Working on pathfinding, testing the Q16.16 format
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@@ -151,13 +151,9 @@ public:
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void setTarget(const Eigen::Vector3f& target,
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std::string callbackName,
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const LocationNetworkState& location,
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const std::string& entityId,
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const std::vector<PathFinder::DynamicObstacle>&
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dynamicObstacles = {});
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const std::string& entityId);
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void forceReplan(const LocationNetworkState& location,
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const std::string& entityId,
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const std::vector<PathFinder::DynamicObstacle>&
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dynamicObstacles = {});
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const std::string& entityId);
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void stopAndRotateToTarget(std::string characterId);
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void resetPlayerAfterDeath();
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void tryAttackCombo();
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