Fixing bugs, added girl
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@@ -20,8 +20,6 @@
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#include <unordered_set>
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#include "Location.h"
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#include "AudioPlayerAsync.h"
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#include "quest/QuestJournal.h"
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namespace ZL {
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class Game {
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@@ -51,13 +49,6 @@ namespace ZL {
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Inventory inventory;
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InteractiveObject* pickedUpObject = nullptr;
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bool inventoryOpen = false;
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ZL::Quest::QuestJournal questJournal;
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bool questJournalOpen = false;
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int selectedQuestIndex = -1;
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std::vector<std::string> visibleQuestIds;
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MenuManager menuManager;
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void activateSlowMoEffect();
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@@ -107,11 +98,6 @@ namespace ZL {
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void endPinch();
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int countNonUiPointers() const;
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void setupQuestJournalUi();
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void toggleQuestJournal();
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void refreshQuestJournalUi();
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void selectQuestByIndex(int index);
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#ifdef EMSCRIPTEN
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static Game* s_instance;
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static void onResourcesZipLoaded(const char* filename);
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