Working on night mode and how player goes in

This commit is contained in:
Vladislav Khorev committed 2026-06-04 21:41:32 +03:00
1 parent 1d3bea452c
commit 9221ab68ac
8 files changed
+550 -274

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+6 -8
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@@ -192,6 +192,12 @@ function on_player_door_click()
end
game_api.set_enter_night_callback(
function()
game_api.start_dialogue("dialog_video001")
end
)
game_api.set_location_callbacks(
function()
print("Enter location dorm")
@@ -207,14 +213,6 @@ game_api.set_location_callbacks(
game_api.deactivate_interactive_object("Room_Cover_LivingRoom_W_N_2_001")
--debug
--game_api.deactivate_interactive_object("Room_Cover_Bath_W_N_2_001")
--game_api.deactivate_interactive_object("Room_Cover_LivingRoom_W_S_2_001")
--game_api.deactivate_interactive_object("Room_Cover_Main_Hall_And_Corridors_002")
--game_api.deactivate_interactive_object("Room_Cover_Utility_W_N_3_001")
--game_api.deactivate_interactive_object("Room_Cover_Utility_W_S_3_001")
--debug end
game_api.rotate_object("Door_Utility_-1_1_2_Leaf_001", 90, 0.01, nil)
game_api.rotate_object("Door_Utility_-1_-1_2_Leaf_001", -90, 0.01, nil)