Added mipmapping partially

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Vladislav Khorev committed 2026-01-07 13:30:21 +03:00
1 parent 34fee1005a
commit 6961152d34
8 files changed
+74 -41

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@@ -206,6 +206,12 @@ namespace ZL
spaceshipTexture = std::make_unique<Texture>(CreateTextureDataFromPng("./resources/DefaultMaterial_BaseColor_shine.png", CONST_ZIP_FILE));
spaceshipBase = LoadFromTextFile02("./resources/spaceship006.txt", CONST_ZIP_FILE);
spaceshipBase.RotateByMatrix(Eigen::Quaternionf(Eigen::AngleAxisf(M_PI / 2.0, Eigen::Vector3f::UnitY())).toRotationMatrix());// QuatFromRotateAroundY(M_PI / 2.0).toRotationMatrix());
//spaceshipTexture = std::make_unique<Texture>(CreateTextureDataFromPng("./resources/Untitled.001.png", CONST_ZIP_FILE));
//spaceshipBase = LoadFromTextFile02("./resources/spaceshipnew001.txt", CONST_ZIP_FILE);
//spaceshipBase.RotateByMatrix(Eigen::Quaternionf(Eigen::AngleAxisf(-M_PI / 2.0, Eigen::Vector3f::UnitY())).toRotationMatrix());// QuatFromRotateAroundY(M_PI / 2.0).toRotationMatrix());
//spaceshipBase.Move(Vector3f{ -0.52998, -13, 0 });
//spaceshipBase.Move(Vector3f{ -0.52998, -10, 10 });