted = false;
Game::s_instance->menuManager.musicDownloadError = false;
logger() << "onMusicZipLoaded step 2: " << Game::s_instance->menuManager.lastMusicTrack << std::endl;
if (Game::s_instance->menuManager.lastMusicTrack != "")
{
logger() << "onMusicZipLoaded step 3" << std::endl;
Game::s_instance->menuManager.audioPlayer_.crossFadeMusicAsync(Game::s_instance->menuManager.lastMusicTrack);
}
logger() << "onMusicZipLoaded step 4" << std::endl;
if (Game::s_instance->menuManager.playerInSettingsNoMusic)
{
if (Game::s_instance->menuManager.playerInSettingsNoMusicGraphics)
{
Game::s_instance->menuManager.uiManager.popMenu();
Game::s_instance->menuManager.uiManager.popMenu();
Game::s_instance->menuManager.showSettingsScreen();
Game::s_instance->menuManager.showSettingsGraphicsScreen();
Game::s_instance->menuManager.uiManager.updateAllLayouts();
Game::s_instance->menuManager.topUiManager.updateAllLayouts();
}
else
{
Game::s_instance->menuManager.uiManager.popMenu();
Game::s_instance->menuManager.showSettingsScreen();
Game::s_instance->menuManager.uiManager.updateAllLayouts();
Game::s_instance->menuManager.topUiManager.updateAllLayouts();
}
}
Game::s_instance->menuManager.playerInSettingsNoMusic = false;
Game::s_instance->menuManager.playerInSettingsNoMusicGraphics = false;
//Game::s_instance->menuManager.uiManager.setText("musicDownloadButton", musicDownloadCompleted);
}
}
void MenuManager::onMusicZipError(unsigned /*handle*/, void* /*userData*/, int httpStatus) {
logger() << "Failed to download music.zip, HTTP status: " << httpStatus << std::endl;
if (Game::s_instance != nullptr)
{
std::string musicDownloadError = MUSIC_DOWNLOAD_ERROR_RU;
Game::s_instance->menuManager.musicDownloadStarted = false;
Game::s_instance->menuManager.musicDownloadError = true;
Game::s_instance->menuManager.uiManager.setText("musicDownloadButton",
musicDownloadError);
}
}
void MenuManager::onMusicZipProgress(unsigned /*handle*/, void* /*userData*/, int percentComplete) {
// Прогресс для музыки при необходимости
if (Game::s_instance != nullptr)
{
std::string musicDownloadProgressPrefix = MUSIC_DOWNLOAD_PROGRESS_PREFIX_RU;
Game::s_instance->menuManager.musicDownloadProgress = percentComplete / 100.0f;
Game::s_instance->menuManager.uiManager.setText("musicDownloadButton",
musicDownloadProgressPrefix + std::to_string(percentComplete) + "%");
}
}
#endif
MenuManager::MenuManager(Renderer& iRenderer, GameState& gameState, AudioPlayerAsync& audioPlayer) : MenuManager::MenuManager(Renderer& iRenderer, GameState& gameState, AudioPlayerAsync& audioPlayer) :
renderer(iRenderer), renderer(iRenderer),
gameState_(gameState), gameState_(gameState),
@ -254,7 +339,13 @@ namespace FRG {
creditsScreenRoot = loadLocalizedUi("resources/w/ui/screen_credits.json", zipFile); creditsScreenRoot = loadLocalizedUi("resources/w/ui/screen_credits.json", zipFile);
portraitCreditsScreenRoot = loadLocalizedUi("resources/w/ui/portrait_screen_credits.json", zipFile); portraitCreditsScreenRoot = loadLocalizedUi("resources/w/ui/portrait_screen_credits.json", zipFile);
#ifdef __EMSCRIPTEN__
settingsScreenNoMusicWebRoot = loadLocalizedUi("resources/w/ui/screen_settings_nomusic_web.json", zipFile);
#endif
settingsScreenRoot = loadLocalizedUi("resources/w/ui/screen_settings.json", zipFile); settingsScreenRoot = loadLocalizedUi("resources/w/ui/screen_settings.json", zipFile);
settingsGraphicsScreenRoot = loadLocalizedUi("resources/w/ui/screen_settings_graphics.json", zipFile); settingsGraphicsScreenRoot = loadLocalizedUi("resources/w/ui/screen_settings_graphics.json", zipFile);
languageScreenRoot = loadLocalizedUi("resources/w/ui/screen_language.json", zipFile); languageScreenRoot = loadLocalizedUi("resources/w/ui/screen_language.json", zipFile);
loadSavedGameScreenRoot = loadLocalizedUi("resources/w/ui/screen_load.json", zipFile); loadSavedGameScreenRoot = loadLocalizedUi("resources/w/ui/screen_load.json", zipFile);
@ -375,7 +466,8 @@ namespace FRG {
void MenuManager::showMainMenu() { void MenuManager::showMainMenu() {
gameState_.currentLocationName.clear(); gameState_.currentLocationName.clear();
audioPlayer_.crossFadeMusicAsync("audio/main menu final.ogg"); audioPlayer_.crossFadeMusicAsync("music/main menu final.ogg");
lastMusicTrack = "music/main menu final.ogg";
uiState_ = GameUiState::MainMenu; uiState_ = GameUiState::MainMenu;
uiManager.clearMenuStack(); uiManager.clearMenuStack();
@ -386,36 +478,46 @@ namespace FRG {
uiManager.setTextButtonCallback("menuStartButton", [this](const std::string&) { uiManager.setTextButtonCallback("menuStartButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
enterGameplay(); enterGameplay();
}); });
uiManager.setTextButtonCallback("menuAboutButton", [this](const std::string&) { uiManager.setTextButtonCallback("menuAboutButton", [this](const std::string&) {
showAboutScreen(); showAboutScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
}); });
uiManager.setTextButtonCallback("menuCreditsButton", [this](const std::string&) { uiManager.setTextButtonCallback("menuCreditsButton", [this](const std::string&) {
showCreditsScreen(); showCreditsScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
}); });
uiManager.setTextButtonCallback("menuSettingsButton", [this](const std::string&) { uiManager.setTextButtonCallback("menuSettingsButton", [this](const std::string&) {
#ifdef __EMSCRIPTEN__
std::string musicPath = FRG::getPersistentResourcePath("music.zip");
if (FRG::isZipValid(musicPath)) {
showSettingsScreen(); showSettingsScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); }
else {
showSettingsNoMusicWebScreen();
}
#else
showSettingsScreen();
#endif
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
}); });
uiManager.setTextButtonCallback("menuLanguageButton", [this](const std::string&) { uiManager.setTextButtonCallback("menuLanguageButton", [this](const std::string&) {
showLanguageScreen(); showLanguageScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
}); });
