Clean up UI, work on tutorial

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Vladislav Khorev committed 2026-06-08 22:09:24 +03:00
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commit 619de45221
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@@ -106,6 +106,8 @@ namespace ZL
// Used by the tutorial system to detect the "tap to walk" gesture.
std::function<void()> onPlayerFloorWalk;
std::function<void()> onPlayerTaxiRequired;
// Set by Game after setup(). Lua and onDeathAnimComplete call this to
// request the transition without coupling Location to Game directly.
std::function<bool()> requestDarklandsTransition;