Fixing logger and windows version - remove terminal
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76287dda46
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27 files changed
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-243
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@@ -613,7 +613,7 @@ bool Character::prepareGpuSkinning() {
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void Character::tryAttackCombo()
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{
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std::cout << "Try Attack Combo" << std::endl;
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logger() << "Try Attack Combo" << std::endl;
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auto it = animations.find(state.currentState);
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if (it == animations.end()) return;
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@@ -622,7 +622,7 @@ void Character::tryAttackCombo()
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if (static_cast<int>(anim.currentFrame) >= 20 &&
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(state.currentState == AnimationState::ACTION_ATTACK ||
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state.currentState == AnimationState::ACTION_ATTACK_2)) {
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std::cout << "Try Attack Combo Success" << std::endl;
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logger() << "Try Attack Combo Success" << std::endl;
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anim.currentFrame = anim.model.startingFrame;
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}
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}
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@@ -1234,7 +1234,7 @@ void Character::setupHitSparks(std::shared_ptr<Texture> sparkTexture) {
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}
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void Character::applyDamage(float damageAmount, const Eigen::Vector3f& attackDirection, int attackerIndex) {
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std::cout << "Character::applyDamage" << std::endl;
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logger() << "Character::applyDamage" << std::endl;
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state.hp -= damageAmount;
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if (state.hp < 0) state.hp = 0;
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