uiManager.setTextButtonCallback("menuLoadButton", [this](const std::string&) { uiManager.setTextButtonCallback("menuLoadButton", [this](const std::string&) {
showLoadGameScreen(); showLoadGameScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
}); });
#if !defined(EMSCRIPTEN) && !defined(__ANDROID__) #if !defined(EMSCRIPTEN) && !defined(__ANDROID__)
uiManager.setTextButtonCallback("menuExitButton", [this](const std::string&) { uiManager.setTextButtonCallback("menuExitButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
Environment::exitGameLoop = true; Environment::exitGameLoop = true;
}); });
#else #else
@ -426,7 +528,8 @@ namespace FRG {
void MenuManager::showMenuAfterGameCompleted() { void MenuManager::showMenuAfterGameCompleted() {
//gameState_.currentLocationName.clear(); //gameState_.currentLocationName.clear();
audioPlayer_.crossFadeMusicAsync("audio/main menu final.ogg"); audioPlayer_.crossFadeMusicAsync("music/main menu final.ogg");
lastMusicTrack = "music/main menu final.ogg";
uiState_ = GameUiState::MainMenu; uiState_ = GameUiState::MainMenu;
uiManager.clearMenuStack(); uiManager.clearMenuStack();
@ -437,36 +540,36 @@ namespace FRG {
uiManager.setTextButtonCallback("menuStartButton", [this](const std::string&) { uiManager.setTextButtonCallback("menuStartButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
enterGameplay(); enterGameplay();
}); });
uiManager.setTextButtonCallback("menuAboutButton", [this](const std::string&) { uiManager.setTextButtonCallback("menuAboutButton", [this](const std::string&) {
showAboutScreen(); showAboutScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
}); });
uiManager.setTextButtonCallback("menuCreditsButton", [this](const std::string&) { uiManager.setTextButtonCallback("menuCreditsButton", [this](const std::string&) {
showCreditsScreen(); showCreditsScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
}); });
uiManager.setTextButtonCallback("menuSettingsButton", [this](const std::string&) { uiManager.setTextButtonCallback("menuSettingsButton", [this](const std::string&) {
showSettingsScreen(); showSettingsScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
}); });
uiManager.setTextButtonCallback("menuLanguageButton", [this](const std::string&) { uiManager.setTextButtonCallback("menuLanguageButton", [this](const std::string&) {
showLanguageScreen(); showLanguageScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
}); });
uiManager.setTextButtonCallback("menuLoadButton", [this](const std::string&) { uiManager.setTextButtonCallback("menuLoadButton", [this](const std::string&) {
showLoadGameScreen(); showLoadGameScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
}); });
#ifndef EMSCRIPTEN #ifndef EMSCRIPTEN
uiManager.setTextButtonCallback("menuExitButton", [this](const std::string&) { uiManager.setTextButtonCallback("menuExitButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
Environment::exitGameLoop = true; Environment::exitGameLoop = true;
}); });
#else #else
@ -479,21 +582,21 @@ namespace FRG {
uiManager.setTextButtonCallback("aboutBackButton", [this](const std::string&) { uiManager.setTextButtonCallback("aboutBackButton", [this](const std::string&) {
uiManager.popMenu(); uiManager.popMenu();
uiManager.updateAllLayouts(); uiManager.updateAllLayouts();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
}); });
uiManager.setTextButtonCallback("steamButton", [this](const std::string&) { uiManager.setTextButtonCallback("steamButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
SDL_OpenURL("https://store.steampowered.com/app/4801010/"); SDL_OpenURL("https://store.steampowered.com/app/4801010/");
}); });
uiManager.setTextButtonCallback("telegramButton", [this](const std::string&) { uiManager.setTextButtonCallback("telegramButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
SDL_OpenURL("https://telegram.me/fishrungames"); SDL_OpenURL("https://telegram.me/fishrungames");
}); });
uiManager.setTextButtonCallback("discordButton", [this](const std::string&) { uiManager.setTextButtonCallback("discordButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
SDL_OpenURL("https://discord.gg/S8jgGHXjw"); SDL_OpenURL("https://discord.gg/S8jgGHXjw");
}); });
} }
@ -503,29 +606,29 @@ namespace FRG {
uiManager.setTextButtonCallback("aboutBackButton", [this](const std::string&) { uiManager.setTextButtonCallback("aboutBackButton", [this](const std::string&) {
uiManager.popMenu(); uiManager.popMenu();
uiManager.updateAllLayouts(); uiManager.updateAllLayouts();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
}); });
uiManager.setTextButtonCallback("steamButton", [this](const std::string&) { uiManager.setTextButtonCallback("steamButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
SDL_OpenURL("https://store.steampowered.com/app/4801010/"); SDL_OpenURL("https://store.steampowered.com/app/4801010/");
}); });
#ifdef __ANDROID__ #ifdef __ANDROID__
uiManager.setTextButtonCallback("websiteButton", [this](const std::string&) { uiManager.setTextButtonCallback("websiteButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
SDL_OpenURL("https://shadowoverbishkek.com/"); SDL_OpenURL("https://shadowoverbishkek.com/");
}); });
#endif #endif
uiManager.setTextButtonCallback("telegramButton", [this](const std::string&) { uiManager.setTextButtonCallback("telegramButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
SDL_OpenURL("https://telegram.me/fishrungames"); SDL_OpenURL("https://telegram.me/fishrungames");
}); });
uiManager.setTextButtonCallback("discordButton", [this](const std::string&) { uiManager.setTextButtonCallback("discordButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
SDL_OpenURL("https://discord.gg/S8jgGHXjw"); SDL_OpenURL("https://discord.gg/S8jgGHXjw");
}); });
} }
@ -561,7 +664,7 @@ namespace FRG {
isPlayerInCreditsMenu = false; isPlayerInCreditsMenu = false;
uiManager.popMenu(); uiManager.popMenu();
uiManager.updateAllLayouts(); uiManager.updateAllLayouts();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
