Working on translations for dialogs and cutscenes
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@@ -164,12 +164,13 @@ namespace ZL
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std::cout << "Shadow map initialized" << std::endl;
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//#endif
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setupNavigation(params.navigationJsonPaths);
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dialogueSystem.init(renderer, CONST_ZIP_FILE);
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dialogueSystem.loadDatabase(params.dialoguesJsonPath);
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dialogueSystem.loadCutsceneDatabase("resources/dialogue/cutscenes008.json");
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dialogueSystem.loadTranslations("resources/dialogue/translate_dialogues.json");
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dialogueSystem.loadCutsceneTranslations("resources/dialogue/translate_cutscenes.json");
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dialogueSystem.setQuestJournal(journal);
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npcNameText = std::make_unique<TextRenderer>();
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