Major refactoring - internal server state machine implemented

This commit is contained in:
Vladislav Khorev committed 2026-10-29 00:09:16 +06:00
1 parent 71c654e5b6
commit 66e93d46f4
48 files changed
+3948 -3696

No files matched your search

+5
View File
@@ -96,6 +96,8 @@ add_library(main SHARED
../../../../src/Location.cpp
../../../../src/LocationState.h
../../../../src/LocationState.cpp
../../../../src/LocationGameState.h
../../../../src/LocationGameState.cpp
../../../../src/LocationEditor.h
../../../../src/LocationEditor.cpp
../../../../src/NpcCar.h
@@ -104,6 +106,9 @@ add_library(main SHARED
../../../../src/GameConstants.cpp
../../../../src/GameState.h
../../../../src/GameState.cpp
../../../../src/game_server/IGameServer.h
../../../../src/game_server/InternalGameServer.h
../../../../src/game_server/InternalGameServer.cpp
../../../../src/ScriptEngine.h
../../../../src/ScriptEngine.cpp
../../../../src/navigation/PathFinder.h