Fixing minor bugs, some renaming

This commit is contained in:
Vladislav Khorev committed 2026-11-10 21:06:27 +06:00
1 parent f3cafd2bf7
commit 63bf981e21
12 files changed
+3186 -1940

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+162
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@@ -161,6 +161,168 @@
"hp": 35,
"visibleRange" : 6.5,
"canAttack": true
},
{
"id": "ghost_07x",
"name": "Тень",
"meshTextures": {
"Shadow_NPC_Rigged": "resources/w/shadow/Shadow_BaseColor.png"
},
"animationIdlePath": "resources/w/shadow/shadow_idle003.anim",
"animationWalkPath": "resources/w/shadow/shadow_idle003.anim",
"animationActionIdlePath": "resources/w/shadow/shadow_idle003.anim",
"animationActionAttackPath": "resources/w/shadow/shadow_attack003.anim",
"animationStandToActionPath": "resources/w/shadow/shadow_idle003.anim",
"animationActionToStandPath": "resources/w/shadow/shadow_idle003.anim",
"animationActionToDeathPath": "resources/w/shadow/shadow_die003.anim",
"animationDeathIdlePath": "resources/w/shadow/shadow_dead003.anim",
"positionX": -5.6,
"positionY": 0.0,
"positionZ": -14.0,
"walkSpeed": 1.5,
"rotationSpeed": 8.0,
"modelScale": 1.0,
"modelCorrectionRotX": -90.0,
"modelCorrectionRotY": 180.0,
"modelCorrectionRotZ": 0.0,
"hp": 35,
"visibleRange" : 6.5,
"canAttack": true
},
{
"id": "ghost_08x",
"name": "Тень",
"meshTextures": {
"Shadow_NPC_Rigged": "resources/w/shadow/Shadow_BaseColor.png"
},
"animationIdlePath": "resources/w/shadow/shadow_idle003.anim",
"animationWalkPath": "resources/w/shadow/shadow_idle003.anim",
"animationActionIdlePath": "resources/w/shadow/shadow_idle003.anim",
"animationActionAttackPath": "resources/w/shadow/shadow_attack003.anim",
"animationStandToActionPath": "resources/w/shadow/shadow_idle003.anim",
"animationActionToStandPath": "resources/w/shadow/shadow_idle003.anim",
"animationActionToDeathPath": "resources/w/shadow/shadow_die003.anim",
"animationDeathIdlePath": "resources/w/shadow/shadow_dead003.anim",
"positionX": -6.4,
"positionY": 0.0,
"positionZ": -14.0,
"walkSpeed": 1.5,
"rotationSpeed": 8.0,
"modelScale": 1.0,
"modelCorrectionRotX": -90.0,
"modelCorrectionRotY": 180.0,
"modelCorrectionRotZ": 0.0,
"hp": 35,
"visibleRange" : 6.5,
"canAttack": true
},
{
"id": "ghost_09x",
"name": "Тень",
"meshTextures": {
"Shadow_NPC_Rigged": "resources/w/shadow/Shadow_BaseColor.png"
},
"animationIdlePath": "resources/w/shadow/shadow_idle003.anim",
"animationWalkPath": "resources/w/shadow/shadow_idle003.anim",
"animationActionIdlePath": "resources/w/shadow/shadow_idle003.anim",
"animationActionAttackPath": "resources/w/shadow/shadow_attack003.anim",
"animationStandToActionPath": "resources/w/shadow/shadow_idle003.anim",
"animationActionToStandPath": "resources/w/shadow/shadow_idle003.anim",
"animationActionToDeathPath": "resources/w/shadow/shadow_die003.anim",
"animationDeathIdlePath": "resources/w/shadow/shadow_dead003.anim",
"positionX": -5.6,
"positionY": 0.0,
"positionZ": -14.5,
"walkSpeed": 1.5,
