Fixing minor bugs in scripts

This commit is contained in:
Vladislav Khorev committed 2026-06-09 23:57:27 +03:00
1 parent 80133aa8c8
commit 87fb6d4655
14 files changed
+490 -234

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+15 -6
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@@ -22,29 +22,38 @@ end
function on_container_clicked()
local player_container_aware = game_api.getIntValue("player_container_aware")
if player_container_aware == 1 then
local player_has_coursework = game_api.getIntValue("player_has_coursework")
if (player_has_coursework == 1) then
game_api.start_dialogue("dialog_contaier003")
elseif player_container_aware == 1 then
game_api.start_dialogue("dialog_contaier002")
game_api.pickup_item("coursework")
game_api.setIntValue("player_has_coursework", 1)
game_api.quest_set_objective_completed("ghost_coursework", "ghost_coursework_find")
else
game_api.start_dialogue("dialog_contaier001")
end
end
function dialog_contaier002_get_coursework()
game_api.pickup_item("coursework")
game_api.quest_set_objective_completed("ghost_coursework", "ghost_coursework_find")
game_api.quest_set_objective_completed("ghost_coursework", "ghost_coursework_find")
end
game_api.set_enter_night_callback(
function()
game_api.start_dialogue("dialog_video001")
end
)
function on_darklands_over()
game_api.set_player_hp(10)
end
game_api.set_darklands_callbacks(
nil,
function()
game_api.start_cutscene("darklands_exit001")
print("Setting to day 1----")
game_api.setIntValue("day", 1)
game_api.setIntValue("need_sleep", 1)
game_api.set_player_hp(10)
game_api.set_dawn()
end
)