Adapting for web
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"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": -1.5,
|
||||
"positionY": 0.975,
|
||||
"positionZ": -9.035,
|
||||
"approachRadius": 0.8,
|
||||
"boundsMaxX": 0.10914039611816406,
|
||||
"boundsMaxY": 1.0,
|
||||
"boundsMaxZ": 0.59914302825927734,
|
||||
"boundsMinX": -0.041301131248474121,
|
||||
"boundsMinY": -1.0,
|
||||
"boundsMinZ": -0.62996101379394531,
|
||||
"interactionPositionX": -1.4023009538650513,
|
||||
"interactionPositionY": 0.0,
|
||||
"interactionPositionZ": -9.2253847122192383,
|
||||
"pivotX": 0.0,
|
||||
"pivotY": 0.0,
|
||||
"pivotZ": 0.565,
|
||||
"scale": 1.0,
|
||||
"interactionRadius": 0.5,
|
||||
"activateFunction": "on_s1_door_click"
|
||||
},
|
||||
{
|
||||
"name": "Room_Cover_Corridor_001",
|
||||
"texturePath": "resources/black.png",
|
||||
"meshPath": "resources/w/interior/Room_Cover_Corridor_002.txt",
|
||||
"castShadowNight" : false,
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": 0.0,
|
||||
"positionY": -5.0,
|
||||
"positionZ": 0.0,
|
||||
"scale": 1.0,
|
||||
"pivotX": 0.0,
|
||||
"pivotY": 0.0,
|
||||
"pivotZ": 0.0,
|
||||
"interactionRadius": 0.0
|
||||
},
|
||||
{
|
||||
"name": "Room_Cover_Main_Hall_001",
|
||||
"texturePath": "resources/black.png",
|
||||
"meshPath": "resources/w/interior/Room_Cover_Main_Hall_002.txt",
|
||||
"castShadowNight" : false,
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": 0.0,
|
||||
"positionY": -5.0,
|
||||
"positionZ": 0.0,
|
||||
"scale": 1.0,
|
||||
"pivotX": 0.0,
|
||||
"pivotY": 0.0,
|
||||
"pivotZ": 0.0,
|
||||
"interactionRadius": 0.0
|
||||
},
|
||||
{
|
||||
"name": "Room_Cover_North_1_001",
|
||||
"texturePath": "resources/black.png",
|
||||
"meshPath": "resources/w/interior/Room_Cover_North_1_002.txt",
|
||||
"castShadowNight" : false,
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": 0.0,
|
||||
"positionY": -5.0,
|
||||
"positionZ": 0.0,
|
||||
"scale": 1.0,
|
||||
"pivotX": 0.0,
|
||||
"pivotY": 0.0,
|
||||
"pivotZ": 0.0,
|
||||
"interactionRadius": 0.0
|
||||
},
|
||||
{
|
||||
"name": "Room_Cover_South_1_001",
|
||||
"texturePath": "resources/black.png",
|
||||
"meshPath": "resources/w/interior/Room_Cover_South_1_002.txt",
|
||||
"castShadowNight" : false,
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": 0.0,
|
||||
"positionY": -5.0,
|
||||
"positionZ": 0.0,
|
||||
"scale": 1.0,
|
||||
"pivotX": 0.0,
|
||||
"pivotY": 0.0,
|
||||
"pivotZ": 0.0,
|
||||
"interactionRadius": 0.0
|
||||
},
|
||||
{
|
||||
"name": "Room_Cover_North_2_001",
|
||||
"texturePath": "resources/black.png",
|
||||
"meshPath": "resources/w/interior/Room_Cover_North_2_002.txt",
|
||||
"castShadowNight" : false,
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": 0.0,
|
||||
"positionY": -5.0,
|
||||
"positionZ": 0.0,
|
||||
"scale": 1.0,
|
||||
"pivotX": 0.0,
|
||||
"pivotY": 0.0,
|
||||
"pivotZ": 0.0,
|
||||
"interactionRadius": 0.0
|
||||
},
|
||||
{
|
||||
"name": "Room_Cover_South_2_001",
|
||||
"texturePath": "resources/black.png",
|
||||
"meshPath": "resources/w/interior/Room_Cover_South_2_002.txt",
|
||||
"castShadowNight" : false,
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": 0.0,
|
||||
"positionY": -5.0,
|
||||
"positionZ": 0.0,
|
||||
"scale": 1.0,
|
||||
"pivotX": 0.0,
|
||||
"pivotY": 0.0,
|
||||
"pivotZ": 0.0,
|
||||
"interactionRadius": 0.0
|
||||
},
|
||||
{
|
||||
"name": "Room_Cover_North_3_001",
|
||||
"texturePath": "resources/black.png",
|
||||
"meshPath": "resources/w/interior/Room_Cover_North_3_002.txt",
|
||||
"castShadowNight" : false,
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": 0.0,
|
||||
"positionY": -5.0,
|
||||
"positionZ": 0.0,
|
||||
"scale": 1.0,
|
||||
"pivotX": 0.0,
|
||||
"pivotY": 0.0,
|
||||
"pivotZ": 0.0,
|
||||
"interactionRadius": 0.0
|
||||
},
|
||||
{
|
||||
"name": "Room_Cover_South_3_001",
|
||||
"texturePath": "resources/black.png",
|
||||
"meshPath": "resources/w/interior/Room_Cover_South_3_002.txt",
|
||||
"castShadowNight" : false,
|
||||
"rotationX": 0.0,
|
||||
"rotationY": 0.0,
|
||||
"rotationZ": 0.0,
|
||||
"positionX": 0.0,
|
||||
"positionY": -5.0,
|
||||
"positionZ": 0.0,
|
||||
"scale": 1.0,
|
||||
"pivotX": 0.0,
|
||||
"pivotY": 0.0,
|
||||
"pivotZ": 0.0,
|
||||
"interactionRadius": 0.0
