Working on 3d models in uni interior location

This commit is contained in:
Vladislav Khorev committed 2026-06-14 21:29:33 +03:00
1 parent b80e3fdc5e
commit 80825e3220
45 files changed
+15293 -217

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@@ -14,7 +14,6 @@
#include <android/log.h>
#endif
#ifdef EMSCRIPTEN
#include <emscripten.h>
#endif
@@ -949,6 +948,7 @@ namespace ZL
if (Environment::zoom < zoomstep) {
Environment::zoom = zoomstep;
}
std::cout << "Current zoom: " << Environment::zoom << std::endl;
// Tutorial step3 → step4: any mouse-wheel scroll counts as "zoom gesture".
if (menuManager.tutorialStep == TutorialStep::Step3) {
menuManager.advanceTutorialStep();
-3
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@@ -10,9 +10,6 @@
namespace ZL {
void set_Texture(Character& npc, const TextureDataStruct& texture);
void set_Texture(Character& npc, const std::string& meshName, const TextureDataStruct& texture);
using json = nlohmann::json;
// -----------------------------------------------------------------------