Fixing bugs
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@@ -35,6 +35,8 @@ namespace ZL {
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state = GameState::MainMenu;
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uiManager.replaceRoot(mainMenuRoot);
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if (onMainMenuEntered) onMainMenuEntered();
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uiManager.setButtonCallback("singleButton", [this](const std::string&) {
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enterShipSelectionSingle();
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});
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