Fixing inconsistency between day and nights on uni_int location
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@@ -75,8 +75,9 @@ namespace ZL {
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}
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}
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MenuManager::MenuManager(Renderer& iRenderer) :
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renderer(iRenderer)
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MenuManager::MenuManager(Renderer& iRenderer, std::unordered_map<std::string, int>& globalInts) :
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renderer(iRenderer),
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globalInts(globalInts)
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{
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}
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@@ -492,13 +493,22 @@ namespace ZL {
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});
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uiManager.setButtonCallback("videoSkip", [this](const std::string&) {
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closePhoneEntirely();
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if (isNight)
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{
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startDialogueFunc("dialog_video002");
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}
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else
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{
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startNightTransitionFunc();
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auto day = globalInts["day"];
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if (day == 0)
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{
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startDialogueFunc("dialog_video003");
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}
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else
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{
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startNightTransitionFunc();
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}
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}
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});
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}
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