}); });
uiManager.updateAllLayouts(); uiManager.updateAllLayouts();
@ -577,12 +680,12 @@ namespace FRG {
saveSettings(); saveSettings();
uiManager.popMenu(); uiManager.popMenu();
uiManager.updateAllLayouts(); uiManager.updateAllLayouts();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
}); });
uiManager.setTextButtonCallback("graphicsButton", [this](const std::string&) { uiManager.setTextButtonCallback("graphicsButton", [this](const std::string&) {
showSettingsGraphicsScreen(); showSettingsGraphicsScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
}); });
// Set initial slider positions before registering callbacks so // Set initial slider positions before registering callbacks so
@ -658,7 +761,7 @@ namespace FRG {
/*uiManager.setTextButtonColor("musicToggleButton", on /*uiManager.setTextButtonColor("musicToggleButton", on
? std::array<float, 4>{ 0.2f, 0.9f, 0.2f, 1.0f } ? std::array<float, 4>{ 0.2f, 0.9f, 0.2f, 1.0f }
: std::array<float, 4>{ 0.9f, 0.2f, 0.2f, 1.0f });*/ : std::array<float, 4>{ 0.9f, 0.2f, 0.2f, 1.0f });*/
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
}); });
uiManager.setTextButtonCallback("soundToggleButton", [this](const std::string&) { uiManager.setTextButtonCallback("soundToggleButton", [this](const std::string&) {
audioPlayer_.setSoundEnabled(!audioPlayer_.isSoundEnabled()); audioPlayer_.setSoundEnabled(!audioPlayer_.isSoundEnabled());
@ -667,7 +770,7 @@ namespace FRG {
/*uiManager.setTextButtonColor("soundToggleButton", on /*uiManager.setTextButtonColor("soundToggleButton", on
? std::array<float, 4>{ 0.2f, 0.9f, 0.2f, 1.0f } ? std::array<float, 4>{ 0.2f, 0.9f, 0.2f, 1.0f }
: std::array<float, 4>{ 0.9f, 0.2f, 0.2f, 1.0f });*/ : std::array<float, 4>{ 0.9f, 0.2f, 0.2f, 1.0f });*/
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
}); });
} }
@ -676,9 +779,12 @@ namespace FRG {
uiManager.setTextButtonCallback("settingsBackButton", [this](const std::string&) { uiManager.setTextButtonCallback("settingsBackButton", [this](const std::string&) {
saveSettings(); saveSettings();
uiManager.popMenu(); uiManager.popMenu();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
uiManager.updateAllLayouts(); uiManager.updateAllLayouts();
topUiManager.updateAllLayouts(); topUiManager.updateAllLayouts();
#ifdef __EMSCRIPTEN__
playerInSettingsNoMusicGraphics = false;
#endif
}); });
@ -718,7 +824,7 @@ namespace FRG {
uiManager.setTextButtonCallback("fullScreenToggleButton", [this, refreshFullscreenToggle](const std::string&) { uiManager.setTextButtonCallback("fullScreenToggleButton", [this, refreshFullscreenToggle](const std::string&) {
Environment::setFullscreen(!Environment::isFullscreen); Environment::setFullscreen(!Environment::isFullscreen);
refreshFullscreenToggle(); refreshFullscreenToggle();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
uiManager.updateAllLayouts(); uiManager.updateAllLayouts();
topUiManager.updateAllLayouts(); topUiManager.updateAllLayouts();
}); });
@ -728,27 +834,148 @@ namespace FRG {
bool newValue = !this->shadowsEnabled; bool newValue = !this->shadowsEnabled;
shadowMapSettingsChangedFunc(newValue); shadowMapSettingsChangedFunc(newValue);
refreshShadowToggle(); refreshShadowToggle();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
}); });
} }
#ifdef __EMSCRIPTEN__
void MenuManager::showSettingsNoMusicWebScreen()
{
playerInSettingsNoMusic = true;
uiManager.pushMenuFromSavedRoot(settingsScreenNoMusicWebRoot);
uiManager.setTextButtonCallback("settingsBackButton", [this](const std::string&) {
saveSettings();
uiManager.popMenu();
uiManager.updateAllLayouts();
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
playerInSettingsNoMusic = false;
});
uiManager.setTextButtonCallback("graphicsButton", [this](const std::string&) {
playerInSettingsNoMusicGraphics = true;
showSettingsGraphicsScreen();
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
// Set initial slider positions before registering callbacks so
// setSliderValue does not fire an unregistered callback.
const float soundFrac = audioPlayer_.getSoundVolume() / 128.0f;
uiManager.setSliderValue("soundVolumeSlider", soundFrac);
// Localization
if (g_currentLanguage == Language::English)
{
soundVolumePrefix = "Sound volume: ";
soundToggleOn = "Sound: ON";
soundToggleOff = "Sound: OFF";
}
else if (g_currentLanguage == Language::Russian)
{
soundVolumePrefix = u8"Громкость звука: ";
soundToggleOn = u8"Звук: ВКЛ";
soundToggleOff = u8"Звук: ВЫКЛ";
}
static std::string musicDownloadErrorString = u8"Ошибка скачивания музыки";
static std::string musicDownloadNotStartedString = u8"Нажмите сюда, чтобы скачать\nи установить музыку (27 MB).";
static std::string musicDownloadProgressPrefix = u8"Загрузка музыки: ";
// musicDownloadStarted = false;
//musicDownloadError = false;
if (musicDownloadError)
{
uiManager.setText("musicDownloadButton", musicDownloadErrorString);
}
else
{
if (musicDownloadStarted == false)
{
uiManager.setText("musicDownloadButton", musicDownloadNotStartedString);
}
else
{
//uiManager.setText("musicDownloadButton", musicDownloadProgressString);
uiManager.setText("musicDownloadButton",
musicDownloadProgressPrefix + std::to_string(round(musicDownloadProgress*100)) + "%");
}
}
uiManager.setText("soundVolumeText",
soundVolumePrefix + std::to_string(audioPlayer_.getSoundVolume()));
uiManager.setSliderCallback("soundVolumeSlider",
[this](const std::string&, float value) {
const int vol = static_cast<int>(value * 128.0f + 0.5f);
audioPlayer_.setSoundVolume(vol);
uiManager.setText("soundVolumeText",
soundVolumePrefix + std::to_string(vol));
});
// Music on/off toggle — helper to sync button text and color from current state
auto refreshSoundToggle = [this]() {
const bool on = audioPlayer_.isSoundEnabled();
uiManager.setTextButtonText("soundToggleButton", on ? soundToggleOn : soundToggleOff);
/*uiManager.setTextButtonColor("soundToggleButton", on
? std::array<float, 4>{ 0.2f, 0.9f, 0.2f, 1.0f }
: std::array<float, 4>{ 0.9f, 0.2f, 0.2f, 1.0f });*/
};
