Fixing lag compensation and make more smooth

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Vladislav Khorev committed 2026-02-05 09:00:54 +03:00
1 parent 82ca994fac
commit 7b1d9363a0
6 files changed
+159 -54

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@@ -73,7 +73,8 @@ namespace ZL {
std::vector<std::string> boxLabels;
std::unique_ptr<TextRenderer> textRenderer;
std::unordered_map<int, ClientStateInterval> latestRemotePlayers;
//std::unordered_map<int, ClientStateInterval> latestRemotePlayers;
std::unordered_map<int, ClientState> remotePlayerStates;
float newShipVelocity = 0;