Fixed low quality

This commit is contained in:
Vladislav Khorev committed 2026-03-05 19:53:27 +03:00
1 parent 70ef730e86
commit b0b7391939
7 files changed
+16 -12

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@@ -230,6 +230,10 @@ namespace ZL
}
void Game::drawScene() {
//For low quality:
glViewport(0, 0, Environment::width, Environment::height);
//For high quality:
//glViewport(0, 0, Environment::projectionWidth, Environment::projectionHeight);
if (!loadingCompleted) {
drawLoading();
}