Fixing inconsistency between day and nights on uni_int location
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@@ -65,7 +65,7 @@ namespace ZL
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Game::Game()
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: newTickCount(0)
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, lastTickCount(0)
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, menuManager(renderer)
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, menuManager(renderer, globalInts)
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, audioPlayer(std::make_unique<AudioPlayerAsync>())
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{
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}
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