Working on fixing minor bugs
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@@ -103,6 +103,22 @@ namespace ZL {
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uiManager.setButtonCallback("shootButton2", [this](const std::string& name) {
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onFirePressed();
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});
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uiManager.setButtonCallback("plusButton", [this](const std::string& name) {
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int newVel = Environment::shipState.selectedVelocity+1;
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if (newVel > 4)
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{
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newVel = 4;
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}
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onVelocityChanged(newVel);
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});
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uiManager.setButtonCallback("minusButton", [this](const std::string& name) {
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int newVel = Environment::shipState.selectedVelocity-1;
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if (newVel < 0)
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{
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newVel = 0;
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}
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onVelocityChanged(newVel);
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});
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uiManager.setSliderCallback("velocitySlider", [this](const std::string& name, float value) {
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int newVel = roundf(value * 10);
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