Working on 3d models in uni interior location
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@@ -14,7 +14,6 @@
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#include <android/log.h>
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#endif
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#ifdef EMSCRIPTEN
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#include <emscripten.h>
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#endif
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@@ -949,6 +948,7 @@ namespace ZL
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if (Environment::zoom < zoomstep) {
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Environment::zoom = zoomstep;
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}
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std::cout << "Current zoom: " << Environment::zoom << std::endl;
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// Tutorial step3 → step4: any mouse-wheel scroll counts as "zoom gesture".
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if (menuManager.tutorialStep == TutorialStep::Step3) {
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menuManager.advanceTutorialStep();
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@@ -10,9 +10,6 @@
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namespace ZL {
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void set_Texture(Character& npc, const TextureDataStruct& texture);
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void set_Texture(Character& npc, const std::string& meshName, const TextureDataStruct& texture);
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using json = nlohmann::json;
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// -----------------------------------------------------------------------
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