Major refactoring - internal server state machine implemented

This commit is contained in:
Vladislav Khorev committed 2026-10-29 00:09:16 +06:00
1 parent 71c654e5b6
commit 66e93d46f4
48 files changed
+3948 -3696

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@@ -63,6 +63,8 @@ add_executable(ShadowOverBishkekDemo WIN32
../src/Location.cpp
../src/LocationState.h
../src/LocationState.cpp
../src/LocationGameState.h
../src/LocationGameState.cpp
../src/LocationEditor.h
../src/LocationEditor.cpp
../src/NpcCar.h
@@ -71,6 +73,9 @@ add_executable(ShadowOverBishkekDemo WIN32
../src/GameConstants.cpp
../src/GameState.h
../src/GameState.cpp
../src/game_server/IGameServer.h
../src/game_server/InternalGameServer.h
../src/game_server/InternalGameServer.cpp
../src/ScriptEngine.h
../src/ScriptEngine.cpp
../src/navigation/PathFinder.h