refreshSoundToggle();
uiManager.setTextButtonCallback("soundToggleButton", [this](const std::string&) {
audioPlayer_.setSoundEnabled(!audioPlayer_.isSoundEnabled());
const bool on = audioPlayer_.isSoundEnabled();
uiManager.setTextButtonText("soundToggleButton", on ? soundToggleOn : soundToggleOff);
/*uiManager.setTextButtonColor("soundToggleButton", on
? std::array<float, 4>{ 0.2f, 0.9f, 0.2f, 1.0f }
: std::array<float, 4>{ 0.9f, 0.2f, 0.2f, 1.0f });*/
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
uiManager.setTextButtonCallback("musicDownloadButton", [this](const std::string&) {
if (musicDownloadStarted) return; // Already downloading, ignore further clicks
musicDownloadStarted = true;
musicDownloadError = false;
std::string musicPath = FRG::getPersistentResourcePath("music.zip");
emscripten_async_wget2(
"music.zip",
musicPath.c_str(),
"GET",
nullptr,
nullptr,
onMusicZipLoaded,
onMusicZipError,
onMusicZipProgress
);
audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
});
}
#endif
void MenuManager::showLanguageScreen() { void MenuManager::showLanguageScreen() {
uiManager.pushMenuFromSavedRoot(languageScreenRoot); uiManager.pushMenuFromSavedRoot(languageScreenRoot);
uiManager.setTextButtonCallback("languageBackButton", [this](const std::string&) { uiManager.setTextButtonCallback("languageBackButton", [this](const std::string&) {
saveSettings(); saveSettings();
uiManager.popMenu(); uiManager.popMenu();
uiManager.updateAllLayouts(); uiManager.updateAllLayouts();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
}); });
uiManager.setTextButtonCallback("languageRussianButton", [this](const std::string&) { uiManager.setTextButtonCallback("languageRussianButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
FRG::g_currentLanguage = FRG::Language::Russian; FRG::g_currentLanguage = FRG::Language::Russian;
reloadLocalizedGameContent(); reloadLocalizedGameContent();
saveSettings(); saveSettings();
}); });
uiManager.setTextButtonCallback("languageEnglishButton", [this](const std::string&) { uiManager.setTextButtonCallback("languageEnglishButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
FRG::g_currentLanguage = FRG::Language::English; FRG::g_currentLanguage = FRG::Language::English;
reloadLocalizedGameContent(); reloadLocalizedGameContent();
saveSettings(); saveSettings();
@ -810,7 +1037,7 @@ namespace FRG {
uiManager.setTextButtonCallback("loadBackButton", [this](const std::string&) { uiManager.setTextButtonCallback("loadBackButton", [this](const std::string&) {
uiManager.popMenu(); uiManager.popMenu();
uiManager.updateAllLayouts(); uiManager.updateAllLayouts();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
}); });
static const char* kSlotButtons[4] = { static const char* kSlotButtons[4] = {
@ -837,7 +1064,7 @@ namespace FRG {
uiManager.setTextButtonText(kSlotButtons[i], label); uiManager.setTextButtonText(kSlotButtons[i], label);
} }
uiManager.setTextButtonCallback(kSlotButtons[i], [this, slot](const std::string&) { uiManager.setTextButtonCallback(kSlotButtons[i], [this, slot](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
if (onLoadGame) onLoadGame(slot); if (onLoadGame) onLoadGame(slot);
enterGameplay(true); enterGameplay(true);
}); });
@ -850,7 +1077,7 @@ namespace FRG {
uiManager.setTextButtonCallback("saveBackButton", [this](const std::string&) { uiManager.setTextButtonCallback("saveBackButton", [this](const std::string&) {
uiManager.popMenu(); uiManager.popMenu();
uiManager.updateAllLayouts(); uiManager.updateAllLayouts();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
}); });
static const char* kSlotButtons[4] = { static const char* kSlotButtons[4] = {
@ -896,7 +1123,7 @@ namespace FRG {
? emptyText ? emptyText
: localizedLocationName[info.locationName][FRG::g_currentLanguage] + " " + info.savedAt; : localizedLocationName[info.locationName][FRG::g_currentLanguage] + " " + info.savedAt;
uiManager.setTextButtonText(buttonName, label); uiManager.setTextButtonText(buttonName, label);
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
} }
}); });
} }
@ -941,7 +1168,7 @@ namespace FRG {
selectInventoryItem(i); selectInventoryItem(i);
//logger() << "Callback called for button number " << i << " END" << std::endl; //logger() << "Callback called for button number " << i << " END" << std::endl;
audioPlayer_.playSoundAsync("audio/sound_bag001.ogg"); audioPlayer_.playSoundAsync("resources/audio/sound_bag001.ogg");
}); });
} else { } else {
uiManager.setNodeVisible(btnName, false); uiManager.setNodeVisible(btnName, false);
@ -953,7 +1180,7 @@ namespace FRG {
selectInventoryItem(0); selectInventoryItem(0);
} }
audioPlayer_.playSoundAsync("audio/sound_bag_open.ogg"); audioPlayer_.playSoundAsync("resources/audio/sound_bag_open.ogg");
} }
void MenuManager::selectInventoryItem(int index) { void MenuManager::selectInventoryItem(int index) {
@ -1005,7 +1232,7 @@ namespace FRG {
for (int i = 0; i < inventoryMenuStackDepth_; ++i) uiManager.popMenu(); for (int i = 0; i < inventoryMenuStackDepth_; ++i) uiManager.popMenu();
inventoryMenuStackDepth_ = 0; inventoryMenuStackDepth_ = 0;
uiManager.updateAllLayouts(); uiManager.updateAllLayouts();
audioPlayer_.playSoundAsync("audio/sound_bag_close.ogg"); audioPlayer_.playSoundAsync("resources/audio/sound_bag_close.ogg");
} }
void MenuManager::openQuestJournal() { void MenuManager::openQuestJournal() {
@ -1021,12 +1248,12 @@ namespace FRG {
uiManager.setButtonCallback("journalExitButton", [this](const std::string&) { uiManager.setButtonCallback("journalExitButton", [this](const std::string&) {
closeQuestJournal(); closeQuestJournal();
audioPlayer_.playSoundAsync("audio/656126__itsthegoodstuff__paging-through-book.ogg"); audioPlayer_.playSoundAsync("resources/audio/656126__itsthegoodstuff__paging-through-book.ogg");
}); });
uiManager.setButtonCallback("journalExitButton2", [this](const std::string&) { uiManager.setButtonCallback("journalExitButton2", [this](const std::string&) {
closeQuestJournal(); closeQuestJournal();
