Working on loading
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@@ -50,6 +50,10 @@ namespace FRG {
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std::string startStatePath;
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std::string questsPath;
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bool tutorial = false;
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// UI layout shown while the campaign loads (preloaded with the rest of the UI).
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std::string loadingScreenPath = kDefaultLoadingScreen;
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static constexpr const char* kDefaultLoadingScreen = "resources/w/ui/screen_loading.json";
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std::string title(Language lang) const;
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};
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