"rotationSpeed": 8.0,
"modelScale": 1.0,
"modelCorrectionRotX": -90.0,
"modelCorrectionRotY": 180.0,
"modelCorrectionRotZ": 0.0,
"hp": 35,
"visibleRange" : 6.5,
"canAttack": true
},
{
"id": "ghost_10x",
"name": "Тень",
"meshTextures": {
"Shadow_NPC_Rigged": "resources/w/shadow/Shadow_BaseColor.png"
},
"animationIdlePath": "resources/w/shadow/shadow_idle003.anim",
"animationWalkPath": "resources/w/shadow/shadow_idle003.anim",
"animationActionIdlePath": "resources/w/shadow/shadow_idle003.anim",
"animationActionAttackPath": "resources/w/shadow/shadow_attack003.anim",
"animationStandToActionPath": "resources/w/shadow/shadow_idle003.anim",
"animationActionToStandPath": "resources/w/shadow/shadow_idle003.anim",
"animationActionToDeathPath": "resources/w/shadow/shadow_die003.anim",
"animationDeathIdlePath": "resources/w/shadow/shadow_dead003.anim",
"positionX": -6.4,
"positionY": 0.0,
"positionZ": -14.5,
"walkSpeed": 1.5,
"rotationSpeed": 8.0,
"modelScale": 1.0,
"modelCorrectionRotX": -90.0,
"modelCorrectionRotY": 180.0,
"modelCorrectionRotZ": 0.0,
"hp": 35,
"visibleRange" : 6.5,
"canAttack": true
},
{
"id": "ghost_11x",
"name": "Тень",
"meshTextures": {
"Shadow_NPC_Rigged": "resources/w/shadow/Shadow_BaseColor.png"
},
"animationIdlePath": "resources/w/shadow/shadow_idle003.anim",
"animationWalkPath": "resources/w/shadow/shadow_idle003.anim",
"animationActionIdlePath": "resources/w/shadow/shadow_idle003.anim",
"animationActionAttackPath": "resources/w/shadow/shadow_attack003.anim",
"animationStandToActionPath": "resources/w/shadow/shadow_idle003.anim",
"animationActionToStandPath": "resources/w/shadow/shadow_idle003.anim",
"animationActionToDeathPath": "resources/w/shadow/shadow_die003.anim",
"animationDeathIdlePath": "resources/w/shadow/shadow_dead003.anim",
"positionX": -5.6,
"positionY": 0.0,
"positionZ": -15.0,
"walkSpeed": 1.5,
"rotationSpeed": 8.0,
"modelScale": 1.0,
"modelCorrectionRotX": -90.0,
"modelCorrectionRotY": 180.0,
"modelCorrectionRotZ": 0.0,
"hp": 35,
"visibleRange" : 6.5,
"canAttack": true
},
{
"id": "ghost_12x",
"name": "Тень",
"meshTextures": {
"Shadow_NPC_Rigged": "resources/w/shadow/Shadow_BaseColor.png"
},
"animationIdlePath": "resources/w/shadow/shadow_idle003.anim",
"animationWalkPath": "resources/w/shadow/shadow_idle003.anim",
"animationActionIdlePath": "resources/w/shadow/shadow_idle003.anim",
"animationActionAttackPath": "resources/w/shadow/shadow_attack003.anim",
"animationStandToActionPath": "resources/w/shadow/shadow_idle003.anim",
"animationActionToStandPath": "resources/w/shadow/shadow_idle003.anim",
"animationActionToDeathPath": "resources/w/shadow/shadow_die003.anim",
"animationDeathIdlePath": "resources/w/shadow/shadow_dead003.anim",
"positionX": -6.4,
"positionY": 0.0,
"positionZ": -15.0,
"walkSpeed": 1.5,
"rotationSpeed": 8.0,
"modelScale": 1.0,
"modelCorrectionRotX": -90.0,
"modelCorrectionRotY": 180.0,
"modelCorrectionRotZ": 0.0,
"hp": 35,
"visibleRange" : 6.5,
"canAttack": true
}
]
}