audioPlayer_.playSoundAsync("audio/656126__itsthegoodstuff__paging-through-book.ogg"); audioPlayer_.playSoundAsync("resources/audio/656126__itsthegoodstuff__paging-through-book.ogg");
}); });
@ -1041,7 +1268,7 @@ namespace FRG {
for (int i = 0; i < 9; ++i) { for (int i = 0; i < 9; ++i) {
uiManager.setTextButtonCallback(kItemNames[i], [this, i](const std::string&) { uiManager.setTextButtonCallback(kItemNames[i], [this, i](const std::string&) {
selectQuestByIndex(i); selectQuestByIndex(i);
audioPlayer_.playSoundAsync("audio/255571__stradie__flipping-paper.ogg"); audioPlayer_.playSoundAsync("resources/audio/255571__stradie__flipping-paper.ogg");
}); });
} }
@ -1050,7 +1277,7 @@ namespace FRG {
selectQuestByIndex(0); selectQuestByIndex(0);
} }
audioPlayer_.playSoundAsync("audio/255571__stradie__flipping-paper.ogg"); audioPlayer_.playSoundAsync("resources/audio/255571__stradie__flipping-paper.ogg");
} }
void MenuManager::closeQuestJournal() { void MenuManager::closeQuestJournal() {
@ -1101,24 +1328,24 @@ namespace FRG {
uiManager.setButtonCallback("phoneExitButton", [this](const std::string&) { uiManager.setButtonCallback("phoneExitButton", [this](const std::string&) {
closePhoneEntirely(); closePhoneEntirely();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg"); audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
}); });
uiManager.setButtonCallback("phoneMain", [this](const std::string&) {}); uiManager.setButtonCallback("phoneMain", [this](const std::string&) {});
uiManager.setButtonCallback("phoneMessenger", [this](const std::string&) { uiManager.setButtonCallback("phoneMessenger", [this](const std::string&) {
openPhoneMessenger(); openPhoneMessenger();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg"); audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
}); });
uiManager.setButtonCallback("phoneBank", [this](const std::string&) { uiManager.setButtonCallback("phoneBank", [this](const std::string&) {
openPhoneBank(); openPhoneBank();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg"); audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
}); });
uiManager.setButtonCallback("phoneVideo", [this](const std::string&) { uiManager.setButtonCallback("phoneVideo", [this](const std::string&) {
openPhoneVideo(); openPhoneVideo();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg"); audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
}); });
uiManager.setButtonCallback("phoneTaxi", [this](const std::string&) { uiManager.setButtonCallback("phoneTaxi", [this](const std::string&) {
openPhoneTaxi(); openPhoneTaxi();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg"); audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
}); });
if (gameState_.isNight) if (gameState_.isNight)
@ -1143,7 +1370,7 @@ namespace FRG {
uiManager.setNodeVisible("phoneTimeDawn", false); uiManager.setNodeVisible("phoneTimeDawn", false);
} }
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg"); audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
} }
void MenuManager::openPhoneMessenger() { void MenuManager::openPhoneMessenger() {
@ -1161,23 +1388,23 @@ namespace FRG {
uiManager.setButtonCallback("phoneExitButton", [this](const std::string&) { uiManager.setButtonCallback("phoneExitButton", [this](const std::string&) {
closePhoneEntirely(); closePhoneEntirely();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg"); audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
}); });
uiManager.setButtonCallback("phoneMain", [this](const std::string&) {}); uiManager.setButtonCallback("phoneMain", [this](const std::string&) {});
uiManager.setTextButtonCallback("chat1button", [this](const std::string&) { uiManager.setTextButtonCallback("chat1button", [this](const std::string&) {
gameState_.chatUnread[0] = false; gameState_.chatUnread[0] = false;
openPhoneChatFromList(0, isPortraitMode() ? verticalPhoneChat1Root : phoneChat1Root); openPhoneChatFromList(0, isPortraitMode() ? verticalPhoneChat1Root : phoneChat1Root);
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg"); audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
}); });
uiManager.setTextButtonCallback("chat2button", [this](const std::string&) { uiManager.setTextButtonCallback("chat2button", [this](const std::string&) {
gameState_.chatUnread[1] = false; gameState_.chatUnread[1] = false;
openPhoneChatFromList(1, isPortraitMode() ? verticalPhoneChat2Root : phoneChat2Root); openPhoneChatFromList(1, isPortraitMode() ? verticalPhoneChat2Root : phoneChat2Root);
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg"); audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
}); });
uiManager.setTextButtonCallback("chat3button", [this](const std::string&) { uiManager.setTextButtonCallback("chat3button", [this](const std::string&) {
gameState_.chatUnread[2] = false; gameState_.chatUnread[2] = false;
openPhoneChatFromList(2, isPortraitMode() ? verticalPhoneChat3Root : phoneChat3Root); openPhoneChatFromList(2, isPortraitMode() ? verticalPhoneChat3Root : phoneChat3Root);
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg"); audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
}); });
} }
@ -1213,13 +1440,13 @@ namespace FRG {
uiManager.setButtonCallback("phoneExitButton", [this](const std::string&) { uiManager.setButtonCallback("phoneExitButton", [this](const std::string&) {
closePhoneEntirely(); closePhoneEntirely();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg"); audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
}); });
uiManager.setButtonCallback("phoneMain", [this](const std::string&) {}); uiManager.setButtonCallback("phoneMain", [this](const std::string&) {});
uiManager.setButtonCallback("buttonBack", [this](const std::string&) { uiManager.setButtonCallback("buttonBack", [this](const std::string&) {
uiManager.popMenu(); uiManager.popMenu();
uiManager.updateAllLayouts(); uiManager.updateAllLayouts();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg"); audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
