Added music and perfom bug fixes
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@@ -378,7 +378,7 @@ namespace FRG {
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#ifndef EMSCRIPTEN
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#if !defined(EMSCRIPTEN) && !defined(__ANDROID__)
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uiManager.setTextButtonCallback("menuExitButton", [this](const std::string&) {
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audioPlayer_.playSoundAsync("audio/751089__smallconfusion__mechanical-plastic-click-11.ogg");
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Environment::exitGameLoop = true;
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