fix npc
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@@ -835,7 +835,7 @@ namespace ZL
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{
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if (!textRenderer) return;
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#ifdef NETWORK
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//#ifdef NETWORK
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// 2D поверх 3D
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glDisable(GL_DEPTH_TEST);
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glEnable(GL_BLEND);
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@@ -882,7 +882,7 @@ namespace ZL
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glDisable(GL_BLEND);
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glEnable(GL_DEPTH_TEST);
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#endif
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//#endif
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}
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void Game::processTickCount() {
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