}); });
} }
@ -1229,13 +1456,13 @@ namespace FRG {
uiManager.setButtonCallback("phoneExitButton", [this](const std::string&) { uiManager.setButtonCallback("phoneExitButton", [this](const std::string&) {
closePhoneEntirely(); closePhoneEntirely();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg"); audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
}); });
uiManager.setButtonCallback("phoneMain", [this](const std::string&) {}); uiManager.setButtonCallback("phoneMain", [this](const std::string&) {});
uiManager.setButtonCallback("buttonBack", [this](const std::string&) { uiManager.setButtonCallback("buttonBack", [this](const std::string&) {
uiManager.popMenu(); uiManager.popMenu();
uiManager.updateAllLayouts(); uiManager.updateAllLayouts();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg"); audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
}); });
uiManager.setButtonCallback("videoSkip", [this](const std::string&) { uiManager.setButtonCallback("videoSkip", [this](const std::string&) {
closePhoneEntirely(); closePhoneEntirely();
@ -1252,7 +1479,7 @@ namespace FRG {
} }
else else
{ {
audioPlayer_.playSoundAsync("audio/78564__joedeshon__alarm_clock_ticking_02.ogg"); audioPlayer_.playSoundAsync("resources/audio/78564__joedeshon__alarm_clock_ticking_02.ogg");
startNightTransitionFunc(); startNightTransitionFunc();
} }
} }
@ -1277,13 +1504,13 @@ namespace FRG {
uiManager.setButtonCallback("phoneExitButton", [this](const std::string&) { uiManager.setButtonCallback("phoneExitButton", [this](const std::string&) {
closePhoneEntirely(); closePhoneEntirely();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg"); audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
}); });
uiManager.setButtonCallback("phoneMain", [this](const std::string&) {}); uiManager.setButtonCallback("phoneMain", [this](const std::string&) {});
uiManager.setButtonCallback("buttonBack", [this](const std::string&) { uiManager.setButtonCallback("buttonBack", [this](const std::string&) {
uiManager.popMenu(); uiManager.popMenu();
uiManager.updateAllLayouts(); uiManager.updateAllLayouts();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg"); audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
}); });
uiManager.setButtonCallback("mapGo", [this](const std::string&) { uiManager.setButtonCallback("mapGo", [this](const std::string&) {
gameState_.tutorialNeedOpenTaxiScreen = false; gameState_.tutorialNeedOpenTaxiScreen = false;
@ -1298,17 +1525,17 @@ namespace FRG {
gameState_.money -= 500; gameState_.money -= 500;
closePhoneEntirely(); closePhoneEntirely();
if (startDialogueFunc) startDialogueFunc("dialog_taxi002"); if (startDialogueFunc) startDialogueFunc("dialog_taxi002");
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg"); audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
} }
else else
{ {
closePhoneEntirely(); closePhoneEntirely();
if (startDialogueFunc) startDialogueFunc("dialog_taxi004"); if (startDialogueFunc) startDialogueFunc("dialog_taxi004");
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg"); audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
} }
}); });
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg"); audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
} }
void MenuManager::openPhoneChatFromList(int chatIndex, std::shared_ptr<UiNode> chatRoot) { void MenuManager::openPhoneChatFromList(int chatIndex, std::shared_ptr<UiNode> chatRoot) {
@ -1348,12 +1575,12 @@ namespace FRG {
uiManager.setButtonCallback("phoneExitButton", [this](const std::string&) { uiManager.setButtonCallback("phoneExitButton", [this](const std::string&) {
closePhoneScreenFromChat(); closePhoneScreenFromChat();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg"); audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
}); });
uiManager.setButtonCallback("phoneMain", [this](const std::string&) {}); uiManager.setButtonCallback("phoneMain", [this](const std::string&) {});
uiManager.setTextButtonCallback("chatTitleButton", [this](const std::string&) { uiManager.setTextButtonCallback("chatTitleButton", [this](const std::string&) {
returnToPhoneChatList(); returnToPhoneChatList();
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg"); audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
}); });
if (chatOpenCallback) { if (chatOpenCallback) {
@ -1437,37 +1664,37 @@ namespace FRG {
} }
void MenuManager::showModalMenuScreen() { void MenuManager::showModalMenuScreen() {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
uiManager.pushMenuFromSavedRoot(modalMenuRoot); uiManager.pushMenuFromSavedRoot(modalMenuRoot);
uiManager.setButtonCallback("modalExitButton", [this](const std::string&) { uiManager.setButtonCallback("modalExitButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
uiManager.popMenu(); uiManager.popMenu();
uiManager.updateAllLayouts(); uiManager.updateAllLayouts();
}); });
uiManager.setButtonCallback("menuCloseButton", [this](const std::string&) { uiManager.setButtonCallback("menuCloseButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
uiManager.popMenu(); uiManager.popMenu();
uiManager.updateAllLayouts(); uiManager.updateAllLayouts();
}); });
uiManager.setButtonCallback("menuSaveButton", [this](const std::string&) { uiManager.setButtonCallback("menuSaveButton", [this](const std::string&) {
showSaveGameScreen(); showSaveGameScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
}); });
uiManager.setButtonCallback("menuLoadButton", [this](const std::string&) { uiManager.setButtonCallback("menuLoadButton", [this](const std::string&) {
showLoadGameScreen(); showLoadGameScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
}); });
uiManager.setButtonCallback("menuSettingsButton", [this](const std::string&) { uiManager.setButtonCallback("menuSettingsButton", [this](const std::string&) {
showSettingsScreen(); showSettingsScreen();
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
}); });
