Fixing logger and windows version - remove terminal
This commit is contained in:
1 parent
76287dda46
commit
a7d17d9afd
27 files changed
+349
-243
No files matched your search
@@ -37,7 +37,7 @@ namespace ZL
|
||||
}
|
||||
}
|
||||
|
||||
std::cout << "Bone name not found: " << name << std::endl;
|
||||
logger() << "Bone name not found: " << name << std::endl;
|
||||
throw std::runtime_error("Bone name not found: " + name);
|
||||
|
||||
return -1;
|
||||
@@ -435,7 +435,7 @@ namespace ZL
|
||||
meshNamesOrdered.push_back(meshName);
|
||||
}
|
||||
|
||||
std::cout << "Loaded " << numberMeshes << " meshes from " << fileName << std::endl;
|
||||
logger() << "Loaded " << numberMeshes << " meshes from " << fileName << std::endl;
|
||||
|
||||
// ---- Animation Keyframes ----
|
||||
std::getline(f, tempLine); // === Animation Keyframes ===
|
||||
@@ -509,7 +509,7 @@ namespace ZL
|
||||
|
||||
if (startBones.size() > MAX_GPU_BONES)
|
||||
{
|
||||
std::cout << "Warning: model has " << startBones.size()
|
||||
logger() << "Warning: model has " << startBones.size()
|
||||
<< " bones, exceeding GPU skinning limit of " << MAX_GPU_BONES << std::endl;
|
||||
}
|
||||
}
|
||||
@@ -706,7 +706,7 @@ namespace ZL
|
||||
|
||||
if (startBones.size() > MAX_GPU_BONES)
|
||||
{
|
||||
std::cout << "Warning: model has " << startBones.size()
|
||||
logger() << "Warning: model has " << startBones.size()
|
||||
<< " bones, exceeding GPU skinning limit of " << MAX_GPU_BONES << std::endl;
|
||||
}
|
||||
}
|
||||
@@ -736,7 +736,7 @@ namespace ZL
|
||||
|
||||
if (startingKeyFrame == -1)
|
||||
{
|
||||
std::cout << "Exception here: frame number is out of range of keyframes. Frame: " << frame << std::endl;
|
||||
logger() << "Exception here: frame number is out of range of keyframes. Frame: " << frame << std::endl;
|
||||
throw std::runtime_error("Exception here");
|
||||
}
|
||||
|
||||
@@ -794,7 +794,7 @@ namespace ZL
|
||||
{
|
||||
if (md.verticesBoneWeight[i][j].boneIndex == -1)
|
||||
{
|
||||
std::cout << "Exception here: bone index is -1 but weight is > 0" << std::endl;
|
||||
logger() << "Exception here: bone index is -1 but weight is > 0" << std::endl;
|
||||
throw std::runtime_error("Bones loaded incorrectly - bone index is -1 but weight is > 0");
|
||||
}
|
||||
vMoved = true;
|
||||
|
||||
Reference in new issue
Block a user