Working on UI hints

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Vladislav Khorev committed 2026-06-01 19:02:03 +03:00
1 parent 3d4560bb51
commit 8552725dfc
28 files changed
+1052 -46

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@@ -94,6 +94,10 @@ namespace ZL
// request the transition without coupling Location to Game directly.
std::function<bool()> requestDarklandsTransition;
// Set by Game after setup(). Lua calls this to advance the uni_interior HUD
// from step12 to step13 (trigger-zone encounter hint).
std::function<void()> requestAdvanceDarklandsHud;
// Navigation editor — toggle with 'N', save with 'B', right-click to finalize polygon
bool navigationEditorMode = false;