uiManager.setButtonCallback("menuExitButton", [this](const std::string&) { uiManager.setButtonCallback("menuExitButton", [this](const std::string&) {
audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg"); audioPlayer_.playSoundAsync("resources/audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
uiManager.popMenu(); uiManager.popMenu();
showMainMenu(); showMainMenu();
}); });
@ -1579,29 +1806,35 @@ namespace FRG {
setupGameplayHudCallbacks(); setupGameplayHudCallbacks();
if (gameState_.isDarklands) if (gameState_.isDarklands)
{ {
audioPlayer_.crossFadeMusicAsync("audio/bishkek fight calm.ogg"); audioPlayer_.crossFadeMusicAsync("music/bishkek fight calm.ogg");
lastMusicTrack = "music/bishkek fight calm.ogg";
} }
else if (gameState_.isNight) else if (gameState_.isNight)
{ {
audioPlayer_.crossFadeMusicAsync("audio/bishkek night.ogg"); audioPlayer_.crossFadeMusicAsync("music/bishkek night.ogg");
lastMusicTrack = "music/bishkek night.ogg";
} }
else else
{ {
audioPlayer_.crossFadeMusicAsync("audio/bishkek univer day.ogg"); audioPlayer_.crossFadeMusicAsync("music/bishkek univer day.ogg");
lastMusicTrack = "music/bishkek univer day.ogg";
} }
} else if (locationName == "uni_interior") { } else if (locationName == "uni_interior") {
applyUniIntHud(); applyUniIntHud();
if (gameState_.isDarklands) if (gameState_.isDarklands)
{ {
audioPlayer_.crossFadeMusicAsync("audio/bishkek fight calm.ogg"); audioPlayer_.crossFadeMusicAsync("music/bishkek fight calm.ogg");
lastMusicTrack = "music/bishkek fight calm.ogg";
} }
else if (gameState_.isNight) else if (gameState_.isNight)
{ {
audioPlayer_.crossFadeMusicAsync("audio/bishkek night.ogg"); audioPlayer_.crossFadeMusicAsync("music/bishkek night.ogg");
lastMusicTrack = "music/bishkek night.ogg";
} }
else else
{ {
audioPlayer_.crossFadeMusicAsync("audio/bishkek univer day.ogg"); audioPlayer_.crossFadeMusicAsync("music/bishkek univer day.ogg");
lastMusicTrack = "music/bishkek univer day.ogg";
} }
} else { } else {
// Returning to dorm: reuse step5ab, suppress already-completed hints // Returning to dorm: reuse step5ab, suppress already-completed hints
@ -1611,11 +1844,13 @@ namespace FRG {
if (gameState_.isNight) if (gameState_.isNight)
{ {
audioPlayer_.crossFadeMusicAsync("audio/bishkek night.ogg"); audioPlayer_.crossFadeMusicAsync("music/bishkek night.ogg");
lastMusicTrack = "music/bishkek night.ogg";
} }
else else
{ {
audioPlayer_.crossFadeMusicAsync("audio/obshaga.ogg"); audioPlayer_.crossFadeMusicAsync("music/obshaga.ogg");
lastMusicTrack = "music/obshaga.ogg";
} }
} }
} }
@ -1844,12 +2079,12 @@ namespace FRG {
uiManager.setButtonCallback("inventoryExitButton", [this](const std::string&) { uiManager.setButtonCallback("inventoryExitButton", [this](const std::string&) {
closePortraitInventoryItem(); closePortraitInventoryItem();
audioPlayer_.playSoundAsync("audio/sound_bag001.ogg"); audioPlayer_.playSoundAsync("resources/audio/sound_bag001.ogg");
}); });
uiManager.setButtonCallback("inventoryExitButton2", [this](const std::string&) { uiManager.setButtonCallback("inventoryExitButton2", [this](const std::string&) {
closePortraitInventoryItem(); closePortraitInventoryItem();
audioPlayer_.playSoundAsync("audio/sound_bag001.ogg"); audioPlayer_.playSoundAsync("resources/audio/sound_bag001.ogg");
}); });
uiManager.setButtonCallback("inventoryMain", [this](const std::string&) {}); uiManager.setButtonCallback("inventoryMain", [this](const std::string&) {});
@ -1880,12 +2115,12 @@ namespace FRG {
uiManager.setButtonCallback("journalItemExitButton", [this](const std::string&) { uiManager.setButtonCallback("journalItemExitButton", [this](const std::string&) {
closePortraitJournalItem(); closePortraitJournalItem();
audioPlayer_.playSoundAsync("audio/255571__stradie__flipping-paper.ogg"); audioPlayer_.playSoundAsync("resources/audio/255571__stradie__flipping-paper.ogg");
}); });
uiManager.setButtonCallback("journalItemExitButton2", [this](const std::string&) { uiManager.setButtonCallback("journalItemExitButton2", [this](const std::string&) {
closeQuestJournal(); closeQuestJournal();
audioPlayer_.playSoundAsync("audio/656126__itsthegoodstuff__paging-through-book.ogg"); audioPlayer_.playSoundAsync("resources/audio/656126__itsthegoodstuff__paging-through-book.ogg");
}); });
@ -2085,7 +2320,7 @@ namespace FRG {
recomputePhoneChatPositions(); recomputePhoneChatPositions();
} }
chatUiManager.startPopIn(nodeName, 300.0f); chatUiManager.startPopIn(nodeName, 300.0f);
audioPlayer_.playSoundAsync("audio/537061__imafoley__message-pop-sound.ogg"); audioPlayer_.playSoundAsync("resources/audio/537061__imafoley__message-pop-sound.ogg");
} }
void MenuManager::setDarklandsMode(bool enabled) void MenuManager::setDarklandsMode(bool enabled)

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@ -130,7 +130,20 @@ namespace FRG {
std::shared_ptr<Texture> languageLoadingEn; std::shared_ptr<Texture> languageLoadingEn;
bool shadowsEnabled = true; bool shadowsEnabled = true;
std::string lastMusicTrack;
#ifdef __EMSCRIPTEN__
static void onMusicZipLoaded(unsigned /*handle*/, void* /*userData*/, const char* /*filename*/);
static void onMusicZipError(unsigned /*handle*/, void* /*userData*/, int httpStatus);
static void onMusicZipProgress(unsigned /*handle*/, void* /*userData*/, int percentComplete);
float musicDownloadProgress = 0.0f;
bool musicDownloadStarted = false;
bool musicDownloadError = false;
bool playerInSettingsNoMusic = false;
bool playerInSettingsNoMusicGraphics = false;
#endif
protected: protected:
Renderer& renderer; Renderer& renderer;
@ -176,6 +189,10 @@ namespace FRG {
void showCreditsScreen(); void showCreditsScreen();
void showSettingsScreen(); void showSettingsScreen();
void showSettingsGraphicsScreen(); void showSettingsGraphicsScreen();
#ifdef __EMSCRIPTEN__
void showSettingsNoMusicWebScreen();
#endif
void showLanguageScreen(); void showLanguageScreen();
void showLoadGameScreen(); void showLoadGameScreen();
void showSaveGameScreen(); void showSaveGameScreen();
@ -268,6 +285,9 @@ namespace FRG {
