Dialog fixing
This commit is contained in:
1 parent
8c200974c2
commit
84c8a7a27a
13 files changed
+169
-43
No files matched your search
@@ -24,6 +24,9 @@ public:
|
||||
bool startDialogue(const std::string& dialogueId);
|
||||
bool startCutscene(const std::string& cutsceneId);
|
||||
void setOnCutsceneFinished(std::function<void(const std::string&)> cb);
|
||||
void setOnDialogueLineStarted(std::function<void(const std::string&)> cb);
|
||||
void setOnCutsceneLineStarted(std::function<void(const std::string&)> cb);
|
||||
void setOnCutsceneFadeInComplete(std::function<void(const std::string&)> cb);
|
||||
void stopDialogue();
|
||||
|
||||
bool isActive() const { return runtime.isActive(); }
|
||||
|
||||
Reference in new issue
Block a user