Working on new UI
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@@ -114,7 +114,12 @@ namespace ZL {
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void closePhoneScreenFromChat();
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void applyUniIntHud();
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void rebuildChatBubblesFromHistory(int chatIndex);
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void showModalMenuScreen();
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void showAboutScreen();
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void showSettingsScreen();
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void showLoadGameScreen();
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void showSaveGameScreen();
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// Toast internals
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struct ToastEntry {
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@@ -178,8 +183,15 @@ namespace ZL {
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std::shared_ptr<UiNode> phoneChat2Root;
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std::shared_ptr<UiNode> phoneChat3Root;
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std::shared_ptr<UiNode> modalMenuRoot;
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std::shared_ptr<UiNode> mainMenuRoot;
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std::shared_ptr<UiNode> aboutScreenRoot;
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std::shared_ptr<UiNode> settingsScreenRoot;
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std::shared_ptr<UiNode> loadSavedGameScreenRoot;
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std::shared_ptr<UiNode> saveGameScreenRoot;
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std::shared_ptr<UiNode> newInventoryRoot;
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std::shared_ptr<UiNode> questJournalRoot;
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