Working on night and day transition
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@@ -616,6 +616,7 @@
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"cutscenes": [{
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"id": "sleep_cutscene001",
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"background": "resources/test_cutscene001.png",
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"onFadeInCallback": "on_sleep_cutscene",
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"durationMs": 5000,
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"fadeOutMs": 500,
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"fadeInMs": 500,
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@@ -99,6 +99,7 @@ else
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game_api.start_cutscene("sleep_cutscene001")
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game_api.setIntValue("need_sleep", 0)
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game_api.set_player_hp(200)
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--game_api.set_day() - done in cutscene
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end
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end
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@@ -110,6 +111,11 @@ function on_locked_door_click()
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game_api.start_dialogue("door_locked_dialog001")
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end
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function on_sleep_cutscene()
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print("Cutscene 2 done!")
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night_time = true
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game_api.set_day()
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end
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function on_alik_door_click()
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@@ -468,6 +468,7 @@ end
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function on_sleep_cutscene()
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print("Cutscene 2 done!")
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night_time = true
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game_api.set_night()
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--game_api.set_trigger_zone_enabled(1, false)
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game_api.set_npc_enabled(0, false)
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game_api.switch_navigation(5)
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