Working on audio in web part 1

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Vladislav Khorev committed 2026-04-17 17:13:55 +03:00
1 parent 3778a603f2
commit b6e0422d71
9 files changed
+65 -13

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+48 -8
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@@ -1,9 +1,14 @@
#include "AudioPlayerAsync.h"
#include "AudioPlayerAsync.h"
#include <iostream>
#ifdef __EMSCRIPTEN__
AudioPlayerAsync::AudioPlayerAsync() {}
#else
AudioPlayerAsync::AudioPlayerAsync() : worker(&AudioPlayerAsync::workerThread, this) {}
#endif
AudioPlayerAsync::~AudioPlayerAsync() {
#ifndef __EMSCRIPTEN__
{
std::unique_lock<std::mutex> lock(mtx);
stop = true;
@@ -11,6 +16,7 @@ AudioPlayerAsync::~AudioPlayerAsync() {
}
if (worker.joinable())
worker.join();
#endif
shutdown();
}
@@ -57,8 +63,7 @@ void AudioPlayerAsync::playSoundAsync(const std::string& filePath, int loops, in
return;
}
std::unique_lock<std::mutex> lock(mtx);
taskQueue.push([this, filePath, loops, channel]() {
auto task = [this, filePath, loops, channel]() {
Mix_Chunk* sound = nullptr;
{
std::lock_guard<std::mutex> cacheLock(soundCacheMutex);
@@ -82,15 +87,21 @@ void AudioPlayerAsync::playSoundAsync(const std::string& filePath, int loops, in
if (result == -1) {
std::cerr << "Mix_PlayChannel failed: " << Mix_GetError() << std::endl;
}
});
};
#ifdef __EMSCRIPTEN__
task();
#else
std::unique_lock<std::mutex> lock(mtx);
taskQueue.push(std::move(task));
cv.notify_one();
#endif
}
void AudioPlayerAsync::playMusicAsync(const std::string& filePath, int loops) {
if (!initialized) return;
std::unique_lock<std::mutex> lock(mtx);
taskQueue.push([this, filePath, loops]() {
auto task = [filePath, loops]() {
Mix_Music* music = Mix_LoadMUS(filePath.c_str());
if (!music) {
std::cerr << "Failed to load music " << filePath << ": " << Mix_GetError() << std::endl;
@@ -100,57 +111,85 @@ void AudioPlayerAsync::playMusicAsync(const std::string& filePath, int loops) {
std::cerr << "Mix_PlayMusic failed: " << Mix_GetError() << std::endl;
Mix_FreeMusic(music);
}
});
};
#ifdef __EMSCRIPTEN__
task();
#else
std::unique_lock<std::mutex> lock(mtx);
taskQueue.push(std::move(task));
cv.notify_one();
#endif
}
void AudioPlayerAsync::stopMusicAsync() {
if (!initialized) return;
#ifdef __EMSCRIPTEN__
Mix_HaltMusic();
#else
std::unique_lock<std::mutex> lock(mtx);
taskQueue.push([]() {
Mix_HaltMusic();
});
cv.notify_one();
#endif
}
void AudioPlayerAsync::pauseMusicAsync() {
if (!initialized) return;
#ifdef __EMSCRIPTEN__
Mix_PauseMusic();
#else
std::unique_lock<std::mutex> lock(mtx);
taskQueue.push([]() {
Mix_PauseMusic();
});
cv.notify_one();
#endif
}
void AudioPlayerAsync::resumeMusicAsync() {
if (!initialized) return;
#ifdef __EMSCRIPTEN__
Mix_ResumeMusic();
#else
std::unique_lock<std::mutex> lock(mtx);
taskQueue.push([]() {
Mix_ResumeMusic();
});
cv.notify_one();
#endif
}
void AudioPlayerAsync::setMusicVolume(int volume) {
if (!initialized) return;
volume = std::max(0, std::min(128, volume));
#ifdef __EMSCRIPTEN__
Mix_VolumeMusic(volume);
#else
std::unique_lock<std::mutex> lock(mtx);
taskQueue.push([volume]() {
Mix_VolumeMusic(volume);
});
cv.notify_one();
#endif
}
void AudioPlayerAsync::setSoundVolume(int volume) {
if (!initialized) return;
volume = std::max(0, std::min(128, volume));
#ifdef __EMSCRIPTEN__
Mix_Volume(-1, volume);
#else
std::unique_lock<std::mutex> lock(mtx);
taskQueue.push([volume]() {
Mix_Volume(-1, volume); // все каналы
});
cv.notify_one();
#endif
}
#ifndef __EMSCRIPTEN__
void AudioPlayerAsync::workerThread() {
while (true) {
std::function<void()> task;
@@ -164,4 +203,5 @@ void AudioPlayerAsync::workerThread() {
}
task();
}
}
}
#endif