Some improvements, added cutscene stub

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Vladislav Khorev committed 2026-05-09 23:31:49 +03:00
1 parent 72e05cdc28
commit be05643b70
27 files changed
+3480 -40

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@@ -3,6 +3,7 @@
#include "dialogue/DialogueOverlay.h"
#include "dialogue/DialogueRuntime.h"
#include <SDL.h>
#include <functional>
#include <string>
namespace ZL::Dialogue {
@@ -21,6 +22,8 @@ public:
bool handlePointerReleased(float x, float y);
bool startDialogue(const std::string& dialogueId);
bool startCutscene(const std::string& cutsceneId);
void setOnCutsceneFinished(std::function<void(const std::string&)> cb);
void stopDialogue();
bool isActive() const { return runtime.isActive(); }