std::shared_ptr<UiNode> creditsScreenRoot; std::shared_ptr<UiNode> creditsScreenRoot;
std::shared_ptr<UiNode> portraitCreditsScreenRoot; std::shared_ptr<UiNode> portraitCreditsScreenRoot;
#ifdef __EMSCRIPTEN__
std::shared_ptr<UiNode> settingsScreenNoMusicWebRoot;
#endif
std::shared_ptr<UiNode> settingsScreenRoot; std::shared_ptr<UiNode> settingsScreenRoot;
std::shared_ptr<UiNode> settingsGraphicsScreenRoot; std::shared_ptr<UiNode> settingsGraphicsScreenRoot;
std::shared_ptr<UiNode> languageScreenRoot; std::shared_ptr<UiNode> languageScreenRoot;
@ -343,6 +363,7 @@ namespace FRG {
std::string fullScreenToggleOff; std::string fullScreenToggleOff;
std::string shadowToggleOn; std::string shadowToggleOn;
std::string shadowToggleOff; std::string shadowToggleOff;
std::string musicDownloadProgressPrefix;
}; };

View File

@ -105,12 +105,20 @@ namespace FRG
} }
std::vector<char> readFileFromZIP(const std::string& filename, const std::string& zipfilename) { std::vector<char> readFileFromZIP(const std::string& filename, const std::string& zipfilename) {
if (zipfilename.empty()) {
logger() << "readFileFromZIP: zipfilename empty, reading from file directly..." << std::endl;
return readFile(filename);
}
#ifdef EMSCRIPTEN #ifdef EMSCRIPTEN
std::string webZipFilename = getPersistentResourcePath(zipfilename);
int zipErr = 0; int zipErr = 0;
zip_t* archive = zip_open(zipfilename.c_str(), ZIP_RDONLY, &zipErr); zip_t* archive = zip_open(webZipFilename.c_str(), ZIP_RDONLY, &zipErr);
if (!archive) { if (!archive) {
logger() << "Failed to open ZIP: " << zipfilename << " (error code " << zipErr << ")" << std::endl; logger() << "Failed to open ZIP: " << webZipFilename << " (error code " << zipErr << ")" << std::endl;
throw std::runtime_error("Failed to open ZIP: " + zipfilename); throw std::runtime_error("Failed to open ZIP: " + webZipFilename);
} }
std::string cleanFilename = filename; std::string cleanFilename = filename;
@ -120,14 +128,14 @@ namespace FRG
zip_stat_init(&fileStat); zip_stat_init(&fileStat);
if (zip_stat(archive, cleanFilename.c_str(), 0, &fileStat) != 0 || !(fileStat.valid & ZIP_STAT_SIZE)) { if (zip_stat(archive, cleanFilename.c_str(), 0, &fileStat) != 0 || !(fileStat.valid & ZIP_STAT_SIZE)) {
zip_close(archive); zip_close(archive);
logger() << "Failed to stat file in ZIP: " << cleanFilename << " in " << zipfilename << std::endl; logger() << "Failed to stat file in ZIP: " << cleanFilename << " in " << webZipFilename << std::endl;
throw std::runtime_error("Can't stat file in ZIP: " + cleanFilename); throw std::runtime_error("Can't stat file in ZIP: " + cleanFilename);
} }
zip_file_t* zipFile = zip_fopen(archive, cleanFilename.c_str(), 0); zip_file_t* zipFile = zip_fopen(archive, cleanFilename.c_str(), 0);
if (!zipFile) { if (!zipFile) {
zip_close(archive); zip_close(archive);
logger() << "Failed to open file in ZIP: " << cleanFilename << std::endl; logger() << "Failed to open file in ZIP: " << cleanFilename << " in " << webZipFilename << std::endl;
throw std::runtime_error("Can't open file in ZIP: " + cleanFilename); throw std::runtime_error("Can't open file in ZIP: " + cleanFilename);
} }
@ -146,11 +154,6 @@ namespace FRG
return fileData; return fileData;
#else #else
if (zipfilename.empty()) {
std::cerr << "readFileFromZIP: zipfilename empty" << std::endl;
return {};
}
int zipErr = 0; int zipErr = 0;
zip_t* archive = zip_open(zipfilename.c_str(), ZIP_RDONLY, &zipErr); zip_t* archive = zip_open(zipfilename.c_str(), ZIP_RDONLY, &zipErr);
if (!archive) { if (!archive) {
@ -197,6 +200,39 @@ namespace FRG
#endif #endif
} }
bool zipFileExists(const std::string& zipfilename)
{
if (zipfilename.empty()) {
return false;
}
#ifdef EMSCRIPTEN
std::string webZipFilename = getPersistentResourcePath(zipfilename);
int zipErr = 0;
zip_t* archive = zip_open(webZipFilename.c_str(), ZIP_RDONLY, &zipErr);
if (!archive) {
return false;
}
zip_close(archive);
return true;
#else
int zipErr = 0;
zip_t* archive = zip_open(zipfilename.c_str(), ZIP_RDONLY, &zipErr);
if (!archive) {
std::cerr << "readFileFromZIP: zip_open failed for: " << zipfilename
<< " (error code " << zipErr << ")" << std::endl;
return false;
}
zip_close(archive);
return true;
#endif
}
bool findString(const char* in, char* list) bool findString(const char* in, char* list)
{ {
size_t thisLength = strlen(in); size_t thisLength = strlen(in);
@ -481,4 +517,31 @@ namespace FRG
// Если логирование отключено, возвращаем заглушку. // Если логирование отключено, возвращаем заглушку.
return g_nullStream; return g_nullStream;
} }
#ifdef __EMSCRIPTEN__
// Получение абсолютного пути к ресурсам в хранилище сохранений (/offline/resources.zip)
std::string getPersistentResourcePath(const std::string& filename) {
namespace fs = std::filesystem;
return (getSaveDirectory() / filename).string();
}
// Проверка целостности zip-файла по указанному пути
bool isZipValid(const std::string& fullPath) {
namespace fs = std::filesystem;
if (!fs::exists(fullPath)) {
return false;
}
int zipErr = 0;
zip_t* archive = zip_open(fullPath.c_str(), ZIP_RDONLY, &zipErr);
if (!archive) {
logger() << "[VFS] ZIP file invalid or corrupted: " << fullPath
<< " (code " << zipErr << ")" << std::endl;
return false;
}
zip_close(archive);
return true;
}
#endif
}; };

View File

@ -23,6 +23,8 @@ namespace FRG
std::vector<char> readFileFromZIP(const std::string& filename, const std::string& zipfilename); std::vector<char> readFileFromZIP(const std::string& filename, const std::string& zipfilename);
bool zipFileExists(const std::string& zipfilename);
bool findString(const char* in, char* list); bool findString(const char* in, char* list);
std::filesystem::path getSaveDirectory(); std::filesystem::path getSaveDirectory();
@ -38,4 +40,10 @@ namespace FRG
void initLogger(); void initLogger();
std::ostream& logger(); std::ostream& logger();
#ifdef __EMSCRIPTEN__
std::string getPersistentResourcePath(const std::string& filename);
bool isZipValid(const std::string& fullPath);
#endif
} }