3d model optimization
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@@ -461,6 +461,7 @@ namespace ZL
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uniExteriorParams.npcsJsonPath = "resources/config2/npcs_uni_exterior.json";
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uniExteriorParams.dialoguesJsonPath = "resources/dialogue/uni_exterior_dialogues.json";
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gameState.locations["uni_exterior"] = std::make_shared<Location>(renderer, gameState.inventory);
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gameState.locations["uni_exterior"]->setup(uniExteriorParams, &gameState.questJournal);
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gameState.locations["uni_exterior"]->scriptEngine.setGlobalStore(&gameState.globalInts);
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