Working on server
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#!/usr/bin/env bash
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# Start the multiplayer GameServer. Listens on loopback only; nginx proxies
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# wss://api.shadowoverbishkek.com/server001/ to it.
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# Overrides: CAMPAIGN, LOCATION, ADDRESS, PORT, BUILD_DIR
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set -euo pipefail
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ROOT="$(cd "$(dirname "${BASH_SOURCE[0]}")/../.." && pwd)"
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BUILD_DIR="${BUILD_DIR:-$ROOT/server/build}"
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CAMPAIGN="${CAMPAIGN:-battle_zone_multiplayer}"
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ADDRESS="${ADDRESS:-127.0.0.1}"
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PORT="${PORT:-8081}"
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# Content paths are resolved from the working directory.
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cd "$BUILD_DIR"
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ARGS=(--campaign "$CAMPAIGN" --address "$ADDRESS" --port "$PORT")
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[ -n "${LOCATION:-}" ] && ARGS+=(--location "$LOCATION")
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exec ./GameServer "${ARGS[@]}"
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