Major refactoring - internal server state machine implemented
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@@ -121,6 +121,8 @@ add_executable(ShadowOverBishkekDemo
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../src/Location.cpp
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../src/LocationState.h
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../src/LocationState.cpp
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../src/LocationGameState.h
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../src/LocationGameState.cpp
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../src/LocationEditor.h
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../src/LocationEditor.cpp
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../src/NpcCar.h
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@@ -129,6 +131,9 @@ add_executable(ShadowOverBishkekDemo
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../src/GameConstants.cpp
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../src/GameState.h
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../src/GameState.cpp
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../src/game_server/IGameServer.h
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../src/game_server/InternalGameServer.h
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../src/game_server/InternalGameServer.cpp
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../src/ScriptEngine.h
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../src/ScriptEngine.cpp
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../src/navigation/PathFinder.h
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