Remove player health, use playermap
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@@ -2206,7 +2206,7 @@ namespace FRG {
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}
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void MenuManager::updateHealthBar(float hp, float maxHp) {
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server_.submit(SetPlayerHealthCommand{hp, maxHp});
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//server_.submit(SetPlayerHealthCommand{hp, maxHp});
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applyCurrentHealthBar();
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}
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