Remove player health, use playermap

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Vladislav Khorev committed 2026-11-07 13:48:54 +06:00
1 parent b932a07cba
commit be8ee31f03
14 files changed
+27 -39

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@@ -50,7 +50,7 @@ struct GameState : public ISaveable {
// --- Player resources ---
Inventory inventory;
float playerHp = 200.f;
//float playerHp = 200.f;
float playerMaxHp = 200.f;
int money = 5500;