Added music
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@@ -57,6 +57,8 @@ namespace ZL {
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bool startDarklandsTransition();
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bool startNightTransition();
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std::unique_ptr<AudioPlayerAsync> audioPlayer;
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MenuManager menuManager;
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void activateSlowMoEffect();
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@@ -91,8 +93,7 @@ namespace ZL {
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float dragStartAzimuth = 0.0f;
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float dragStartInclination = 0.0f;
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std::unique_ptr<AudioPlayerAsync> audioPlayer;
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Location* currentLocation() const;
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void saveGame(int slot);
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