Working on inventory

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Vladislav Khorev committed 2026-05-28 17:16:10 +03:00
1 parent dda9f34277
commit 90c57932ec
16 files changed
+617 -399

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@@ -66,11 +66,14 @@ namespace ZL {
void enterGameplay();
void refreshQuestJournalUi();
void selectQuestByIndex(int index);
void selectInventoryItem(int index);
void refreshItemPickupHud();
void setupStep5Callbacks();
GameState state = GameState::Gameplay;
Inventory* inventory = nullptr;
std::string zipFile_;
int inventorySelectedIndex_ = -1;
bool tutorialPhonePickedUp = false;
bool tutorialJournalPickedUp = false;
@@ -87,7 +90,6 @@ namespace ZL {
std::shared_ptr<UiNode> hudStep5abRoot;
std::shared_ptr<UiNode> phoneScreenRoot;
std::shared_ptr<UiNode> journalScreenRoot;
std::shared_ptr<UiNode> inventoryRoot;
std::shared_ptr<UiNode> newInventoryRoot;
std::shared_ptr<UiNode> questJournalRoot;