Fixing navigation

This commit is contained in:
Vladislav Khorev committed 2026-06-09 12:51:11 +03:00
1 parent dcdeae75bc
commit 77c8471636
29 files changed
+15148 -139

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@@ -20,10 +20,7 @@ bool DialogueOverlay::init(Renderer& renderer, const std::string& zipFile) {
textboxTexture = renderer.textureManager.LoadFromPng("resources/dialogue/textbox_bg.png", zipFile);
textboxChoiceTexture = renderer.textureManager.LoadFromPng("resources/dialogue/DialogChoice001.png", zipFile);
/*choiceMainTexture = renderer.textureManager.LoadFromPng("resources/dialogue/choice_main.png", zipFile);
choiceOptionalTexture = renderer.textureManager.LoadFromPng("resources/dialogue/choice_optional.png", zipFile);
choiceSelectedTexture = renderer.textureManager.LoadFromPng("resources/dialogue/choice_selected.png", zipFile);
*/
choiceMainTexture = renderer.textureManager.LoadFromPng("resources/dialogue/ChoiceNormal001.png", zipFile);
choiceOptionalTexture = renderer.textureManager.LoadFromPng("resources/dialogue/ChoiceNormal001.png", zipFile);
choiceSelectedTexture = renderer.textureManager.LoadFromPng("resources/dialogue/ChoiceSelected001.png", zipFile);