Dialog fixing

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Vladislav Khorev committed 2026-05-22 22:32:05 +03:00
1 parent 8c200974c2
commit 84c8a7a27a
13 files changed
+169 -43

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@@ -66,6 +66,8 @@ public:
// character and we don't want it to walk back to where it was.
void stopInPlace();
void resetPlayerAfterDeath();
// attackDirection is a world-space horizontal vector pointing from the
// attacker toward this character — i.e. the direction the hit pushes