Working on multi-threading, including web
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@@ -7,6 +7,8 @@
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#include "planet/PlanetObject.h"
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#include "UiManager.h"
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#include "Projectile.h"
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#include "utils/TaskManager.h"
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#include <queue>
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namespace ZL {
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@@ -103,6 +105,11 @@ namespace ZL {
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uint64_t lastProjectileFireTime = 0;
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int maxProjectiles = 32;
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std::vector<Vector3f> shipLocalEmissionPoints;
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TaskManager taskManager;
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};
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