Working on 3d models in uni interior location
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@@ -522,14 +522,12 @@ function on_sleep_cutscene()
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game_api.activate_interactive_object("Room_Cover_Corridor_001")
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game_api.activate_interactive_object("Room_Cover_Main_Hall_001")
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game_api.activate_interactive_object("Room_Cover_North_1_001")
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game_api.activate_interactive_object("Room_Cover_North_2_001")
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game_api.activate_interactive_object("Room_Cover_South_1_001")
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game_api.activate_interactive_object("Room_Cover_South_2_001")
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game_api.activate_interactive_object("Room_Cover_South_3_001")
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game_api.set_object_alpha("Room_Cover_Corridor_001", 1)
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game_api.set_object_alpha("Room_Cover_South_3_001", 1)
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game_api.set_object_alpha("Room_Cover_North_1_001", 1)
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game_api.set_object_alpha("Room_Cover_Main_Hall_001", 1)
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game_api.activate_interactive_object("Note001")
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teacher_door_opened = false
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@@ -708,7 +706,6 @@ game_api.set_trigger_zone_callbacks("book_dialog_zone001",
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function setDay0setup()
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game_api.deactivate_interactive_object("Room_Cover_Corridor_001")
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game_api.deactivate_interactive_object("Room_Cover_North_1_001")
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game_api.deactivate_interactive_object("Room_Cover_North_2_001")
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@@ -727,7 +724,6 @@ end
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function setDay1setup()
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print("Enter setDay1setup")
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game_api.set_object_alpha("Room_Cover_North_1_001", 1)
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game_api.set_object_alpha("Room_Cover_North_2_001", 1)
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game_api.set_object_alpha("Room_Cover_North_3_001", 1)
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game_api.set_object_alpha("Room_Cover_South_1_001", 1)
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@@ -738,7 +734,6 @@ function setDay1setup()
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game_api.deactivate_interactive_object("Room_Cover_Corridor_001")
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game_api.deactivate_interactive_object("Room_Cover_Main_Hall_001")
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game_api.deactivate_interactive_object("Room_Cover_North_1_001")
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game_api.deactivate_interactive_object("Room_Cover_North_2_001")
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game_api.deactivate_interactive_object("Room_Cover_North_3_001")
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game_api.activate_interactive_object("Room_Cover_South_1_001")
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@@ -764,7 +759,6 @@ function setDay1setup()
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end
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function setDay1MorningSetup()
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game_api.deactivate_interactive_object("Room_Cover_North_1_001")
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game_api.activate_interactive_object("Room_Cover_North_2_001")
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game_api.activate_interactive_object("Room_Cover_North_3_001")
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@@ -788,7 +782,6 @@ function setDay1MorningSetup()
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end
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game_api.set_object_rotation("Hall_Leaf001", 0)
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game_api.set_object_alpha("Room_Cover_North_1_001", 1)
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game_api.set_object_alpha("Room_Cover_North_2_001", 1)
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game_api.set_object_alpha("Room_Cover_North_3_001", 1)
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game_api.set_object_alpha("Room_Cover_South_1_001", 1)
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@@ -868,7 +861,6 @@ function setDay1NightSetup()
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print("setDay1NightSetup")
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morning_did_open_door_index = 0
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game_api.deactivate_interactive_object("Room_Cover_North_1_001")
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game_api.activate_interactive_object("Room_Cover_North_2_001")
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game_api.activate_interactive_object("Room_Cover_North_3_001")
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@@ -886,7 +878,6 @@ function setDay1NightSetup()
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game_api.set_object_rotation("Room_S_2_Leaf001", 0)
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game_api.set_object_rotation("Hall_Leaf001", 0)
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game_api.set_object_alpha("Room_Cover_North_1_001", 1)
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game_api.set_object_alpha("Room_Cover_North_2_001", 1)
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game_api.set_object_alpha("Room_Cover_North_3_001", 1)
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game_api.set_object_alpha("Room_Cover_South_1_001", 1)
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@@ -1332,7 +1323,6 @@ game_api.set_location_callbacks(
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function debugAllOpen()
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game_api.deactivate_interactive_object("Room_Cover_Corridor_001")
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game_api.deactivate_interactive_object("Room_Cover_Main_Hall_001")
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game_api.deactivate_interactive_object("Room_Cover_North_1_001")
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game_api.deactivate_interactive_object("Room_Cover_North_2_001")
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game_api.deactivate_interactive_object("Room_Cover_North_3_001")
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game_api.deactivate_interactive_object("Room_Cover_South_1_001")
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