add dialogue and cutscene system
This commit is contained in:
1 parent
178f69967b
commit
7125674308
23 files changed
+1619
-2
No files matched your search
@@ -0,0 +1,195 @@
|
||||
#include "dialogue/DialogueDatabase.h"
|
||||
|
||||
#include "utils/Utils.h"
|
||||
#include <iostream>
|
||||
|
||||
namespace ZL::Dialogue {
|
||||
|
||||
NodeType DialogueDatabase::parseNodeType(const std::string& value) {
|
||||
if (value == "Choice") return NodeType::Choice;
|
||||
if (value == "Condition") return NodeType::Condition;
|
||||
if (value == "SetFlag") return NodeType::SetFlag;
|
||||
if (value == "Jump") return NodeType::Jump;
|
||||
if (value == "End") return NodeType::End;
|
||||
if (value == "CutsceneStart") return NodeType::CutsceneStart;
|
||||
return NodeType::Line;
|
||||
}
|
||||
|
||||
ChoiceKind DialogueDatabase::parseChoiceKind(const std::string& value) {
|
||||
if (value == "Optional") return ChoiceKind::Optional;
|
||||
if (value == "Exit") return ChoiceKind::Exit;
|
||||
return ChoiceKind::Main;
|
||||
}
|
||||
|
||||
ComparisonOp DialogueDatabase::parseComparisonOp(const std::string& value) {
|
||||
if (value == "==" || value == "Equals") return ComparisonOp::Equals;
|
||||
if (value == "!=" || value == "NotEquals") return ComparisonOp::NotEquals;
|
||||
if (value == ">=" || value == "GreaterOrEqual") return ComparisonOp::GreaterOrEqual;
|
||||
if (value == "<=" || value == "LessOrEqual") return ComparisonOp::LessOrEqual;
|
||||
return ComparisonOp::Exists;
|
||||
}
|
||||
|
||||
Condition DialogueDatabase::parseCondition(const json& j) {
|
||||
Condition c;
|
||||
c.flag = j.value("flag", "");
|
||||
c.op = parseComparisonOp(j.value("op", "Exists"));
|
||||
c.value = j.value("value", 1);
|
||||
return c;
|
||||
}
|
||||
|
||||
Effect DialogueDatabase::parseEffect(const json& j) {
|
||||
Effect e;
|
||||
e.flag = j.value("flag", "");
|
||||
e.value = j.value("value", 1);
|
||||
e.relative = j.value("relative", false);
|
||||
return e;
|
||||
}
|
||||
|
||||
Choice DialogueDatabase::parseChoice(const json& j) {
|
||||
Choice c;
|
||||
c.id = j.value("id", "");
|
||||
c.text = j.value("text", "");
|
||||
c.next = j.value("next", "");
|
||||
c.kind = parseChoiceKind(j.value("kind", "Main"));
|
||||
c.consumeOnce = j.value("consumeOnce", false);
|
||||
|
||||
if (j.contains("conditions") && j["conditions"].is_array()) {
|
||||
for (const auto& item : j["conditions"]) {
|
||||
c.conditions.push_back(parseCondition(item));
|
||||
}
|
||||
}
|
||||
if (j.contains("effects") && j["effects"].is_array()) {
|
||||
for (const auto& item : j["effects"]) {
|
||||
c.effects.push_back(parseEffect(item));
|
||||
}
|
||||
}
|
||||
return c;
|
||||
}
|
||||
|
||||
Node DialogueDatabase::parseNode(const json& j) {
|
||||
Node node;
|
||||
node.id = j.value("id", "");
|
||||
node.type = parseNodeType(j.value("type", "Line"));
|
||||
node.speaker = j.value("speaker", "");
|
||||
node.text = j.value("text", "");
|
||||
node.portrait = j.value("portrait", "");
|
||||
node.next = j.value("next", "");
|
||||
node.trueNext = j.value("trueNext", "");
|
||||
node.falseNext = j.value("falseNext", "");
|
||||
node.cutsceneId = j.value("cutsceneId", "");
|
||||
|
||||
if (j.contains("conditions") && j["conditions"].is_array()) {
|
||||
for (const auto& item : j["conditions"]) {
|
||||
node.conditions.push_back(parseCondition(item));
|
||||
}
|
||||
}
|
||||
if (j.contains("effects") && j["effects"].is_array()) {
|
||||
for (const auto& item : j["effects"]) {
|
||||
