diff --git a/cmake/FetchNavigationDependencies.cmake b/cmake/FetchNavigationDependencies.cmake index 1c2b635..184c402 100644 --- a/cmake/FetchNavigationDependencies.cmake +++ b/cmake/FetchNavigationDependencies.cmake @@ -52,6 +52,18 @@ function(frg_configure_navigation_dependencies) set(_clipper_source "${FRG_NAVIGATION_THIRDPARTY_DIR}/Clipper2-Clipper2_2.0.1") + set(_clipper_core_header + "${_clipper_source}/CPP/Clipper2Lib/include/clipper2/clipper.core.h") + if(EXISTS "${_clipper_core_header}") + file(READ "${_clipper_core_header}" _clipper_core_content) + string(FIND "${_clipper_core_content}" "#include " + _clipper_iterator_include) + if(_clipper_iterator_include EQUAL -1) + file(WRITE "${_clipper_core_header}" + "#include \n${_clipper_core_content}") + endif() + endif() + if(NOT TARGET Clipper2) set(CLIPPER2_UTILS OFF CACHE BOOL "" FORCE) set(CLIPPER2_EXAMPLES OFF CACHE BOOL "" FORCE) diff --git a/src/Game.cpp b/src/Game.cpp index 21058a3..861cf66 100644 --- a/src/Game.cpp +++ b/src/Game.cpp @@ -559,8 +559,8 @@ namespace FRG << "' selected; creating WebSocket client" << std::endl; // Use "ws://127.0.0.1:8080/" for a local development server. - static const char* const kMultiplayerServerUrl = "wss://api.shadowoverbishkek.com/server001/"; - //static const char* const kMultiplayerServerUrl = "ws://127.0.0.1:8080/"; + //static const char* const kMultiplayerServerUrl = "wss://api.shadowoverbishkek.com/server001/"; + static const char* const kMultiplayerServerUrl = "ws://127.0.0.1:8080/"; WebsocketEndpoint endpoint; if (!endpoint.parse(kMultiplayerServerUrl)) {