Added mipmapping partially
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34fee1005a
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6961152d34
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-41
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@@ -198,6 +198,7 @@ namespace ZL {
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{
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if (stoneMapFB == nullptr)
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{
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//stoneMapFB = std::make_unique<FrameBuffer>(512, 512, true);
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stoneMapFB = std::make_unique<FrameBuffer>(512, 512);
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}
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stoneMapFB->Bind();
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@@ -206,6 +207,8 @@ namespace ZL {
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stoneMapFB->Unbind();
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stoneMapFB->GenerateMipmaps();
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}
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//bakeStoneTexture(renderer);
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@@ -343,7 +346,6 @@ namespace ZL {
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renderer.RotateMatrix(Environment::inverseShipMatrix);
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renderer.TranslateMatrix(-Environment::shipPosition);
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renderer.RenderUniform1f("uDistanceToPlanetSurface", dist);
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renderer.RenderUniform1f("uCurrentZFar", currentZFar);
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renderer.RenderUniform3fv("uViewPos", Environment::shipPosition.data());
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