Fixing localization bugs, working with graphics settings

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Vladislav Khorev committed 2026-07-12 16:02:09 +03:00
1 parent d4365728fe
commit 9d03b52c2a
14 files changed
+354 -44

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@@ -168,13 +168,6 @@ namespace ZL
loadTriggerZones(params.triggerZonesJsonPath, CONST_ZIP_FILE);
loadPointLights(params.lightsJsonPath, CONST_ZIP_FILE);
//#ifndef EMSCRIPTEN
// Create shadow map (2048x2048, ortho size 40, near 0.1, far 100)
shadowMap = std::make_unique<ShadowMap>(2048, 40.0f, 0.1f, 100.0f);
shadowMap->setLightDirection(Eigen::Vector3f(-0.5f, -1.0f, -0.3f));
std::cout << "Shadow map initialized" << std::endl;
//#endif
setupNavigation(params.navigationJsonPaths);
SDL_PumpEvents();