node.effects.push_back(parseEffect(item));
|
||||
}
|
||||
}
|
||||
if (j.contains("choices") && j["choices"].is_array()) {
|
||||
for (const auto& item : j["choices"]) {
|
||||
node.choices.push_back(parseChoice(item));
|
||||
}
|
||||
}
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
DialogueDefinition DialogueDatabase::parseDialogue(const json& j) {
|
||||
DialogueDefinition result;
|
||||
result.id = j.value("id", "");
|
||||
result.displayName = j.value("displayName", result.id);
|
||||
result.startNode = j.value("start", "");
|
||||
|
||||
if (j.contains("nodes") && j["nodes"].is_array()) {
|
||||
for (const auto& item : j["nodes"]) {
|
||||
Node node = parseNode(item);
|
||||
if (!node.id.empty()) {
|
||||
result.nodes[node.id] = std::move(node);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
CutsceneLine DialogueDatabase::parseCutsceneLine(const json& j) {
|
||||
CutsceneLine line;
|
||||
line.speaker = j.value("speaker", "");
|
||||
line.text = j.value("text", "");
|
||||
line.portrait = j.value("portrait", "");
|
||||
line.sfx = j.value("sfx", "");
|
||||
line.durationMs = j.value("durationMs", 0);
|
||||
line.waitForConfirm = j.value("waitForConfirm", false);
|
||||
return line;
|
||||
}
|
||||
|
||||
StaticCutsceneDefinition DialogueDatabase::parseCutscene(const json& j) {
|
||||
StaticCutsceneDefinition cutscene;
|
||||
cutscene.id = j.value("id", "");
|
||||
cutscene.background = j.value("background", "");
|
||||
cutscene.music = j.value("music", "");
|
||||
cutscene.skippable = j.value("skippable", true);
|
||||
|
||||
if (j.contains("lines") && j["lines"].is_array()) {
|
||||
for (const auto& item : j["lines"]) {
|
||||
cutscene.lines.push_back(parseCutsceneLine(item));
|
||||
}
|
||||
}
|
||||
|
||||
return cutscene;
|
||||
}
|
||||
|
||||
bool DialogueDatabase::loadFromFile(const std::string& path) {
|
||||
dialogues.clear();
|
||||
cutscenes.clear();
|
||||
|
||||
const std::string raw = ZL::readTextFile(path);
|
||||
if (raw.empty()) {
|
||||
std::cerr << "[dialogue] Failed to read file: " << path << "\n";
|
||||
return false;
|
||||
}
|
||||
|
||||
json root;
|
||||
try {
|
||||
root = json::parse(raw);
|
||||
}
|
||||
catch (const std::exception& e) {
|
||||
std::cerr << "[dialogue] JSON parse error in " << path << ": " << e.what() << "\n";
|
||||
return false;
|
||||
}
|
||||
|
||||
if (root.contains("dialogues") && root["dialogues"].is_array()) {
|
||||
for (const auto& item : root["dialogues"]) {
|
||||
DialogueDefinition dialogue = parseDialogue(item);
|
||||
if (!dialogue.id.empty()) {
|
||||
dialogues[dialogue.id] = std::move(dialogue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (root.contains("cutscenes") && root["cutscenes"].is_array()) {
|
||||
for (const auto& item : root["cutscenes"]) {
|
||||
StaticCutsceneDefinition cutscene = parseCutscene(item);
|
||||
if (!cutscene.id.empty()) {
|
||||
cutscenes[cutscene.id] = std::move(cutscene);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return !dialogues.empty();
|
||||
}
|
||||
|
||||
const DialogueDefinition* DialogueDatabase::findDialogue(const std::string& id) const {
|
||||
auto it = dialogues.find(id);
|
||||
return (it != dialogues.end()) ? &it->second : nullptr;
|
||||
}
|
||||
|
||||
const StaticCutsceneDefinition* DialogueDatabase::findCutscene(const std::string& id) const {
|
||||
auto it = cutscenes.find(id);
|
||||
return (it != cutscenes.end()) ? &it->second : nullptr;
|
||||
}
|
||||
|
||||
} // namespace ZL::Dialogue
|
||||
Reference in new issue
Block a user