Major refactoring - internal server state machine implemented
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@@ -96,6 +96,8 @@ add_library(main SHARED
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../../../../src/Location.cpp
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../../../../src/LocationState.h
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../../../../src/LocationState.cpp
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../../../../src/LocationGameState.h
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../../../../src/LocationGameState.cpp
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../../../../src/LocationEditor.h
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../../../../src/LocationEditor.cpp
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../../../../src/NpcCar.h
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@@ -104,6 +106,9 @@ add_library(main SHARED
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../../../../src/GameConstants.cpp
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../../../../src/GameState.h
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../../../../src/GameState.cpp
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../../../../src/game_server/IGameServer.h
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../../../../src/game_server/InternalGameServer.h
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../../../../src/game_server/InternalGameServer.cpp
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../../../../src/ScriptEngine.h
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../../../../src/ScriptEngine.cpp
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../../../../src/navigation/PathFinder.h
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