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -74,14 +74,14 @@
|
||||
"meshTextures": {
|
||||
"Shadow_NPC_Rigged": "resources/w/shadow/Shadow_BaseColor.png"
|
||||
},
|
||||
"animationIdlePath": "resources/w/shadow/shadow_idle003.txt",
|
||||
"animationWalkPath": "resources/w/shadow/shadow_idle003.txt",
|
||||
"animationActionIdlePath": "resources/w/shadow/shadow_idle003.txt",
|
||||
"animationActionAttackPath": "resources/w/shadow/shadow_attack003.txt",
|
||||
"animationStandToActionPath": "resources/w/shadow/shadow_idle003.txt",
|
||||
"animationActionToStandPath": "resources/w/shadow/shadow_idle003.txt",
|
||||
"animationActionToDeathPath": "resources/w/shadow/shadow_die003.txt",
|
||||
"animationDeathIdlePath": "resources/w/shadow/shadow_dead003.txt",
|
||||
"animationIdlePath": "resources/w/shadow/shadow_idle003.anim",
|
||||
"animationWalkPath": "resources/w/shadow/shadow_idle003.anim",
|
||||
"animationActionIdlePath": "resources/w/shadow/shadow_idle003.anim",
|
||||
"animationActionAttackPath": "resources/w/shadow/shadow_attack003.anim",
|
||||
"animationStandToActionPath": "resources/w/shadow/shadow_idle003.anim",
|
||||
"animationActionToStandPath": "resources/w/shadow/shadow_idle003.anim",
|
||||
"animationActionToDeathPath": "resources/w/shadow/shadow_die003.anim",
|
||||
"animationDeathIdlePath": "resources/w/shadow/shadow_dead003.anim",
|
||||
"positionX": 0.0,
|
||||
"positionY": 0.0,
|
||||
"positionZ": -6.4,
|
||||
@@ -100,14 +100,14 @@
|
||||
"meshTextures": {
|
||||
"Shadow_NPC_Rigged": "resources/w/shadow/Shadow_BaseColor.png"
|
||||
},
|
||||
"animationIdlePath": "resources/w/shadow/shadow_idle003.txt",
|
||||
"animationWalkPath": "resources/w/shadow/shadow_idle003.txt",
|
||||
"animationActionIdlePath": "resources/w/shadow/shadow_idle003.txt",
|
||||
"animationActionAttackPath": "resources/w/shadow/shadow_attack003.txt",
|
||||
"animationStandToActionPath": "resources/w/shadow/shadow_idle003.txt",
|
||||
"animationActionToStandPath": "resources/w/shadow/shadow_idle003.txt",
|
||||
"animationActionToDeathPath": "resources/w/shadow/shadow_die003.txt",
|
||||
"animationDeathIdlePath": "resources/w/shadow/shadow_dead003.txt",
|
||||
"animationIdlePath": "resources/w/shadow/shadow_idle003.anim",
|
||||
"animationWalkPath": "resources/w/shadow/shadow_idle003.anim",
|
||||
"animationActionIdlePath": "resources/w/shadow/shadow_idle003.anim",
|
||||
"animationActionAttackPath": "resources/w/shadow/shadow_attack003.anim",
|
||||
"animationStandToActionPath": "resources/w/shadow/shadow_idle003.anim",
|
||||
"animationActionToStandPath": "resources/w/shadow/shadow_idle003.anim",
|
||||
"animationActionToDeathPath": "resources/w/shadow/shadow_die003.anim",
|
||||
"animationDeathIdlePath": "resources/w/shadow/shadow_dead003.anim",
|
||||
"positionX": -5.0,
|
||||
"positionY": 0.0,
|
||||
"positionZ": 12.0,
|
||||
@@ -126,14 +126,14 @@
|
||||
"meshTextures": {
|
||||
"Shadow_NPC_Rigged": "resources/w/shadow/Shadow_BaseColor.png"
|
||||
},
|
||||
"animationIdlePath": "resources/w/shadow/shadow_idle003.txt",
|
||||
"animationWalkPath": "resources/w/shadow/shadow_idle003.txt",
|
||||
"animationActionIdlePath": "resources/w/shadow/shadow_idle003.txt",
|
||||
"animationActionAttackPath": "resources/w/shadow/shadow_attack003.txt",
|
||||
"animationStandToActionPath": "resources/w/shadow/shadow_idle003.txt",
|
||||
"animationActionToStandPath": "resources/w/shadow/shadow_idle003.txt",
|
||||
"animationActionToDeathPath": "resources/w/shadow/shadow_die003.txt",
|
||||
"animationDeathIdlePath": "resources/w/shadow/shadow_dead003.txt",
|
||||
"animationIdlePath": "resources/w/shadow/shadow_idle003.anim",
|
||||
"animationWalkPath": "resources/w/shadow/shadow_idle003.anim",
|
||||
"animationActionIdlePath": "resources/w/shadow/shadow_idle003.anim",
|
||||
"animationActionAttackPath": "resources/w/shadow/shadow_attack003.anim",
|
||||
"animationStandToActionPath": "resources/w/shadow/shadow_idle003.anim",
|
||||
"animationActionToStandPath": "resources/w/shadow/shadow_idle003.anim",
|
||||
"animationActionToDeathPath": "resources/w/shadow/shadow_die003.anim",
|
||||
"animationDeathIdlePath": "resources/w/shadow/shadow_dead003.anim",
|
||||
"positionX": 5.0,
|
||||
"positionY": 0.0,
|
||||
"positionZ": 12.0,
|
||||
|
||||
Reference in new issue
Block a user